RAGECOOP-V/index.md
2022-07-02 11:23:12 +08:00

75 lines
2.8 KiB
Markdown

# Getting started
## Resources and Scripts
A **Script** stands for class that inherits from RageCoop's script class ( [ServerScript](api/RageCoop.Server.Scripting.ServerScript.html) and [ClientScript](api/RageCoop.Client.Scripting.ClientScript.html) ) and will be loaded at runtime, one assembly can have multiple scripts in it.
A **Resource** consists of one or more assemblies and other files. Server-side resource will be loaded at startup and is isolated from other resources, while client-side resource will be sent to each client and loaded after they connected to the server. A **Resource** can either be in a folder or packed inside a zip archive.
## Directory structure
Below is the server's directory structure
```
ServerRoot
│ Settings.xml
| RageCoop.Server.exe
└───Resources
└───Server
│ │ RageCoop.Resources.Management.zip
│ │ RageCoop.Resources.FreeRoam.Server.zip
│ │
│───Client
│ │ RageCoop.Resources.FreeRoam.Client.zip
│ │
└───Temp
```
### Settings.xml
This file will be generated first time you started the server, you can then change the server's configuration option by editing it, refer to [ServerSettings](api/RageCoop.Server.ServerSettings.html) for detailed description.
## Server Reource
To create a server resource:
1. Create a C# class library project targeting .NET 6.0.
2. Add reference to **RageCoop.Server.dll** and **RageCoop.Core.dll**.
3. Add following namespace(s):
```
using RageCoop.Server.Scripting;
// Optional
using RageCoop.Server;
using RageCoop.Core.Scripting;
using RageCoop.Core;
```
4. Inherit a class from [ServerScript](api/RageCoop.Server.Scripting.ServerScript.html).
5. Implement `OnStart()` and `OnStop()`, your cs file should look like this:
```
using RageCoop.Server.Scripting;
namespace NiceGuy.MyFirstResource
{
public class Main : ServerScript
{
public override void OnStart()
{
// Initiate your script here
}
public override void OnStop()
{
// Free all resources and perform cleanup
}
}
}
```
6. Now you can have some fun by using the [API](api/RageCoop.Server.Scripting.API.html) instance, please refer to the [GitHub repo](https://github.com/RAGECOOP/GTAV-RESOURCES) for more examples.
7. For convenience, you can create a symlink in `ServerRoot/Resources/Server/NiceGuy.MyFirstResource` targeting your output folder:
```
mklink /d ServerRoot/Resources/Server/NiceGuy.MyFirstResource C:/MyRepos/NiceGuy.MyFirstResource/bin/Debug
```
8. That's it! Start your server and you should see your resource loading.