141 lines
4.5 KiB
C#
141 lines
4.5 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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using GTA;
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using GTA.Math;
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using RageCoop.Core;
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using GTA.Native;
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namespace RageCoop.Client
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{
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internal static class PlayerList
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{
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private const float LEFT_POSITION = 0.122f;
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private const float RIGHT_POSITION = 0.9f;
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private static readonly Scaleform _mainScaleform = new Scaleform("mp_mm_card_freemode");
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private static ulong _lastUpdate = Util.GetTickCount64();
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public static ulong Pressed { get; set; }
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public static bool LeftAlign = true;
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public static Dictionary<int,PlayerData> Players=new Dictionary<int, PlayerData> { };
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public static void Tick()
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{
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if (!Networking.IsOnServer)
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{
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return;
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}
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if ((Util.GetTickCount64() - _lastUpdate) >= 1000)
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{
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Update( Main.Settings.Username);
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}
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if ((Util.GetTickCount64() - Pressed) < 5000 && !Main.MainChat.Focused
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#if !NON_INTERACTIVE
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&& !Menus.CoopMenu.MenuPool.AreAnyVisible
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#endif
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)
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{
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Function.Call(Hash.DRAW_SCALEFORM_MOVIE, _mainScaleform.Handle,
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LeftAlign ? LEFT_POSITION : RIGHT_POSITION, 0.3f,
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0.28f, 0.6f,
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255, 255, 255, 255, 0);
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}
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}
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private static void Update( string localUsername)
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{
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_lastUpdate = Util.GetTickCount64();
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_mainScaleform.CallFunction("SET_DATA_SLOT_EMPTY", 0);
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_mainScaleform.CallFunction("SET_DATA_SLOT", 0, $"{Networking.Latency * 1000:N0}ms", localUsername, 116, 0, 0, "", "", 2, "", "", ' ');
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int i = 1;
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foreach (var player in Players)
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{
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_mainScaleform.CallFunction("SET_DATA_SLOT", i++, $"{player.Value.Latency * 1000:N0}ms", player.Value.Username, 116, 0, i - 1, "", "", 2, "", "", ' ');
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}
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_mainScaleform.CallFunction("SET_TITLE", "Player list", $"{Players.Count+1} players");
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_mainScaleform.CallFunction("DISPLAY_VIEW");
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}
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public static void SetPlayer(int id, string username,float latency=0)
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{
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PlayerData p;
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if (Players.TryGetValue(id,out p))
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{
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p.Username=username;
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p.PedID=id;
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p.Latency=latency;
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}
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else
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{
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p = new PlayerData { PedID=id, Username=username,Latency=latency };
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Players.Add(id,p);
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}
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}
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public static void UpdatePlayer(Packets.PlayerInfoUpdate packet)
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{
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var p = GetPlayer(packet.PedID);
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if(p?.Character != null)
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{
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p.Character.DisplayNameTag=packet.Flags.HasConfigFlag(PlayerConfigFlags.ShowNameTag);
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p.Character.DisplayBlip=packet.Flags.HasConfigFlag(PlayerConfigFlags.ShowBlip);
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Main.Logger.Info($"blip color:{packet.BlipColor}");
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// Need to be dispatched to script thread.
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Main.QueueAction(() => {
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if (p.Character.PedBlip!=null && p.Character.PedBlip.Exists() && p.Character.PedBlip.Color!=packet.BlipColor)
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{
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p.Character.PedBlip.Color=packet.BlipColor;
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}
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});
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}
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}
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public static PlayerData GetPlayer(int id)
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{
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PlayerData p;
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Players.TryGetValue(id, out p);
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return p;
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}
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public static PlayerData GetPlayer(SyncedPed p)
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{
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var player = GetPlayer(p.ID);
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player.Character=p;
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return player;
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}
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public static void RemovePlayer(int id)
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{
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if (Players.ContainsKey(id))
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{
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Players.Remove(id);
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}
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}
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public static void Cleanup()
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{
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Players=new Dictionary<int, PlayerData>{ };
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}
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}
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internal class PlayerData
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{
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public string Username { get; internal set; }
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/// <summary>
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/// Universal character ID.
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/// </summary>
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public int PedID
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{
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get; internal set;
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}
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public SyncedPed Character { get; set; }
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/// <summary>
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/// Player Latency in second.
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/// </summary>
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public float Latency { get; internal set; }
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}
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}
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