RAGECOOP-V/libs/Lidgren.Network.XML
2022-08-02 17:43:18 +08:00

2560 lines
109 KiB
XML

<?xml version="1.0"?>
<doc>
<assembly>
<name>Lidgren.Network</name>
</assembly>
<members>
<member name="T:Lidgren.Network.NetBlockEncryptionBase">
<summary>
Base for a non-threadsafe encryption class
</summary>
</member>
<member name="P:Lidgren.Network.NetBlockEncryptionBase.BlockSize">
<summary>
Block size in bytes for this cipher
</summary>
</member>
<member name="M:Lidgren.Network.NetBlockEncryptionBase.#ctor(Lidgren.Network.NetPeer)">
<summary>
NetBlockEncryptionBase constructor
</summary>
</member>
<member name="M:Lidgren.Network.NetBlockEncryptionBase.Encrypt(Lidgren.Network.NetOutgoingMessage)">
<summary>
Encrypt am outgoing message with this algorithm; no writing can be done to the message after encryption, or message will be corrupted
</summary>
</member>
<member name="M:Lidgren.Network.NetBlockEncryptionBase.Decrypt(Lidgren.Network.NetIncomingMessage)">
<summary>
Decrypt an incoming message encrypted with corresponding Encrypt
</summary>
<param name="msg">message to decrypt</param>
<returns>true if successful; false if failed</returns>
</member>
<member name="M:Lidgren.Network.NetBlockEncryptionBase.EncryptBlock(System.Byte[],System.Int32,System.Byte[])">
<summary>
Encrypt a block of bytes
</summary>
</member>
<member name="M:Lidgren.Network.NetBlockEncryptionBase.DecryptBlock(System.Byte[],System.Int32,System.Byte[])">
<summary>
Decrypt a block of bytes
</summary>
</member>
<member name="T:Lidgren.Network.NetEncryption">
<summary>
Interface for an encryption algorithm
</summary>
</member>
<member name="F:Lidgren.Network.NetEncryption.m_peer">
<summary>
NetPeer
</summary>
</member>
<member name="M:Lidgren.Network.NetEncryption.#ctor(Lidgren.Network.NetPeer)">
<summary>
Constructor
</summary>
</member>
<member name="M:Lidgren.Network.NetEncryption.Encrypt(Lidgren.Network.NetOutgoingMessage)">
<summary>
Encrypt an outgoing message in place
</summary>
</member>
<member name="M:Lidgren.Network.NetEncryption.Decrypt(Lidgren.Network.NetIncomingMessage)">
<summary>
Decrypt an incoming message in place
</summary>
</member>
<member name="T:Lidgren.Network.NetXorEncryption">
<summary>
Example class; not very good encryption
</summary>
</member>
<member name="M:Lidgren.Network.NetXorEncryption.#ctor(Lidgren.Network.NetPeer,System.Byte[])">
<summary>
NetXorEncryption constructor
</summary>
</member>
<member name="M:Lidgren.Network.NetXorEncryption.#ctor(Lidgren.Network.NetPeer,System.String)">
<summary>
NetXorEncryption constructor
</summary>
</member>
<member name="M:Lidgren.Network.NetXorEncryption.Encrypt(Lidgren.Network.NetOutgoingMessage)">
<summary>
Encrypt an outgoing message
</summary>
</member>
<member name="M:Lidgren.Network.NetXorEncryption.Decrypt(Lidgren.Network.NetIncomingMessage)">
<summary>
Decrypt an incoming message
</summary>
</member>
<member name="T:Lidgren.Network.NetXtea">
<summary>
Methods to encrypt and decrypt data using the XTEA algorithm
</summary>
</member>
<member name="P:Lidgren.Network.NetXtea.BlockSize">
<summary>
Gets the block size for this cipher
</summary>
</member>
<member name="M:Lidgren.Network.NetXtea.#ctor(Lidgren.Network.NetPeer,System.Byte[],System.Int32)">
<summary>
16 byte key
</summary>
</member>
<member name="M:Lidgren.Network.NetXtea.#ctor(Lidgren.Network.NetPeer,System.Byte[])">
<summary>
16 byte key
</summary>
</member>
<member name="M:Lidgren.Network.NetXtea.#ctor(Lidgren.Network.NetPeer,System.String)">
<summary>
String to hash for key
</summary>
</member>
<member name="M:Lidgren.Network.NetXtea.EncryptBlock(System.Byte[],System.Int32,System.Byte[])">
<summary>
Encrypts a block of bytes
</summary>
</member>
<member name="M:Lidgren.Network.NetXtea.DecryptBlock(System.Byte[],System.Int32,System.Byte[])">
<summary>
Decrypts a block of bytes
</summary>
</member>
<member name="T:Lidgren.Network.NamespaceDoc">
<summary>
Lidgren Network Library
</summary>
</member>
<member name="T:Lidgren.Network.NetBigInteger">
<summary>
Big integer class based on BouncyCastle (http://www.bouncycastle.org) big integer code
</summary>
</member>
<member name="T:Lidgren.Network.NetBitVector">
<summary>
Fixed size vector of booleans
</summary>
</member>
<member name="P:Lidgren.Network.NetBitVector.Capacity">
<summary>
Gets the number of bits/booleans stored in this vector
</summary>
</member>
<member name="M:Lidgren.Network.NetBitVector.#ctor(System.Int32)">
<summary>
NetBitVector constructor
</summary>
</member>
<member name="M:Lidgren.Network.NetBitVector.IsEmpty">
