218 lines
5.8 KiB
C++
218 lines
5.8 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose: Entity that propagates train data for escort game type
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
#include "cbase.h"
|
|
#include "c_team_train_watcher.h"
|
|
#include "igameevents.h"
|
|
#include "c_team_objectiveresource.h"
|
|
|
|
#ifdef TF_CLIENT_DLL
|
|
#include "tf_shareddefs.h"
|
|
#include "teamplayroundbased_gamerules.h"
|
|
#endif
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include "tier0/memdbgon.h"
|
|
|
|
IMPLEMENT_CLIENTCLASS_DT(C_TeamTrainWatcher, DT_TeamTrainWatcher, CTeamTrainWatcher)
|
|
|
|
RecvPropFloat( RECVINFO( m_flTotalProgress ) ),
|
|
RecvPropInt( RECVINFO( m_iTrainSpeedLevel ) ),
|
|
RecvPropFloat( RECVINFO( m_flRecedeTime ) ),
|
|
RecvPropInt( RECVINFO( m_nNumCappers ) ),
|
|
#ifdef GLOWS_ENABLE
|
|
RecvPropEHandle( RECVINFO( m_hGlowEnt ) ),
|
|
#endif // GLOWS_ENABLE
|
|
|
|
END_RECV_TABLE()
|
|
|
|
CUtlVector< CHandle<C_TeamTrainWatcher> > g_hTrainWatchers;
|
|
|
|
C_TeamTrainWatcher::C_TeamTrainWatcher()
|
|
{
|
|
// force updates when we get our baseline
|
|
m_iTrainSpeedLevel = -2;
|
|
m_flTotalProgress = -1;
|
|
m_flRecedeTime = -1;
|
|
|
|
#ifdef GLOWS_ENABLE
|
|
m_pGlowEffect = NULL;
|
|
m_hGlowEnt = NULL;
|
|
m_hOldGlowEnt = NULL;
|
|
#endif // GLOWS_ENABLE
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
C_TeamTrainWatcher::~C_TeamTrainWatcher()
|
|
{
|
|
#ifdef GLOWS_ENABLE
|
|
DestroyGlowEffect();
|
|
#endif // GLOWS_ENABLE
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void C_TeamTrainWatcher::ClientThink()
|
|
{
|
|
#ifdef GLOWS_ENABLE
|
|
if ( IsDormant() || ( m_hGlowEnt.Get() == NULL ) )
|
|
{
|
|
DestroyGlowEffect();
|
|
m_hOldGlowEnt = NULL;
|
|
m_hGlowEnt = NULL;
|
|
}
|
|
#endif // GLOWS_ENABLE
|
|
}
|
|
|
|
#ifdef GLOWS_ENABLE
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void C_TeamTrainWatcher::UpdateGlowEffect( void )
|
|
{
|
|
// destroy the existing effect
|
|
if ( m_pGlowEffect )
|
|
{
|
|
DestroyGlowEffect();
|
|
}
|
|
|
|
// create a new effect if we have a cart
|
|
if ( m_hGlowEnt )
|
|
{
|
|
float r, g, b;
|
|
TeamplayRoundBasedRules()->GetTeamGlowColor( GetTeamNumber(), r, g, b );
|
|
m_pGlowEffect = new CGlowObject( m_hGlowEnt, Vector( r, g, b ), 1.0, true );
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void C_TeamTrainWatcher::DestroyGlowEffect( void )
|
|
{
|
|
if ( m_pGlowEffect )
|
|
{
|
|
delete m_pGlowEffect;
|
|
m_pGlowEffect = NULL;
|
|
}
|
|
}
|
|
#endif // GLOWS_ENABLE
|
|
|
|
void C_TeamTrainWatcher::OnPreDataChanged( DataUpdateType_t updateType )
|
|
{
|
|
BaseClass::OnPreDataChanged( updateType );
|
|
|
|
m_iOldTrainSpeedLevel = m_iTrainSpeedLevel;
|
|
