232 lines
8.5 KiB
C#
232 lines
8.5 KiB
C#
using System;
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using System.Collections.Generic;
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using Lidgren.Network;
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namespace CoopServer
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{
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public class Client
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{
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public long NetHandle = 0;
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private float CurrentLatency = 0f;
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public float Latency
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{
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get => CurrentLatency;
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internal set
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{
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CurrentLatency = value;
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if ((value * 1000f) > Server.MainSettings.MaxLatency)
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{
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Server.MainNetServer.Connections.Find(x => x.RemoteUniqueIdentifier == NetHandle)?.Disconnect($"Too high latency [{value * 1000f}/{(float)Server.MainSettings.MaxLatency}]");
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}
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}
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}
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public PlayerData Player;
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private readonly Dictionary<string, object> CustomData = new();
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private long CallbacksCount = 0;
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internal readonly Dictionary<long, Action<object>> Callbacks = new();
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internal bool FilesReceived = false;
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internal bool FilesSent = false;
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#region CUSTOMDATA FUNCTIONS
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public void SetData<T>(string name, T data)
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{
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if (HasData(name))
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{
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CustomData[name] = data;
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}
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else
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{
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CustomData.Add(name, data);
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}
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}
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public bool HasData(string name)
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{
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return CustomData.ContainsKey(name);
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}
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public T GetData<T>(string name)
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{
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return HasData(name) ? (T)CustomData[name] : default;
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}
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public void RemoveData(string name)
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{
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if (HasData(name))
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{
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CustomData.Remove(name);
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}
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}
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#endregion
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#region FUNCTIONS
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public void Kick(string[] reason)
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{
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Server.MainNetServer.Connections.Find(x => x.RemoteUniqueIdentifier == NetHandle)?.Disconnect(string.Join(" ", reason));
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}
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public void Kick(string reason)
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{
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Server.MainNetServer.Connections.Find(x => x.RemoteUniqueIdentifier == NetHandle)?.Disconnect(reason);
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}
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public void SendChatMessage(string message, string from = "Server")
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{
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try
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{
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NetConnection userConnection = Server.MainNetServer.Connections.Find(x => x.RemoteUniqueIdentifier == NetHandle);
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if (userConnection == null)
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{
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return;
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}
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Server.SendChatMessage(from, message, userConnection);
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}
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catch (Exception e)
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{
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Logging.Error($">> {e.Message} <<>> {e.Source ?? string.Empty} <<>> {e.StackTrace ?? string.Empty} <<");
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}
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}
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public void SendNativeCall(ulong hash, params object[] args)
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{
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try
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{
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NetConnection userConnection = Server.MainNetServer.Connections.Find(x => x.RemoteUniqueIdentifier == NetHandle);
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if (userConnection == null)
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{
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Logging.Error($"[Client->SendNativeCall(ulong hash, params object[] args)]: Connection \"{NetHandle}\" not found!");
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return;
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}
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if (args != null && args.Length == 0)
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{
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Logging.Error($"[Client->SendNativeCall(ulong hash, Dictionary<string, object> args)]: Missing arguments!");
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return;
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}
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Packets.NativeCall packet = new()
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{
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Hash = hash,
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Args = new List<object>(args) ?? new List<object>(),
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};
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NetOutgoingMessage outgoingMessage = Server.MainNetServer.CreateMessage();
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packet.PacketToNetOutGoingMessage(outgoingMessage);
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Server.MainNetServer.SendMessage(outgoingMessage, userConnection, NetDeliveryMethod.ReliableOrdered, (byte)ConnectionChannel.Native);
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}
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catch (Exception e)
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{
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Logging.Error($">> {e.Message} <<>> {e.Source ?? string.Empty} <<>> {e.StackTrace ?? string.Empty} <<");
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}
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}
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public void SendNativeResponse(Action<object> callback, ulong hash, Type returnType, params object[] args)
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{
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try
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{
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NetConnection userConnection = Server.MainNetServer.Connections.Find(x => x.RemoteUniqueIdentifier == NetHandle);
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if (userConnection == null)
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{
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Logging.Error($"[Client->SendNativeResponse(Action<object> callback, ulong hash, Type type, params object[] args)]: Connection \"{NetHandle}\" not found!");
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return;
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}
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if (args != null && args.Length == 0)
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{
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Logging.Error($"[Client->SendNativeCall(ulong hash, Dictionary<string, object> args)]: Missing arguments!");
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return;
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}
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long id = ++CallbacksCount;
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Callbacks.Add(id, callback);
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byte returnTypeValue = 0x00;
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if (returnType == typeof(int))
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{
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// NOTHING BECAUSE VALUE IS 0x00
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}
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else if (returnType == typeof(bool))
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{
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returnTypeValue = 0x01;
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}
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else if (returnType == typeof(float))
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{
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returnTypeValue = 0x02;
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}
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else if (returnType == typeof(string))
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{
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returnTypeValue = 0x03;
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}
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else if (returnType == typeof(LVector3))
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{
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returnTypeValue = 0x04;
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}
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else
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{
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Logging.Error($"[Client->SendNativeCall(ulong hash, Dictionary<string, object> args)]: Missing return type!");
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return;
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}
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NetOutgoingMessage outgoingMessage = Server.MainNetServer.CreateMessage();
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new Packets.NativeResponse()
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{
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Hash = hash,
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Args = new List<object>(args) ?? new List<object>(),
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ResultType = returnTypeValue,
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ID = id
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}.PacketToNetOutGoingMessage(outgoingMessage);
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Server.MainNetServer.SendMessage(outgoingMessage, userConnection, NetDeliveryMethod.ReliableOrdered, (byte)ConnectionChannel.Native);
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}
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catch (Exception e)
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{
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Logging.Error($">> {e.Message} <<>> {e.Source ?? string.Empty} <<>> {e.StackTrace ?? string.Empty} <<");
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}
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}
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public void SendCleanUpWorld()
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{
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NetConnection userConnection = Server.MainNetServer.Connections.Find(x => x.RemoteUniqueIdentifier == NetHandle);
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if (userConnection == null)
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{
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Logging.Error($"[Client->SendCleanUpWorld()]: Connection \"{NetHandle}\" not found!");
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return;
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}
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NetOutgoingMessage outgoingMessage = Server.MainNetServer.CreateMessage();
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outgoingMessage.Write((byte)PacketTypes.CleanUpWorld);
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Server.MainNetServer.SendMessage(outgoingMessage, userConnection, NetDeliveryMethod.ReliableOrdered, (byte)ConnectionChannel.Default);
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}
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public void SendModPacket(string modName, byte customID, byte[] bytes)
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{
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try
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{
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NetConnection userConnection = Server.MainNetServer.Connections.Find(x => x.RemoteUniqueIdentifier == NetHandle);
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if (userConnection == null)
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{
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return;
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}
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NetOutgoingMessage outgoingMessage = Server.MainNetServer.CreateMessage();
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new Packets.Mod()
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{
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NetHandle = 0,
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Target = 0,
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Name = modName,
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CustomPacketID = customID,
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Bytes = bytes
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}.PacketToNetOutGoingMessage(outgoingMessage);
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Server.MainNetServer.SendMessage(outgoingMessage, userConnection, NetDeliveryMethod.ReliableOrdered, (byte)ConnectionChannel.Mod);
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Server.MainNetServer.FlushSendQueue();
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}
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catch (Exception e)
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{
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Logging.Error($">> {e.Message} <<>> {e.Source ?? string.Empty} <<>> {e.StackTrace ?? string.Empty} <<");
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}
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}
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#endregion
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}
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}
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