source-engine-2018-hl2_src/soundemittersystem/soundemittersystem.vpc

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2020-04-23 00:56:21 +08:00
//-----------------------------------------------------------------------------
// SOUNDEMITTERSYSTEM.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Macro SRCDIR ".."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
$Configuration
{
$Linker
{
$SystemLibraries "iconv" [$OSXALL]
}
$Compiler
{
$AdditionalIncludeDirectories ".\;$BASE;$SRCDIR\game\shared"
$PreprocessorDefinitions "$BASE;SOUNDEMITTERSYSTEM_EXPORTS;_WINDOWS;PROTECTED_THINGS_ENABLE"
$PreprocessorDefinitions "$BASE;fopen=dont_use_fopen" [$WINDOWS]
}
}
$Project "SoundEmitterSystem"
{
$Folder "Source Files"
{
$File "$SRCDIR\game\shared\interval.cpp"
$File "soundemittersystembase.cpp"
$File "$SRCDIR\public\SoundParametersInternal.cpp"
}
$Folder "Header Files"
{
$File "soundemittersystembase.h"
$File "cbase.h"
$File "$SRCDIR\game\shared\interval.h"
}
$Folder "Public Header Files"
{
$File "$SRCDIR\public\tier0\basetypes.h"
$File "$SRCDIR\public\Color.h"
$File "$SRCDIR\public\tier0\commonmacros.h"
$File "$SRCDIR\public\tier0\dbg.h"
$File "$SRCDIR\public\tier0\fasttimer.h"
$File "$SRCDIR\public\filesystem.h"
$File "$SRCDIR\public\appframework\IAppSystem.h"
$File "$SRCDIR\public\tier0\icommandline.h"
$File "$SRCDIR\public\engine\IEngineSound.h"
$File "$SRCDIR\public\vstdlib\IKeyValuesSystem.h"
$File "$SRCDIR\public\tier1\interface.h"
$File "$SRCDIR\public\irecipientfilter.h"
$File "$SRCDIR\public\SoundEmitterSystem\isoundemittersystembase.h"
$File "$SRCDIR\public\tier1\KeyValues.h"
$File "$SRCDIR\public\tier0\mem.h"
$File "$SRCDIR\public\tier0\memdbgoff.h"
$File "$SRCDIR\public\tier0\memdbgon.h"
$File "$SRCDIR\public\tier0\platform.h"
$File "$SRCDIR\public\tier0\protected_things.h"
$File "$SRCDIR\public\vstdlib\random.h"
$File "$SRCDIR\public\soundchars.h"
$File "$SRCDIR\public\soundflags.h"
$File "$SRCDIR\public\string_t.h"
$File "$SRCDIR\public\tier1\strtools.h"
$File "$SRCDIR\public\tier1\utlbuffer.h"
$File "$SRCDIR\public\tier1\utldict.h"
$File "$SRCDIR\public\tier1\utlmemory.h"
$File "$SRCDIR\public\tier1\utlrbtree.h"
$File "$SRCDIR\public\tier1\utlsymbol.h"
$File "$SRCDIR\public\tier1\utlvector.h"
$File "$SRCDIR\public\vstdlib\vstdlib.h"
}
}