337 lines
14 KiB
HTML
337 lines
14 KiB
HTML
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<article class="content wrap" id="_content" data-uid="RageCoop.Server.Scripting.APIEvents">
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<h1 id="RageCoop_Server_Scripting_APIEvents" data-uid="RageCoop.Server.Scripting.APIEvents" class="text-break">Class APIEvents
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</h1>
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<div class="markdown level0 summary"></div>
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<div class="markdown level0 conceptual"></div>
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<div class="inheritance">
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<h5>Inheritance</h5>
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<div class="level0"><a class="xref" href="https://docs.microsoft.com/dotnet/api/system.object">Object</a></div>
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<div class="level1"><span class="xref">APIEvents</span></div>
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</div>
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<div class="inheritedMembers">
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<h5>Inherited Members</h5>
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<a class="xref" href="https://docs.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)">Object.Equals(Object)</a>
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<a class="xref" href="https://docs.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)">Object.Equals(Object, Object)</a>
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<a class="xref" href="https://docs.microsoft.com/dotnet/api/system.object.gethashcode#system-object-gethashcode">Object.GetHashCode()</a>
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<a class="xref" href="https://docs.microsoft.com/dotnet/api/system.object.memberwiseclone#system-object-memberwiseclone">Object.MemberwiseClone()</a>
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<a class="xref" href="https://docs.microsoft.com/dotnet/api/system.object.referenceequals#system-object-referenceequals(system-object-system-object)">Object.ReferenceEquals(Object, Object)</a>
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<a class="xref" href="https://docs.microsoft.com/dotnet/api/system.object.tostring#system-object-tostring">Object.ToString()</a>
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<h6><strong>Namespace</strong>: <a class="xref" href="RageCoop.Server.Scripting.html">RageCoop.Server.Scripting</a></h6>
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<h6><strong>Assembly</strong>: RageCoop.Server.dll</h6>
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<h5 id="RageCoop_Server_Scripting_APIEvents_syntax">Syntax</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public class APIEvents</code></pre>
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</div>
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<h3 id="events">Events
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</h3>
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<h4 id="RageCoop_Server_Scripting_APIEvents_OnChatMessage" data-uid="RageCoop.Server.Scripting.APIEvents.OnChatMessage">OnChatMessage</h4>
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<div class="markdown level1 summary"><p>Invoked when a chat message is received.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public event EventHandler<ChatEventArgs> OnChatMessage</code></pre>
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</div>
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<h5 class="eventType">Event Type</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><a class="xref" href="https://docs.microsoft.com/dotnet/api/system.eventhandler-1">EventHandler</a><<a class="xref" href="RageCoop.Server.Scripting.ChatEventArgs.html">ChatEventArgs</a>></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h4 id="RageCoop_Server_Scripting_APIEvents_OnCommandReceived" data-uid="RageCoop.Server.Scripting.APIEvents.OnCommandReceived">OnCommandReceived</h4>
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<div class="markdown level1 summary"><p>Will be invoked from main thread before registered handlers</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public event EventHandler<OnCommandEventArgs> OnCommandReceived</code></pre>
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</div>
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<h5 class="eventType">Event Type</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><a class="xref" href="https://docs.microsoft.com/dotnet/api/system.eventhandler-1">EventHandler</a><<a class="xref" href="RageCoop.Server.Scripting.OnCommandEventArgs.html">OnCommandEventArgs</a>></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h4 id="RageCoop_Server_Scripting_APIEvents_OnPlayerConnected" data-uid="RageCoop.Server.Scripting.APIEvents.OnPlayerConnected">OnPlayerConnected</h4>
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<div class="markdown level1 summary"><p>Will be invoked when a player is connected, but this player might not be ready yet(client resources not loaded), using <a class="xref" href="RageCoop.Server.Scripting.APIEvents.html#RageCoop_Server_Scripting_APIEvents_OnPlayerReady">OnPlayerReady</a> is recommended.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public event EventHandler<Client> OnPlayerConnected</code></pre>
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</div>
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<h5 class="eventType">Event Type</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><a class="xref" href="https://docs.microsoft.com/dotnet/api/system.eventhandler-1">EventHandler</a><<a class="xref" href="RageCoop.Server.Client.html">Client</a>></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h4 id="RageCoop_Server_Scripting_APIEvents_OnPlayerDisconnected" data-uid="RageCoop.Server.Scripting.APIEvents.OnPlayerDisconnected">OnPlayerDisconnected</h4>
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<div class="markdown level1 summary"><p>Invoked when a player disconnected, all method won't be effective in this scope.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public event EventHandler<Client> OnPlayerDisconnected</code></pre>
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</div>
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<h5 class="eventType">Event Type</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><a class="xref" href="https://docs.microsoft.com/dotnet/api/system.eventhandler-1">EventHandler</a><<a class="xref" href="RageCoop.Server.Client.html">Client</a>></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h4 id="RageCoop_Server_Scripting_APIEvents_OnPlayerHandshake" data-uid="RageCoop.Server.Scripting.APIEvents.OnPlayerHandshake">OnPlayerHandshake</h4>
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<div class="markdown level1 summary"><p>Will be invoked from main thread when a client is attempting to connect, use <a class="xref" href="RageCoop.Server.Scripting.HandshakeEventArgs.html#RageCoop_Server_Scripting_HandshakeEventArgs_Deny_System_String_">Deny(String)</a> to deny the connection request.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public event EventHandler<HandshakeEventArgs> OnPlayerHandshake</code></pre>
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</div>
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<h5 class="eventType">Event Type</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><a class="xref" href="https://docs.microsoft.com/dotnet/api/system.eventhandler-1">EventHandler</a><<a class="xref" href="RageCoop.Server.Scripting.HandshakeEventArgs.html">HandshakeEventArgs</a>></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h4 id="RageCoop_Server_Scripting_APIEvents_OnPlayerReady" data-uid="RageCoop.Server.Scripting.APIEvents.OnPlayerReady">OnPlayerReady</h4>
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<div class="markdown level1 summary"><p>Will be invoked after the client connected and all resources(if any) have been loaded.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public event EventHandler<Client> OnPlayerReady</code></pre>
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</div>
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<h5 class="eventType">Event Type</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><a class="xref" href="https://docs.microsoft.com/dotnet/api/system.eventhandler-1">EventHandler</a><<a class="xref" href="RageCoop.Server.Client.html">Client</a>></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h4 id="RageCoop_Server_Scripting_APIEvents_OnPlayerUpdate" data-uid="RageCoop.Server.Scripting.APIEvents.OnPlayerUpdate">OnPlayerUpdate</h4>
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<div class="markdown level1 summary"><p>Invoked everytime a player's main ped has been updated</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public event EventHandler<Client> OnPlayerUpdate</code></pre>
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</div>
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<h5 class="eventType">Event Type</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><a class="xref" href="https://docs.microsoft.com/dotnet/api/system.eventhandler-1">EventHandler</a><<a class="xref" href="RageCoop.Server.Client.html">Client</a>></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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