<summary>
Returns true if all bits/booleans are set to zero/false
</summary>
</member>
<member name="M:Lidgren.Network.NetBitVector.Count">
<summary>
Returns the number of bits/booleans set to one/true
</summary>
<returns></returns>
</member>
<member name="M:Lidgren.Network.NetBitVector.RotateDown">
<summary>
Shift all bits one step down, cycling the first bit to the top
</summary>
</member>
<member name="M:Lidgren.Network.NetBitVector.GetFirstSetIndex">
<summary>
Gets the first (lowest) index set to true
</summary>
</member>
<member name="M:Lidgren.Network.NetBitVector.Get(System.Int32)">
<summary>
Gets the bit/bool at the specified index
</summary>
</member>
<member name="M:Lidgren.Network.NetBitVector.Set(System.Int32,System.Boolean)">
<summary>
Sets or clears the bit/bool at the specified index
</summary>
</member>
<member name="P:Lidgren.Network.NetBitVector.Bit(System.Int32)">
<summary>
Gets the bit/bool at the specified index
</summary>
</member>
<member name="M:Lidgren.Network.NetBitVector.Clear">
<summary>
Sets all bits/booleans to zero/false
</summary>
</member>
<member name="M:Lidgren.Network.NetBitVector.ToString">
<summary>
Returns a string that represents this object
</summary>
</member>
<member name="T:Lidgren.Network.NetBitWriter">
<summary>
Helper class for NetBuffer to write/read bits
</summary>
</member>
<member name="M:Lidgren.Network.NetBitWriter.ReadByte(System.Byte[],System.Int32,System.Int32)">
<summary>
Read 1-8 bits from a buffer into a byte
</summary>
</member>
<member name="M:Lidgren.Network.NetBitWriter.ReadBytes(System.Byte[],System.Int32,System.Int32,System.Byte[],System.Int32)">
<summary>
Read several bytes from a buffer
</summary>
</member>
<member name="M:Lidgren.Network.NetBitWriter.WriteByte(System.Byte,System.Int32,System.Byte[],System.Int32)">
<summary>
Write 0-8 bits of data to buffer
</summary>
</member>
<member name="M:Lidgren.Network.NetBitWriter.WriteBytes(System.Byte[],System.Int32,System.Int32,System.Byte[],System.Int32)">
<summary>
Write several whole bytes
</summary>
</member>
<member name="M:Lidgren.Network.NetBitWriter.ReadUInt16(System.Byte[],System.Int32,System.Int32)">
<summary>
Reads an unsigned 16 bit integer
</summary>
</member>
<member name="M:Lidgren.Network.NetBitWriter.ReadUInt32(System.Byte[],System.Int32,System.Int32)">
<summary>
Reads the specified number of bits into an UInt32
</summary>
</member>
<member name="M:Lidgren.Network.NetBitWriter.WriteUInt16(System.UInt16,System.Int32,System.Byte[],System.Int32)">
<summary>
Writes an unsigned 16 bit integer
</summary>
</member>
<member name="M:Lidgren.Network.NetBitWriter.WriteUInt32(System.UInt32,System.Int32,System.Byte[],System.Int32)">
<summary>
Writes the specified number of bits into a byte array
</summary>
</member>
<member name="M:Lidgren.Network.NetBitWriter.WriteUInt64(System.UInt64,System.Int32,System.Byte[],System.Int32)">
<summary>
Writes the specified number of bits into a byte array
</summary>
</member>
<member name="M:Lidgren.Network.NetBitWriter.WriteVariableUInt32(System.Byte[],System.Int32,System.UInt32)">
<summary>
Write Base128 encoded variable sized unsigned integer
</summary>
<returns>number of bytes written</returns>
</member>
<member name="M:Lidgren.Network.NetBitWriter.ReadVariableUInt32(System.Byte[],System.Int32@)">
<summary>
Reads a UInt32 written using WriteUnsignedVarInt(); will increment offset!
</summary>
</member>
<member name="T:Lidgren.Network.NetBuffer">
<summary>
Base class for NetIncomingMessage and NetOutgoingMessage
</summary>
</member>
<member name="F:Lidgren.Network.NetBuffer.c_overAllocateAmount">
<summary>
Number of bytes to overallocate for each message to avoid resizing
</summary>
</member>
<member name="P:Lidgren.Network.NetBuffer.Data">
<summary>
Gets or sets the internal data buffer
</summary>
</member>
<member name="P:Lidgren.Network.NetBuffer.LengthBytes">
<summary>
Gets or sets the length of the used portion of the buffer in bytes
</summary>
</member>
<member name="P:Lidgren.Network.NetBuffer.LengthBits">
<summary>
Gets or sets the length of the used portion of the buffer in bits
</summary>
</member>
<member name="P:Lidgren.Network.NetBuffer.Position">
<summary>
Gets or sets the read position in the buffer, in bits (not bytes)
</summary>
</member>
<member name="P:Lidgren.Network.NetBuffer.PositionInBytes">
<summary>
Gets the position in the buffer in bytes; note that the bits of the first returned byte may already have been read - check the Position property to make sure.
