117 lines
4.0 KiB
C#
117 lines
4.0 KiB
C#
using GTA;
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using System.Drawing;
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using LemonUI;
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using LemonUI.Menus;
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namespace CoopClient.Menus
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{
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/// <summary>
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/// Don't use it!
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/// </summary>
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public class MenusMain
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{
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internal ObjectPool MenuPool = new ObjectPool();
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internal NativeMenu MainMenu = new NativeMenu("RAGECOOP", "MAIN")
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{
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UseMouse = false,
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Alignment = Main.MainSettings.FlipMenu ? GTA.UI.Alignment.Right : GTA.UI.Alignment.Left
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};
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#region SUB
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internal Sub.Settings SubSettings = new Sub.Settings();
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internal Sub.Servers ServerList = new Sub.Servers();
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#endregion
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#region ITEMS
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private readonly NativeItem _usernameItem = new NativeItem("Username") { AltTitle = Main.MainSettings.Username };
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internal readonly NativeItem ServerIpItem = new NativeItem("Server IP") { AltTitle = Main.MainSettings.LastServerAddress };
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private readonly NativeItem _serverConnectItem = new NativeItem("Connect");
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private readonly NativeItem _aboutItem = new NativeItem("About", "~y~SOURCE~s~~n~" +
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"https://github.com/RAGECOOP~n~" +
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"~y~VERSION~s~~n~" +
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Main.CurrentVersion.Replace("_", ".")) { LeftBadge = new LemonUI.Elements.ScaledTexture("commonmenu", "shop_new_star") };
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#endregion
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/// <summary>
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/// Don't use it!
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/// </summary>
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public MenusMain()
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{
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MainMenu.Banner.Color = Color.FromArgb(225, 0, 0, 0);
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MainMenu.Title.Color = Color.FromArgb(255, 165, 0);
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_usernameItem.Activated += UsernameActivated;
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ServerIpItem.Activated += ServerIpActivated;
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_serverConnectItem.Activated += (sender, item) => { Main.MainNetworking.DisConnectFromServer(Main.MainSettings.LastServerAddress); };
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MainMenu.AddSubMenu(ServerList.MainMenu);
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MainMenu.Add(_usernameItem);
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MainMenu.Add(ServerIpItem);
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MainMenu.Add(_serverConnectItem);
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MainMenu.AddSubMenu(SubSettings.MainMenu);
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MainMenu.Add(_aboutItem);
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MenuPool.Add(ServerList.MainMenu);
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MenuPool.Add(MainMenu);
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MenuPool.Add(SubSettings.MainMenu);
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}
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internal void UsernameActivated(object a, System.EventArgs b)
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{
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string newUsername = Game.GetUserInput(WindowTitle.EnterMessage20, _usernameItem.AltTitle, 20);
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if (!string.IsNullOrWhiteSpace(newUsername))
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{
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Main.MainSettings.Username = newUsername;
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Util.SaveSettings();
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_usernameItem.AltTitle = newUsername;
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}
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}
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internal void ServerIpActivated(object a, System.EventArgs b)
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{
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string newServerIp = Game.GetUserInput(WindowTitle.EnterMessage60, ServerIpItem.AltTitle, 60);
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if (!string.IsNullOrWhiteSpace(newServerIp) && newServerIp.Contains(":"))
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{
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Main.MainSettings.LastServerAddress = newServerIp;
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Util.SaveSettings();
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ServerIpItem.AltTitle = newServerIp;
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}
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}
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internal void InitiateConnectionMenuSetting()
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{
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MainMenu.Items[0].Enabled = false;
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MainMenu.Items[1].Enabled = false;
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MainMenu.Items[2].Enabled = false;
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MainMenu.Items[3].Enabled = false;
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}
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internal void ConnectedMenuSetting()
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{
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MainMenu.Items[3].Enabled = true;
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MainMenu.Items[3].Title = "Disconnect";
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SubSettings.MainMenu.Items[1].Enabled = !Main.DisableTraffic && Main.NPCsAllowed;
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MainMenu.Visible = false;
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ServerList.MainMenu.Visible = false;
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}
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internal void DisconnectedMenuSetting()
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{
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MainMenu.Items[0].Enabled = true;
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MainMenu.Items[1].Enabled = true;
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MainMenu.Items[2].Enabled = true;
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MainMenu.Items[3].Enabled = true;
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MainMenu.Items[3].Title = "Connect";
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SubSettings.MainMenu.Items[1].Enabled = false;
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}
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}
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}
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