113 lines
3.0 KiB
C
113 lines
3.0 KiB
C
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef RADIOBUTTON_H
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#define RADIOBUTTON_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <vgui/VGUI.h>
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#include <vgui_controls/ToggleButton.h>
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#include <vgui_controls/TextImage.h>
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namespace vgui
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{
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//-----------------------------------------------------------------------------
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// Purpose: Radio buton image
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//-----------------------------------------------------------------------------
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class RadioImage : public TextImage
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{
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public:
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RadioImage(RadioButton *radioButton) : TextImage( "n" )
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{
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_radioButton = radioButton;
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SetSize(20, 13);
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}
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virtual void Paint();
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virtual void SetColor(Color color)
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{
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_borderColor1 = color;
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_borderColor2 = color;
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_checkColor = color;
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}
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Color _borderColor1;
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Color _borderColor2;
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Color _checkColor;
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Color _bgColor;
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private:
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RadioButton *_radioButton;
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};
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//-----------------------------------------------------------------------------
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// Purpose: Radio buttons are automatically selected into groups by who their
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// parent is. At most one radio button is active at any time.
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//-----------------------------------------------------------------------------
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class RadioButton : public ToggleButton
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{
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DECLARE_CLASS_SIMPLE( RadioButton, ToggleButton );
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public:
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RadioButton(Panel *parent, const char *panelName, const char *text);
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~RadioButton();
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// Set the radio button checked. When a radio button is checked, a
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// message is sent to all other radio buttons in the same group so
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// they will become unchecked.
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virtual void SetSelected(bool state);
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// Get the tab position of the radio button with the set of radio buttons
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// A group of RadioButtons must have the same TabPosition, with [1, n] subtabpositions
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virtual int GetSubTabPosition();
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virtual void SetSubTabPosition(int position);
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// Return the RadioButton's real tab position (its Panel one changes)
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virtual int GetRadioTabPosition();
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// Set the selection state of the radio button, but don't fire
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// any action signals or messages to other radio buttons
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virtual void SilentSetSelected(bool state);
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protected:
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virtual void DoClick();
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virtual void Paint();
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virtual void ApplySchemeSettings(IScheme *pScheme);
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MESSAGE_FUNC_INT( OnRadioButtonChecked, "RadioButtonChecked", tabposition);
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virtual void OnKeyCodeTyped(KeyCode code);
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virtual IBorder *GetBorder(bool depressed, bool armed, bool selected, bool keyfocus);
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virtual void ApplySettings(KeyValues *inResourceData);
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virtual void GetSettings(KeyValues *outResourceData);
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virtual const char *GetDescription();
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virtual void PerformLayout();
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RadioButton *FindBestRadioButton(int direction);
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private:
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RadioImage *_radioBoxImage;
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int _oldTabPosition;
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Color _selectedFgColor;
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int _subTabPosition; // tab position with the radio button list
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void InternalSetSelected(bool state, bool bFireEvents);
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};
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}; // namespace vgui
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#endif // RADIOBUTTON_H
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