200 lines
5.7 KiB
C#
200 lines
5.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Reflection;
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using System.IO;
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using System.Linq;
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using System.Runtime.CompilerServices;
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[assembly: InternalsVisibleTo("RageCoop.Server")]
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[assembly: InternalsVisibleTo("RageCoop.Client")]
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namespace RageCoop.Core.Scripting
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{
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public class Resource
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{
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/// <summary>
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/// Name of the resource
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/// </summary>
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public string Name { get;internal set; }
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/// <summary>
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/// The directory of current resource
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/// </summary>
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public string Directory { get;internal set; }
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public List<IScriptable> Scripts { get; internal set; }=new List<IScriptable>();
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}
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internal class ResourceLoader
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{
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protected List<string> ToIgnore = new List<string>
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{
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"RageCoop.Client.dll",
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"RageCoop.Core.dll",
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"RageCoop.Server.dll",
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"ScriptHookVDotNet3.dll"
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};
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protected List<Resource> LoadedResources = new List<Resource>();
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private string BaseScriptType;
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public Logger Logger { get; set; }
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public ResourceLoader(string baseType,Logger logger)
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{
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BaseScriptType = baseType;
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Logger = logger;
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}
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/// <summary>
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/// Load all assemblies inside the resource directory.
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/// </summary>
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/// <param name="path">Path of the directory.</param>
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protected void LoadResource(string path)
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{
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var r = new Resource()
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{
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Scripts = new List<IScriptable>(),
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Name=Path.GetDirectoryName(path),
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Directory=path,
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};
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foreach (var f in Directory.GetFiles(path, "*.dll"))
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{
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LoadScriptsFromAssembly(f, r);
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}
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LoadedResources.Add(r);
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}
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/// <summary>
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/// Loads scripts from the specified assembly file.
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/// </summary>
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/// <param name="path">The path to the assembly file to load.</param>
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/// <returns><see langword="true" /> on success, <see langword="false" /> otherwise</returns>
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protected bool LoadScriptsFromAssembly(string path, Resource domain)
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{
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lock (LoadedResources)
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{
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if (!IsManagedAssembly(path)) { return false; }
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if (ToIgnore.Contains(Path.GetFileName(path))) { try { File.Delete(path); } catch { }; return false; }
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Logger?.Debug($"Loading assembly {Path.GetFileName(path)} ...");
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Assembly assembly;
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try
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{
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var temp = Path.GetTempFileName();
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File.Copy(path, temp, true);
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assembly = Assembly.LoadFrom(temp);
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}
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catch (Exception ex)
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{
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Logger?.Error("Unable to load "+Path.GetFileName(path));
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Logger?.Error(ex);
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return false;
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}
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return LoadScriptsFromAssembly(assembly, path, domain);
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}
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}
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/// <summary>
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/// Loads scripts from the specified assembly object.
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/// </summary>
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/// <param name="filename">The path to the file associated with this assembly.</param>
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/// <param name="assembly">The assembly to load.</param>
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/// <returns><see langword="true" /> on success, <see langword="false" /> otherwise</returns>
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private bool LoadScriptsFromAssembly(Assembly assembly, string filename, Resource toload)
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{
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int count = 0;
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try
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{
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// Find all script types in the assembly
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foreach (var type in assembly.GetTypes().Where(x => IsSubclassOf(x, BaseScriptType)))
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{
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ConstructorInfo constructor = type.GetConstructor(System.Type.EmptyTypes);
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if (constructor != null && constructor.IsPublic)
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{
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try
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{
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// Invoke script constructor
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toload.Scripts.Add(constructor.Invoke(null) as IScriptable);
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count++;
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}
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catch (Exception ex)
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{
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Logger?.Error($"Error occurred when loading script: {type.FullName}.");
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Logger?.Error(ex);
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}
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}
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else
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{
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Logger?.Error($"Script {type.FullName} has an invalid contructor.");
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}
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}
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}
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catch (ReflectionTypeLoadException ex)
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{
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Logger?.Error($"Failed to load assembly {Path.GetFileName(filename)}: ");
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Logger?.Error(ex);
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foreach (var e in ex.LoaderExceptions)
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{
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Logger?.Error(e);
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}
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return false;
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}
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Logger?.Info($"Loaded {count} script(s) in {Path.GetFileName(filename)}");
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return count != 0;
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}
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private bool IsManagedAssembly(string filename)
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{
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try
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{
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using (Stream file = new FileStream(filename, FileMode.Open, FileAccess.Read))
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{
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if (file.Length < 64)
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return false;
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using (BinaryReader bin = new BinaryReader(file))
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{
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// PE header starts at offset 0x3C (60). Its a 4 byte header.
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file.Position = 0x3C;
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uint offset = bin.ReadUInt32();
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if (offset == 0)
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offset = 0x80;
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// Ensure there is at least enough room for the following structures:
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// 24 byte PE Signature & Header
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// 28 byte Standard Fields (24 bytes for PE32+)
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// 68 byte NT Fields (88 bytes for PE32+)
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// >= 128 byte Data Dictionary Table
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if (offset > file.Length - 256)
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return false;
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// Check the PE signature. Should equal 'PE\0\0'.
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file.Position = offset;
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if (bin.ReadUInt32() != 0x00004550)
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return false;
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// Read PE magic number from Standard Fields to determine format.
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file.Position += 20;
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var peFormat = bin.ReadUInt16();
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if (peFormat != 0x10b /* PE32 */ && peFormat != 0x20b /* PE32Plus */)
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return false;
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// Read the 15th Data Dictionary RVA field which contains the CLI header RVA.
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// When this is non-zero then the file contains CLI data otherwise not.
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file.Position = offset + (peFormat == 0x10b ? 232 : 248);
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return bin.ReadUInt32() != 0;
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}
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}
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}
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catch
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{
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// This is likely not a valid assembly if any IO exceptions occur during reading
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return false;
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}
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}
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private bool IsSubclassOf(Type type, string baseTypeName)
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{
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for (Type t = type.BaseType; t != null; t = t.BaseType)
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if (t.FullName == baseTypeName)
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return true;
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return false;
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}
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}
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}
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