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.PeekDataBuffer">
<summary>
Gets the internal data buffer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.PeekBoolean">
<summary>
Reads a 1-bit Boolean without advancing the read pointer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.PeekByte">
<summary>
Reads a Byte without advancing the read pointer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.PeekSByte">
<summary>
Reads an SByte without advancing the read pointer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.PeekByte(System.Int32)">
<summary>
Reads the specified number of bits into a Byte without advancing the read pointer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.PeekBytes(System.Int32)">
<summary>
Reads the specified number of bytes without advancing the read pointer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.PeekBytes(System.Byte[],System.Int32,System.Int32)">
<summary>
Reads the specified number of bytes without advancing the read pointer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.PeekInt16">
<summary>
Reads an Int16 without advancing the read pointer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.PeekUInt16">
<summary>
Reads a UInt16 without advancing the read pointer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.PeekInt32">
<summary>
Reads an Int32 without advancing the read pointer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.PeekInt32(System.Int32)">
<summary>
Reads the specified number of bits into an Int32 without advancing the read pointer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.PeekUInt32">
<summary>
Reads a UInt32 without advancing the read pointer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.PeekUInt32(System.Int32)">
<summary>
Reads the specified number of bits into a UInt32 without advancing the read pointer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.PeekUInt64">
<summary>
Reads a UInt64 without advancing the read pointer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.PeekInt64">
<summary>
Reads an Int64 without advancing the read pointer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.PeekUInt64(System.Int32)">
<summary>
Reads the specified number of bits into an UInt64 without advancing the read pointer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.PeekInt64(System.Int32)">
<summary>
Reads the specified number of bits into an Int64 without advancing the read pointer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.PeekFloat">
<summary>
Reads a 32-bit Single without advancing the read pointer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.PeekSingle">
<summary>
Reads a 32-bit Single without advancing the read pointer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.PeekDouble">
<summary>
Reads a 64-bit Double without advancing the read pointer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.PeekString">
<summary>
Reads a string without advancing the read pointer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadBoolean">
<summary>
Reads a boolean value (stored as a single bit) written using Write(bool)
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadByte">
<summary>
Reads a byte
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadByte(System.Byte@)">
<summary>
Reads a byte and returns true or false for success
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadSByte">
<summary>
Reads a signed byte
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadByte(System.Int32)">
<summary>
Reads 1 to 8 bits into a byte
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadBytes(System.Int32)">
<summary>
Reads the specified number of bytes
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadBytes(System.Int32,System.Byte[]@)">
<summary>
Reads the specified number of bytes and returns true for success
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadBytes(System.Byte[],System.Int32,System.Int32)">
<summary>
Reads the specified number of bytes into a preallocated array
</summary>
<param name="into">The destination array</param>
<param name="offset">The offset where to start writing in the destination array</param>
<param name="numberOfBytes">The number of bytes to read</param>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadBits(System.Byte[],System.Int32,System.Int32)">
<summary>
Reads the specified number of bits into a preallocated array
</summary>
<param name="into">The destination array</param>
<param name="offset">The offset where to start writing in the destination array</param>
<param name="numberOfBits">The number of bits to read</param>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadInt16">
<summary>
Reads a 16 bit signed integer written using Write(Int16)
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadUInt16">
<summary>
Reads a 16 bit unsigned integer written using Write(UInt16)
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadInt32">
<summary>
Reads a 32 bit signed integer written using Write(Int32)
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadInt32(System.Int32@)">
<summary>
Reads a 32 bit signed integer written using Write(Int32)
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadInt32(System.Int32)">
<summary>
Reads a signed integer stored in 1 to 32 bits, written using Write(Int32, Int32)
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadUInt32">
<summary>
Reads an 32 bit unsigned integer written using Write(UInt32)
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadUInt32(System.UInt32@)">
<summary>
Reads an 32 bit unsigned integer written using Write(UInt32) and returns true for success
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadUInt32(System.Int32)">
<summary>
Reads an unsigned integer stored in 1 to 32 bits, written using Write(UInt32, Int32)
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadUInt64">
<summary>
Reads a 64 bit unsigned integer written using Write(UInt64)
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadInt64">
<summary>
Reads a 64 bit signed integer written using Write(Int64)
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadUInt64(System.Int32)">
<summary>
Reads an unsigned integer stored in 1 to 64 bits, written using Write(UInt64, Int32)
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadInt64(System.Int32)">
<summary>
Reads a signed integer stored in 1 to 64 bits, written using Write(Int64, Int32)
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadFloat">
<summary>
Reads a 32 bit floating point value written using Write(Single)
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadSingle">
<summary>
Reads a 32 bit floating point value written using Write(Single)
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadSingle(System.Single@)">
<summary>
Reads a 32 bit floating point value written using Write(Single)
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadDouble">
<summary>
Reads a 64 bit floating point value written using Write(Double)
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadVariableUInt32">
<summary>
Reads a variable sized UInt32 written using WriteVariableUInt32()
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadVariableUInt32(System.UInt32@)">
<summary>
Reads a variable sized UInt32 written using WriteVariableUInt32() and returns true for success
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadVariableInt32">
<summary>
Reads a variable sized Int32 written using WriteVariableInt32()
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadVariableInt64">
<summary>
Reads a variable sized Int64 written using WriteVariableInt64()
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadVariableUInt64">
<summary>
Reads a variable sized UInt32 written using WriteVariableInt64()
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadSignedSingle(System.Int32)">
<summary>
Reads a 32 bit floating point value written using WriteSignedSingle()
</summary>
<param name="numberOfBits">The number of bits used when writing the value</param>
<returns>A floating point value larger or equal to -1 and smaller or equal to 1</returns>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadUnitSingle(System.Int32)">
<summary>
Reads a 32 bit floating point value written using WriteUnitSingle()
</summary>
<param name="numberOfBits">The number of bits used when writing the value</param>
<returns>A floating point value larger or equal to 0 and smaller or equal to 1</returns>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadRangedSingle(System.Single,System.Single,System.Int32)">
<summary>
Reads a 32 bit floating point value written using WriteRangedSingle()
</summary>
<param name="min">The minimum value used when writing the value</param>
<param name="max">The maximum value used when writing the value</param>
<param name="numberOfBits">The number of bits used when writing the value</param>
<returns>A floating point value larger or equal to MIN and smaller or equal to MAX</returns>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadRangedInteger(System.Int32,System.Int32)">
<summary>
Reads a 32 bit integer value written using WriteRangedInteger()
</summary>
<param name="min">The minimum value used when writing the value</param>
<param name="max">The maximum value used when writing the value</param>
<returns>A signed integer value larger or equal to MIN and smaller or equal to MAX</returns>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadRangedInteger(System.Int64,System.Int64)">
<summary>
Reads a 64 bit integer value written using WriteRangedInteger() (64 version)
</summary>
<param name="min">The minimum value used when writing the value</param>
<param name="max">The maximum value used when writing the value</param>
<returns>A signed integer value larger or equal to MIN and smaller or equal to MAX</returns>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadString">
<summary>
Reads a string written using Write(string)
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadString(System.String@)">
<summary>
Reads a string written using Write(string) and returns true for success
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadTime(Lidgren.Network.NetConnection,System.Boolean)">
<summary>
Reads a value, in local time comparable to NetTime.Now, written using WriteTime() for the connection supplied
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadIPEndPoint">
<summary>
Reads a stored IPv4 endpoint description
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.SkipPadBits">
<summary>
Pads data with enough bits to reach a full byte. Decreases cpu usage for subsequent byte writes.