m_flOldProgress = m_flTotalProgress;
|
|
m_flOldRecedeTime = m_flRecedeTime;
|
|
m_nOldNumCappers = m_nNumCappers;
|
|
#ifdef GLOWS_ENABLE
|
|
m_hOldGlowEnt = m_hGlowEnt;
|
|
#endif // GLOWS_ENABLE
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void C_TeamTrainWatcher::OnDataChanged( DataUpdateType_t updateType )
|
|
{
|
|
BaseClass::OnDataChanged( updateType );
|
|
|
|
if ( updateType == DATA_UPDATE_CREATED )
|
|
{
|
|
SetNextClientThink( CLIENT_THINK_ALWAYS );
|
|
}
|
|
|
|
if ( m_iOldTrainSpeedLevel != m_iTrainSpeedLevel || m_nOldNumCappers != m_nNumCappers )
|
|
{
|
|
IGameEvent *event = gameeventmanager->CreateEvent( "escort_speed" );
|
|
if ( event )
|
|
{
|
|
event->SetInt( "team", GetTeamNumber() );
|
|
event->SetInt( "speed", m_iTrainSpeedLevel );
|
|
event->SetInt( "players", m_nNumCappers );
|
|
gameeventmanager->FireEventClientSide( event );
|
|
}
|
|
}
|
|
|
|
if ( m_flOldProgress != m_flTotalProgress )
|
|
{
|
|
IGameEvent *event = gameeventmanager->CreateEvent( "escort_progress" );
|
|
if ( event )
|
|
{
|
|
event->SetInt( "team", GetTeamNumber() );
|
|
event->SetFloat( "progress", m_flTotalProgress );
|
|
|
|
if ( m_flOldProgress <= -1 )
|
|
{
|
|
event->SetBool( "reset", true );
|
|
}
|
|
|
|
gameeventmanager->FireEventClientSide( event );
|
|
}
|
|
|
|
// check to see if the train is now on a hill
|
|
if ( ObjectiveResource() )
|
|
{
|
|
int nNumHills = ObjectiveResource()->GetNumNodeHillData( GetTeamNumber() );
|
|
if ( nNumHills > 0 )
|
|
{
|
|
float flStart = 0, flEnd = 0;
|
|
for ( int i = 0 ; i < nNumHills ; i++ )
|
|
{
|
|
ObjectiveResource()->GetHillData( GetTeamNumber(), i, flStart, flEnd );
|
|
|
|
bool state = ( m_flTotalProgress >= flStart && m_flTotalProgress <= flEnd );
|
|
ObjectiveResource()->SetTrainOnHill( GetTeamNumber(), i, state );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if ( m_flOldRecedeTime != m_flRecedeTime )
|
|
{
|
|
IGameEvent *event = gameeventmanager->CreateEvent( "escort_recede" );
|
|
if ( event )
|
|
{
|
|
event->SetInt( "team", GetTeamNumber() );
|
|
event->SetFloat( "recedetime", m_flRecedeTime );
|
|
gameeventmanager->FireEventClientSide( event );
|
|
}
|
|
}
|
|
#ifdef GLOWS_ENABLE
|
|
if ( m_hOldGlowEnt != m_hGlowEnt )
|
|
{
|
|
UpdateGlowEffect();
|
|
}
|
|
#endif // GLOWS_ENABLE
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void C_TeamTrainWatcher::Spawn( void )
|
|
{
|
|
BaseClass::Spawn();
|
|
|
|
if ( g_hTrainWatchers.Find( this ) == g_hTrainWatchers.InvalidIndex() )
|
|
{
|
|
g_hTrainWatchers.AddToTail( this );
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void C_TeamTrainWatcher::UpdateOnRemove( void )
|
|
{
|
|
BaseClass::UpdateOnRemove();
|
|
|
|
g_hTrainWatchers.FindAndRemove( this );
|
|
}
|