source-engine-2018-hl2_src/networksystem/networksystem.vpc

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2020-04-23 00:56:21 +08:00
//-----------------------------------------------------------------------------
// NETWORKSYSTEM.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Macro SRCDIR ".."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
$Configuration
{
$Compiler
{
$PreprocessorDefinitions "$BASE;NETWORKSYSTEM_EXPORTS"
}
$Linker
{
$AdditionalDependencies "$BASE winmm.lib ws2_32.lib"
}
}
$Project "Networksystem"
{
$Folder "Source Files"
{
$File "netchannel.cpp"
$File "netchannel.h"
$File "networkclient.cpp"
$File "networkclient.h"
$File "networkserver.cpp"
$File "networkserver.h"
$File "networksystem.cpp"
$File "networksystem.h"
$File "sm_protocol.h"
$File "udp_process.cpp"
$File "udp_process.h"
$File "udp_socket.cpp"
$File "udp_socket.h"
}
$Folder "Interface"
{
$File "$SRCDIR\common\networksystem\inetworkmessage.h"
$File "$SRCDIR\common\networksystem\inetworksystem.h"
}
$Folder "Link Libraries"
{
$Lib tier2
}
}