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadPadBits">
<summary>
Pads data with enough bits to reach a full byte. Decreases cpu usage for subsequent byte writes.
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.SkipPadBits(System.Int32)">
<summary>
Pads data with the specified number of bits.
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadAllFields(System.Object)">
<summary>
Reads all public and private declared instance fields of the object in alphabetical order using reflection
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadAllFields(System.Object,System.Reflection.BindingFlags)">
<summary>
Reads all fields with the specified binding of the object in alphabetical order using reflection
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadAllProperties(System.Object)">
<summary>
Reads all public and private declared instance fields of the object in alphabetical order using reflection
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.ReadAllProperties(System.Object,System.Reflection.BindingFlags)">
<summary>
Reads all fields with the specified binding of the object in alphabetical order using reflection
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.EnsureBufferSize(System.Int32)">
<summary>
Ensures the buffer can hold this number of bits
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.InternalEnsureBufferSize(System.Int32)">
<summary>
Ensures the buffer can hold this number of bits
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.Write(System.Boolean)">
<summary>
Writes a boolean value using 1 bit
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.Write(System.Byte)">
<summary>
Write a byte
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.WriteAt(System.Int32,System.Byte)">
<summary>
Writes a byte at a given offset in the buffer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.Write(System.SByte)">
<summary>
Writes a signed byte
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.Write(System.Byte,System.Int32)">
<summary>
Writes 1 to 8 bits of a byte
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.Write(System.Byte[])">
<summary>
Writes all bytes in an array
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.Write(System.Byte[],System.Int32,System.Int32)">
<summary>
Writes the specified number of bytes from an array
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.Write(System.UInt16)">
<summary>
Writes an unsigned 16 bit integer
</summary>
<param name="source"></param>
</member>
<member name="M:Lidgren.Network.NetBuffer.WriteAt(System.Int32,System.UInt16)">
<summary>
Writes a 16 bit unsigned integer at a given offset in the buffer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.Write(System.UInt16,System.Int32)">
<summary>
Writes an unsigned integer using 1 to 16 bits
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.Write(System.Int16)">
<summary>
Writes a signed 16 bit integer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.WriteAt(System.Int32,System.Int16)">
<summary>
Writes a 16 bit signed integer at a given offset in the buffer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.Write(System.Int32)">
<summary>
Writes a 32 bit signed integer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.WriteAt(System.Int32,System.Int32)">
<summary>
Writes a 32 bit signed integer at a given offset in the buffer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.Write(System.UInt32)">
<summary>
Writes a 32 bit unsigned integer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.WriteAt(System.Int32,System.UInt32)">
<summary>
Writes a 32 bit unsigned integer at a given offset in the buffer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.Write(System.UInt32,System.Int32)">
<summary>
Writes a 32 bit signed integer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.Write(System.Int32,System.Int32)">
<summary>
Writes a signed integer using 1 to 32 bits
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.Write(System.UInt64)">
<summary>
Writes a 64 bit unsigned integer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.WriteAt(System.Int32,System.UInt64)">
<summary>
Writes a 64 bit unsigned integer at a given offset in the buffer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.Write(System.UInt64,System.Int32)">
<summary>
Writes an unsigned integer using 1 to 64 bits
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.Write(System.Int64)">
<summary>
Writes a 64 bit signed integer
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.Write(System.Int64,System.Int32)">
<summary>
Writes a signed integer using 1 to 64 bits
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.Write(System.Single)">
<summary>
Writes a 32 bit floating point value
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.Write(System.Double)">
<summary>
Writes a 64 bit floating point value
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.WriteVariableUInt32(System.UInt32)">
<summary>
Write Base128 encoded variable sized unsigned integer of up to 32 bits
</summary>
<returns>number of bytes written</returns>
</member>
<member name="M:Lidgren.Network.NetBuffer.WriteVariableInt32(System.Int32)">
<summary>
Write Base128 encoded variable sized signed integer of up to 32 bits
</summary>
<returns>number of bytes written</returns>
</member>
<member name="M:Lidgren.Network.NetBuffer.WriteVariableInt64(System.Int64)">
<summary>
Write Base128 encoded variable sized signed integer of up to 64 bits
</summary>
<returns>number of bytes written</returns>
</member>
<member name="M:Lidgren.Network.NetBuffer.WriteVariableUInt64(System.UInt64)">
<summary>
Write Base128 encoded variable sized unsigned integer of up to 64 bits
</summary>
<returns>number of bytes written</returns>
</member>
<member name="M:Lidgren.Network.NetBuffer.WriteSignedSingle(System.Single,System.Int32)">
<summary>
Compress (lossy) a float in the range -1..1 using numberOfBits bits
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.WriteUnitSingle(System.Single,System.Int32)">
<summary>
Compress (lossy) a float in the range 0..1 using numberOfBits bits
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.WriteRangedSingle(System.Single,System.Single,System.Single,System.Int32)">
<summary>
Compress a float within a specified range using a certain number of bits
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.WriteRangedInteger(System.Int32,System.Int32,System.Int32)">
<summary>
Writes an integer with the least amount of bits need for the specified range
Returns number of bits written
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.WriteRangedInteger(System.Int64,System.Int64,System.Int64)">
<summary>
Writes an integer with the least amount of bits need for the specified range
Returns number of bits written
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.Write(System.String)">
<summary>
Write a string
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.Write(System.Net.IPEndPoint)">
<summary>
Writes an endpoint description
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.WriteTime(System.Boolean)">
<summary>
Writes the current local time to a message; readable (and convertable to local time) by the remote host using ReadTime()
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.WriteTime(System.Double,System.Boolean)">
<summary>
Writes a local timestamp to a message; readable (and convertable to local time) by the remote host using ReadTime()
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.WritePadBits">
<summary>
Pads data with enough bits to reach a full byte. Decreases cpu usage for subsequent byte writes.
