29 lines
872 B
C++
29 lines
872 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include "cbase.h"
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#include "c_obj_base_manned_gun.h"
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class C_ObjectMannedMissileLauncher : public C_ObjectBaseMannedGun
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{
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DECLARE_CLASS( C_ObjectMannedMissileLauncher, C_ObjectBaseMannedGun );
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public:
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DECLARE_CLIENTCLASS();
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C_ObjectMannedMissileLauncher() {}
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private:
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C_ObjectMannedMissileLauncher( const C_ObjectMannedMissileLauncher & ); // not defined, not accessible
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};
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IMPLEMENT_CLIENTCLASS_DT(C_ObjectMannedMissileLauncher, DT_ObjectMannedMissileLauncher, CObjectMannedMissileLauncher)
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END_RECV_TABLE()
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