RAGECOOP-V/Client/Menus/Sub/Servers.cs

143 lines
4.6 KiB
C#

using System;
using System.Net;
using System.Collections.Generic;
using Newtonsoft.Json;
using LemonUI.Menus;
namespace CoopClient.Menus.Sub
{
internal class ServerListClass
{
[JsonProperty("address")]
public string Address { get; set; }
[JsonProperty("port")]
public string Port { get; set; }
[JsonProperty("name")]
public string Name { get; set; }
[JsonProperty("version")]
public string Version { get; set; }
[JsonProperty("players")]
public int Players { get; set; }
[JsonProperty("maxPlayers")]
public int MaxPlayers { get; set; }
[JsonProperty("allowlist")]
public bool AllowList { get; set; }
[JsonProperty("mods")]
public bool Mods { get; set; }
[JsonProperty("npcs")]
public bool NPCs { get; set; }
[JsonProperty("country")]
public string Country { get; set; }
}
/// <summary>
/// Don't use it!
/// </summary>
internal class Servers
{
internal NativeMenu MainMenu = new NativeMenu("GTACOOP:R", "Servers", "Go to the server list")
{
UseMouse = false,
Alignment = Main.MainSettings.FlipMenu ? GTA.UI.Alignment.Right : GTA.UI.Alignment.Left
};
internal NativeItem ResultItem = null;
/// <summary>
/// Don't use it!
/// </summary>
public Servers()
{
MainMenu.Opening += (object sender, System.ComponentModel.CancelEventArgs e) =>
{
MainMenu.Add(ResultItem = new NativeItem("Loading..."));
GetAllServer();
};
MainMenu.Closed += (object sender, EventArgs e) =>
{
CleanUpList();
};
}
private void CleanUpList()
{
if (ResultItem != null)
{
MainMenu.Remove(ResultItem);
ResultItem = null;
}
if (MainMenu.Items.Count > 0)
{
for (int i = 0; i < MainMenu.Items.Count; i++)
{
MainMenu.Remove(MainMenu.Items[i]);
}
}
}
private void GetAllServer()
{
List<ServerListClass> serverList = null;
try
{
// TLS only
ServicePointManager.Expect100Continue = true;
ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls13 | SecurityProtocolType.Tls12;
ServicePointManager.ServerCertificateValidationCallback = delegate { return true; };
WebClient client = new WebClient();
string data = client.DownloadString(Main.MainSettings.MasterServer);
serverList = JsonConvert.DeserializeObject<List<ServerListClass>>(data);
}
catch (Exception ex)
{
ResultItem.Title = "Download failed!";
ResultItem.Description = ex.Message;
return;
}
if (serverList == null)
{
ResultItem.Title = "Something went wrong!";
return;
}
if (serverList.Count == 0)
{
ResultItem.Title = "No server was found!";
return;
}
CleanUpList();
foreach (ServerListClass server in serverList)
{
string address = $"{server.Address}:{server.Port}";
NativeItem tmpItem = null;
MainMenu.Add(tmpItem = new NativeItem($"[{server.Country}] {server.Name}", $"~b~{address}~s~~n~~g~Version {server.Version}.x~s~~n~Mods = {server.Mods}~n~NPCs = {server.NPCs}") { AltTitle = $"[{server.Players}/{server.MaxPlayers}][{(server.AllowList ? "~r~X~s~" : "~g~O~s~")}]"});
tmpItem.Activated += (object sender, EventArgs e) =>
{
try
{
MainMenu.Visible = false;
Main.MainNetworking.DisConnectFromServer(address);
#if !NON_INTERACTIVE
Main.MainMenu.ServerIpItem.AltTitle = address;
Main.MainMenu.MainMenu.Visible = true;
#endif
Main.MainSettings.LastServerAddress = address;
Util.SaveSettings();
}
catch (Exception ex)
{
GTA.UI.Notification.Show($"~r~{ex.Message}");
}
};
}
}
}
}