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.WritePadBits(System.Int32)">
<summary>
Pads data with the specified number of bits.
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.Write(Lidgren.Network.NetBuffer)">
<summary>
Append all the bits of message to this message
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.WriteAllFields(System.Object)">
<summary>
Writes all public and private declared instance fields of the object in alphabetical order using reflection
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.WriteAllFields(System.Object,System.Reflection.BindingFlags)">
<summary>
Writes all fields with specified binding in alphabetical order using reflection
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.WriteAllProperties(System.Object)">
<summary>
Writes all public and private declared instance properties of the object in alphabetical order using reflection
</summary>
</member>
<member name="M:Lidgren.Network.NetBuffer.WriteAllProperties(System.Object,System.Reflection.BindingFlags)">
<summary>
Writes all properties with specified binding in alphabetical order using reflection
</summary>
</member>
<member name="T:Lidgren.Network.SingleUIntUnion">
<summary>
Utility struct for writing Singles
</summary>
</member>
<member name="F:Lidgren.Network.SingleUIntUnion.SingleValue">
<summary>
Value as a 32 bit float
</summary>
</member>
<member name="F:Lidgren.Network.SingleUIntUnion.UIntValue">
<summary>
Value as an unsigned 32 bit integer
</summary>
</member>
<member name="T:Lidgren.Network.NetClient">
<summary>
Specialized version of NetPeer used for a "client" connection. It does not accept any incoming connections and maintains a ServerConnection property
</summary>
</member>
<member name="P:Lidgren.Network.NetClient.ServerConnection">
<summary>
Gets the connection to the server, if any
</summary>
</member>
<member name="P:Lidgren.Network.NetClient.ConnectionStatus">
<summary>
Gets the connection status of the server connection (or NetConnectionStatus.Disconnected if no connection)
</summary>
</member>
<member name="M:Lidgren.Network.NetClient.#ctor(Lidgren.Network.NetPeerConfiguration)">
<summary>
NetClient constructor
</summary>
<param name="config"></param>
</member>
<member name="M:Lidgren.Network.NetClient.Connect(System.Net.IPEndPoint,Lidgren.Network.NetOutgoingMessage)">
<summary>
Connect to a remote server
</summary>
<param name="remoteEndPoint">The remote endpoint to connect to</param>
<param name="hailMessage">The hail message to pass</param>
<returns>server connection, or null if already connected</returns>
</member>
<member name="M:Lidgren.Network.NetClient.Disconnect(System.String)">
<summary>
Disconnect from server
</summary>
<param name="byeMessage">reason for disconnect</param>
</member>
<member name="M:Lidgren.Network.NetClient.SendMessage(Lidgren.Network.NetOutgoingMessage,Lidgren.Network.NetDeliveryMethod)">
<summary>
Sends message to server
</summary>
</member>
<member name="M:Lidgren.Network.NetClient.SendMessage(Lidgren.Network.NetOutgoingMessage,Lidgren.Network.NetDeliveryMethod,System.Int32)">
<summary>
Sends message to server
</summary>
</member>
<member name="M:Lidgren.Network.NetClient.ToString">
<summary>
Returns a string that represents this object
</summary>
</member>
<member name="T:Lidgren.Network.NetConnection">
<summary>
Represents a connection to a remote peer
</summary>
</member>
<member name="P:Lidgren.Network.NetConnection.Tag">
<summary>
Gets or sets the application defined object containing data about the connection
</summary>
</member>
<member name="P:Lidgren.Network.NetConnection.Peer">
<summary>
Gets the peer which holds this connection
</summary>
</member>
<member name="P:Lidgren.Network.NetConnection.Status">
<summary>
Gets the current status of the connection (synced to the last status message read)
</summary>
</member>
<member name="P:Lidgren.Network.NetConnection.Statistics">
<summary>
Gets various statistics for this connection
</summary>
</member>
<member name="P:Lidgren.Network.NetConnection.RemoteEndPoint">
<summary>
Gets the remote endpoint for the connection
</summary>
</member>
<member name="P:Lidgren.Network.NetConnection.RemoteUniqueIdentifier">
<summary>
Gets the unique identifier of the remote NetPeer for this connection
</summary>
</member>
<member name="P:Lidgren.Network.NetConnection.LocalHailMessage">
<summary>
Gets the local hail message that was sent as part of the handshake
</summary>
</member>
<member name="M:Lidgren.Network.NetConnection.MutateEndPoint(System.Net.IPEndPoint)">
<summary>
Change the internal endpoint to this new one. Used when, during handshake, a switch in port is detected (due to NAT)
</summary>
</member>
<member name="M:Lidgren.Network.NetConnection.SendMessage(Lidgren.Network.NetOutgoingMessage,Lidgren.Network.NetDeliveryMethod,System.Int32)">
<summary>
Send a message to this remote connection
</summary>
<param name="msg">The message to send</param>
<param name="method">How to deliver the message</param>
<param name="sequenceChannel">Sequence channel within the delivery method</param>
</member>
<member name="M:Lidgren.Network.NetConnection.GetSendQueueInfo(Lidgren.Network.NetDeliveryMethod,System.Int32,System.Int32@,System.Int32@)">
<summary>
Zero windowSize indicates that the channel is not yet instantiated (used)
Negative freeWindowSlots means this amount of messages are currently queued but delayed due to closed window
</summary>
</member>
<member name="M:Lidgren.Network.NetConnection.ToString">
<summary>
Returns a string that represents this object
</summary>
</member>
<member name="P:Lidgren.Network.NetConnection.RemoteHailMessage">
<summary>
The message that the remote part specified via Connect() or Approve() - can be null.
