//-----------------------------------------------------------------------------
//	GETBUGS.VPC
//
//	Project Script
//-----------------------------------------------------------------------------

$Macro SRCDIR		"..\.."
$Macro OUTBINDIR	"$SRCDIR\..\game\bin"

$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc"

$Configuration
{
	$Compiler
	{
		$AdditionalIncludeDirectories		"$BASE,..\common,..\vmpi"
	}
}

$Project "Getbugs"
{
	$Folder	"Source Files"
	{
		$File	"..\common\cmdlib.cpp"
		$File	"$SRCDIR\public\filesystem_helpers.cpp"
		$File	"$SRCDIR\public\filesystem_init.cpp"
		$File	"..\common\filesystem_tools.cpp"
		$File	"getbugs.cpp"
	}

	$Folder	"Header Files"
	{
		$File	"$SRCDIR\public\tier0\basetypes.h"
		$File	"..\common\cmdlib.h"
		$File	"$SRCDIR\public\tier0\commonmacros.h"
		$File	"$SRCDIR\public\tier0\dbg.h"
		$File	"$SRCDIR\public\tier0\fasttimer.h"
		$File	"$SRCDIR\public\mathlib\mathlib.h"
		$File	"$SRCDIR\public\tier0\memdbgon.h"
		$File	"$SRCDIR\public\tier0\platform.h"
		$File	"$SRCDIR\public\tier0\protected_things.h"
		$File	"$SRCDIR\public\string_t.h"
		$File	"$SRCDIR\public\tier1\strtools.h"
		$File	"$SRCDIR\public\studio.h"
		$File	"$SRCDIR\public\tier1\utldict.h"
		$File	"$SRCDIR\public\tier1\utlmemory.h"
		$File	"$SRCDIR\public\tier1\utlrbtree.h"
		$File	"$SRCDIR\public\tier1\utlsymbol.h"
		$File	"$SRCDIR\public\tier1\utlvector.h"
		$File	"$SRCDIR\public\mathlib\vector.h"
		$File	"$SRCDIR\public\mathlib\vector2d.h"
		$File	"$SRCDIR\public\mathlib\vector4d.h"
		$File	"$SRCDIR\public\vstdlib\vstdlib.h"
	}

	$Folder	"Link Libraries"
	{
		$File	"$SRCDIR\lib\common\expdlln.lib"
		$Lib tier2
		$File	"$SRCDIR\lib\common\trktooln.lib"
	}
}