39 lines
1.1 KiB
C++
39 lines
1.1 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include "cbase.h"
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#include "hud.h"
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#include "commanderoverlay.h"
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#include "c_baseobject.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class C_ObjectSandbagBunker : public C_BaseObject
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{
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DECLARE_CLASS( C_ObjectSandbagBunker, C_BaseObject );
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public:
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DECLARE_CLIENTCLASS();
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C_ObjectSandbagBunker();
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private:
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C_ObjectSandbagBunker( const C_ObjectSandbagBunker & ); // not defined, not accessible
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};
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IMPLEMENT_CLIENTCLASS_DT(C_ObjectSandbagBunker, DT_ObjectSandbagBunker, CObjectSandbagBunker)
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END_RECV_TABLE()
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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C_ObjectSandbagBunker::C_ObjectSandbagBunker()
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{
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}
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