</summary>
</member>
<member name="M:Lidgren.Network.NetConnection.Approve">
<summary>
Approves this connection; sending a connection response to the remote host
</summary>
</member>
<member name="M:Lidgren.Network.NetConnection.Approve(Lidgren.Network.NetOutgoingMessage)">
<summary>
Approves this connection; sending a connection response to the remote host
</summary>
<param name="localHail">The local hail message that will be set as RemoteHailMessage on the remote host</param>
</member>
<member name="M:Lidgren.Network.NetConnection.Deny">
<summary>
Denies this connection; disconnecting it
</summary>
</member>
<member name="M:Lidgren.Network.NetConnection.Deny(System.String)">
<summary>
Denies this connection; disconnecting it
</summary>
<param name="reason">The stated reason for the disconnect, readable as a string in the StatusChanged message on the remote host</param>
</member>
<member name="M:Lidgren.Network.NetConnection.Disconnect(System.String)">
<summary>
Disconnect from the remote peer
</summary>
<param name="byeMessage">the message to send with the disconnect message</param>
</member>
<member name="P:Lidgren.Network.NetConnection.AverageRoundtripTime">
<summary>
Gets the current average roundtrip time in seconds
</summary>
</member>
<member name="P:Lidgren.Network.NetConnection.RemoteTimeOffset">
<summary>
Time offset between this peer and the remote peer
</summary>
</member>
<member name="M:Lidgren.Network.NetConnection.GetLocalTime(System.Double)">
<summary>
Gets local time value comparable to NetTime.Now from a remote value
</summary>
</member>
<member name="M:Lidgren.Network.NetConnection.GetRemoteTime(System.Double)">
<summary>
Gets the remote time value for a local time value produced by NetTime.Now
</summary>
</member>
<member name="P:Lidgren.Network.NetConnection.CurrentMTU">
<summary>
Gets the current MTU in bytes. If PeerConfiguration.AutoExpandMTU is false, this will be PeerConfiguration.MaximumTransmissionUnit.
</summary>
</member>
<member name="T:Lidgren.Network.NetConnectionStatistics">
<summary>
Statistics for a NetConnection instance
</summary>
</member>
<member name="P:Lidgren.Network.NetConnectionStatistics.SentPackets">
<summary>
Gets the number of sent packets for this connection
</summary>
</member>
<member name="P:Lidgren.Network.NetConnectionStatistics.ReceivedPackets">
<summary>
Gets the number of received packets for this connection
</summary>
</member>
<member name="P:Lidgren.Network.NetConnectionStatistics.SentBytes">
<summary>
Gets the number of sent bytes for this connection
</summary>
</member>
<member name="P:Lidgren.Network.NetConnectionStatistics.ReceivedBytes">
<summary>
Gets the number of received bytes for this connection
</summary>
</member>
<member name="P:Lidgren.Network.NetConnectionStatistics.SentMessages">
<summary>
Gets the number of sent messages for this connection
</summary>
</member>
<member name="P:Lidgren.Network.NetConnectionStatistics.ReceivedMessages">
<summary>
Gets the number of received messages for this connection
</summary>
</member>
<member name="P:Lidgren.Network.NetConnectionStatistics.ResentMessages">
<summary>
Gets the number of resent reliable messages for this connection
</summary>
</member>
<member name="P:Lidgren.Network.NetConnectionStatistics.DroppedMessages">
<summary>
Gets the number of dropped messages for this connection
</summary>
</member>
<member name="M:Lidgren.Network.NetConnectionStatistics.ToString">
<summary>
Returns a string that represents this object
</summary>
</member>
<member name="T:Lidgren.Network.NetConnectionStatus">
<summary>
Status for a NetConnection instance
</summary>
</member>
<member name="F:Lidgren.Network.NetConnectionStatus.None">
<summary>
No connection, or attempt, in place
</summary>
</member>
<member name="F:Lidgren.Network.NetConnectionStatus.InitiatedConnect">
<summary>
Connect has been sent; waiting for ConnectResponse
</summary>
</member>
<member name="F:Lidgren.Network.NetConnectionStatus.ReceivedInitiation">
<summary>
Connect was received, but ConnectResponse hasn't been sent yet
</summary>
</member>
<member name="F:Lidgren.Network.NetConnectionStatus.RespondedAwaitingApproval">
<summary>
Connect was received and ApprovalMessage released to the application; awaiting Approve() or Deny()
</summary>
</member>
<member name="F:Lidgren.Network.NetConnectionStatus.RespondedConnect">
<summary>
Connect was received and ConnectResponse has been sent; waiting for ConnectionEstablished
</summary>
</member>
<member name="F:Lidgren.Network.NetConnectionStatus.Connected">
<summary>
Connected
</summary>
</member>
<member name="F:Lidgren.Network.NetConnectionStatus.Disconnecting">
<summary>
In the process of disconnecting
</summary>
</member>
<member name="F:Lidgren.Network.NetConnectionStatus.Disconnected">
<summary>
Disconnected
</summary>
</member>
<member name="T:Lidgren.Network.NetConstants">
<summary>
All the constants used when compiling the library
</summary>
</member>
<member name="F:Lidgren.Network.NetConstants.NumSequencedChannels">
<summary>
Number of channels which needs a sequence number to work
</summary>
</member>
<member name="F:Lidgren.Network.NetConstants.NumReliableChannels">
<summary>
Number of reliable channels
</summary>
</member>
<member name="T:Lidgren.Network.NetDeliveryMethod">
<summary>
How the library deals with resends and handling of late messages
</summary>
</member>
<member name="F:Lidgren.Network.NetDeliveryMethod.Unknown">
<summary>
Indicates an error
</summary>
</member>
<member name="F:Lidgren.Network.NetDeliveryMethod.Unreliable">
<summary>
Unreliable, unordered delivery
</summary>
</member>
<member name="F:Lidgren.Network.NetDeliveryMethod.UnreliableSequenced">
<summary>
Unreliable delivery, but automatically dropping late messages
</summary>
</member>
<member name="F:Lidgren.Network.NetDeliveryMethod.ReliableUnordered">
<summary>
