49 lines
942 B
C++
49 lines
942 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef VGUI_BudgetHistoryPanel_H
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#define VGUI_BudgetHistoryPanel_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <vgui_controls/Frame.h>
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class CBaseBudgetPanel;
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class CBudgetHistoryPanel : public vgui::Panel
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{
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typedef vgui::Panel BaseClass;
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public:
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CBudgetHistoryPanel( CBaseBudgetPanel *pParent, const char *pPanelName );
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~CBudgetHistoryPanel();
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void SetData( double *pData, int numCategories, int numItems, int offsetIntoData );
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void SetRange( float fMin, float fMax );
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protected:
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void Paint();
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private:
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void DrawBudgetLine( float val );
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private:
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CBaseBudgetPanel *m_pBudgetPanel;
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double *m_pData;
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int m_nGroups;
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int m_nSamplesPerGroup;
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int m_nSampleOffset;
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float m_fRangeMin;
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float m_fRangeMax;
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};
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#endif // VGUI_BudgetHistoryPanel_H
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