Reliable delivery, but unordered
</summary>
</member>
<member name="F:Lidgren.Network.NetDeliveryMethod.ReliableSequenced">
<summary>
Reliable delivery, except for late messages which are dropped
</summary>
</member>
<member name="F:Lidgren.Network.NetDeliveryMethod.ReliableOrdered">
<summary>
Reliable, ordered delivery
</summary>
</member>
<member name="T:Lidgren.Network.NetException">
<summary>
Exception thrown in the Lidgren Network Library
</summary>
</member>
<member name="M:Lidgren.Network.NetException.#ctor">
<summary>
NetException constructor
</summary>
</member>
<member name="M:Lidgren.Network.NetException.#ctor(System.String)">
<summary>
NetException constructor
</summary>
</member>
<member name="M:Lidgren.Network.NetException.#ctor(System.String,System.Exception)">
<summary>
NetException constructor
</summary>
</member>
<member name="M:Lidgren.Network.NetException.Assert(System.Boolean,System.String)">
<summary>
Throws an exception, in DEBUG only, if first parameter is false
</summary>
</member>
<member name="M:Lidgren.Network.NetException.Assert(System.Boolean)">
<summary>
Throws an exception, in DEBUG only, if first parameter is false
</summary>
</member>
<member name="T:Lidgren.Network.NetIncomingMessage">
<summary>
Incoming message either sent from a remote peer or generated within the library
</summary>
</member>
<member name="P:Lidgren.Network.NetIncomingMessage.MessageType">
<summary>
Gets the type of this incoming message
</summary>
</member>
<member name="P:Lidgren.Network.NetIncomingMessage.DeliveryMethod">
<summary>
Gets the delivery method this message was sent with (if user data)
</summary>
</member>
<member name="P:Lidgren.Network.NetIncomingMessage.SequenceChannel">
<summary>
Gets the sequence channel this message was sent with (if user data)
</summary>
</member>
<member name="P:Lidgren.Network.NetIncomingMessage.SenderEndPoint">
<summary>
endpoint of sender, if any
</summary>
</member>
<member name="P:Lidgren.Network.NetIncomingMessage.SenderConnection">
<summary>
NetConnection of sender, if any
</summary>
</member>
<member name="P:Lidgren.Network.NetIncomingMessage.ReceiveTime">
<summary>
What local time the message was received from the network
</summary>
</member>
<member name="M:Lidgren.Network.NetIncomingMessage.Decrypt(Lidgren.Network.NetEncryption)">
<summary>
Decrypt a message
</summary>
<param name="encryption">The encryption algorithm used to encrypt the message</param>
<returns>true on success</returns>
</member>
<member name="M:Lidgren.Network.NetIncomingMessage.ReadTime(System.Boolean)">
<summary>
Reads a value, in local time comparable to NetTime.Now, written using WriteTime()
Must have a connected sender
</summary>
</member>
<member name="M:Lidgren.Network.NetIncomingMessage.ToString">
<summary>
Returns a string that represents this object
</summary>
</member>
<member name="T:Lidgren.Network.NetIncomingMessageType">
<summary>
The type of a NetIncomingMessage
</summary>
</member>
<member name="F:Lidgren.Network.NetIncomingMessageType.Error">
<summary>
Error; this value should never appear
</summary>
</member>
<member name="F:Lidgren.Network.NetIncomingMessageType.StatusChanged">
<summary>
Status for a connection changed
</summary>
</member>
<member name="F:Lidgren.Network.NetIncomingMessageType.UnconnectedData">
<summary>
Data sent using SendUnconnectedMessage
</summary>
</member>
<member name="F:Lidgren.Network.NetIncomingMessageType.ConnectionApproval">
<summary>
Connection approval is needed
</summary>
</member>
<member name="F:Lidgren.Network.NetIncomingMessageType.Data">
<summary>
Application data
</summary>
</member>
<member name="F:Lidgren.Network.NetIncomingMessageType.Receipt">
<summary>
Receipt of delivery
</summary>
</member>
<member name="F:Lidgren.Network.NetIncomingMessageType.DiscoveryRequest">
<summary>
Discovery request for a response
</summary>
</member>
<member name="F:Lidgren.Network.NetIncomingMessageType.DiscoveryResponse">
<summary>
Discovery response to a request
</summary>
</member>
<member name="F:Lidgren.Network.NetIncomingMessageType.VerboseDebugMessage">
<summary>
Verbose debug message
</summary>
</member>
<member name="F:Lidgren.Network.NetIncomingMessageType.DebugMessage">
<summary>
Debug message
</summary>
</member>
<member name="F:Lidgren.Network.NetIncomingMessageType.WarningMessage">
<summary>
Warning message
</summary>
</member>
<member name="F:Lidgren.Network.NetIncomingMessageType.ErrorMessage">
<summary>
Error message
</summary>
</member>
<member name="F:Lidgren.Network.NetIncomingMessageType.NatIntroductionSuccess">
<summary>
NAT introduction was successful
</summary>
</member>
<member name="F:Lidgren.Network.NetIncomingMessageType.ConnectionLatencyUpdated">
<summary>
A roundtrip was measured and NetConnection.AverageRoundtripTime was updated
</summary>
</member>
<member name="T:Lidgren.Network.NetPeer">
<summary>
Represents a local peer capable of holding zero, one or more connections to remote peers
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.Introduce(System.Net.IPEndPoint,System.Net.IPEndPoint,System.Net.IPEndPoint,System.Net.IPEndPoint,System.String)">
<summary>
Send NetIntroduction to hostExternal and clientExternal; introducing client to host
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.HandleNatIntroduction(System.Int32)">
<summary>
Called when host/client receives a NatIntroduction message from a master server
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.HandleNatPunch(System.Int32,System.Net.IPEndPoint)">
<summary>
Called when receiving a NatPunchMessage from a remote endpoint
</summary>
</member>
<member name="P:Lidgren.Network.NetPeer.Status">
<summary>
Gets the NetPeerStatus of the NetPeer
</summary>
</member>
<member name="P:Lidgren.Network.NetPeer.MessageReceivedEvent">
<summary>
Signalling event which can be waited on to determine when a message is queued for reading.
Note that there is no guarantee that after the event is signaled the blocked thread will
find the message in the queue. Other user created threads could be preempted and dequeue
the message before the waiting thread wakes up.
</summary>
</member>
<member name="P:Lidgren.Network.NetPeer.UniqueIdentifier">
<summary>
Gets a unique identifier for this NetPeer based on Mac address and ip/port. Note! Not available until Start() has been called!
</summary>
</member>
<member name="P:Lidgren.Network.NetPeer.Port">
<summary>
Gets the port number this NetPeer is listening and sending on, if Start() has been called
</summary>
</member>
<member name="P:Lidgren.Network.NetPeer.UPnP">
<summary>
Returns an UPnP object if enabled in the NetPeerConfiguration
</summary>
</member>
<member name="P:Lidgren.Network.NetPeer.Tag">
<summary>
Gets or sets the application defined object containing data about the peer
</summary>
</member>
<member name="P:Lidgren.Network.NetPeer.Connections">
<summary>
Gets a copy of the list of connections
</summary>
</member>
<member name="P:Lidgren.Network.NetPeer.ConnectionsCount">
<summary>
Gets the number of active connections
</summary>
</member>
<member name="P:Lidgren.Network.NetPeer.Statistics">
<summary>
Statistics on this NetPeer since it was initialized
</summary>
</member>
<member name="P:Lidgren.Network.NetPeer.Configuration">
<summary>
Gets the configuration used to instanciate this NetPeer
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.#ctor(Lidgren.Network.NetPeerConfiguration)">
<summary>
NetPeer constructor
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.Start">
<summary>
Binds to socket and spawns the networking thread
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.GetConnection(System.Net.IPEndPoint)">
<summary>
Get the connection, if any, for a certain remote endpoint
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.WaitMessage(System.Int32)">
<summary>
Read a pending message from any connection, blocking up to maxMillis if needed
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.ReadMessage">
<summary>
Read a pending message from any connection, if any
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.ReadMessage(Lidgren.Network.NetIncomingMessage@)">
<summary>
Reads a pending message from any connection, if any.
Returns true if message was read, otherwise false.
</summary>
<returns>True, if message was read.</returns>
</member>
<member name="M:Lidgren.Network.NetPeer.ReadMessages(System.Collections.Generic.IList{Lidgren.Network.NetIncomingMessage})">
<summary>
Read a pending message from any connection, if any
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.Connect(System.String,System.Int32)">
<summary>
Create a connection to a remote endpoint
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.Connect(System.String,System.Int32,Lidgren.Network.NetOutgoingMessage)">
<summary>
Create a connection to a remote endpoint
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.Connect(System.Net.IPEndPoint)">
<summary>
Create a connection to a remote endpoint
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.Connect(System.Net.IPEndPoint,Lidgren.Network.NetOutgoingMessage)">
<summary>
Create a connection to a remote endpoint
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.RawSend(System.Byte[],System.Int32,System.Int32,System.Net.IPEndPoint)">
<summary>
Send raw bytes; only used for debugging
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.ThrowOrLog(System.String)">
<summary>
In DEBUG, throws an exception, in RELEASE logs an error message
</summary>
<param name="message"></param>
</member>
<member name="M:Lidgren.Network.NetPeer.Shutdown(System.String)">
<summary>
Disconnects all active connections and closes the socket
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.DiscoverLocalPeers(System.Int32)">
<summary>
Emit a discovery signal to all hosts on your subnet
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.DiscoverKnownPeer(System.String,System.Int32)">
<summary>
Emit a discovery signal to a single known host
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.DiscoverKnownPeer(System.Net.IPEndPoint)">
<summary>
Emit a discovery signal to a single known host
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.SendDiscoveryResponse(Lidgren.Network.NetOutgoingMessage,System.Net.IPEndPoint)">
<summary>
Send a discovery response message
</summary>
</member>
<member name="P:Lidgren.Network.NetPeer.Socket">
<summary>
Gets the socket, if Start() has been called
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.RegisterReceivedCallback(System.Threading.SendOrPostCallback,System.Threading.SynchronizationContext)">
<summary>
Call this to register a callback for when a new message arrives
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.UnregisterReceivedCallback(System.Threading.SendOrPostCallback)">
<summary>
Call this to unregister a callback, but remember to do it in the same synchronization context!
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.FlushSendQueue">
<summary>
If NetPeerConfiguration.AutoFlushSendQueue() is false; you need to call this to send all messages queued using SendMessage()
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.CreateMessage">
<summary>
Creates a new message for sending
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.CreateMessage(System.String)">
<summary>
Creates a new message for sending and writes the provided string to it
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.CreateMessage(System.Int32)">
<summary>
Creates a new message for sending
</summary>
<param name="initialCapacity">initial capacity in bytes</param>
</member>
<member name="M:Lidgren.Network.NetPeer.Recycle(Lidgren.Network.NetIncomingMessage)">
<summary>
Recycles a NetIncomingMessage instance for reuse; taking pressure off the garbage collector
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.Recycle(System.Collections.Generic.IEnumerable{Lidgren.Network.NetIncomingMessage})">
<summary>
Recycles a list of NetIncomingMessage instances for reuse; taking pressure off the garbage collector
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.CreateIncomingMessage(Lidgren.Network.NetIncomingMessageType,System.String)">
<summary>
Creates an incoming message with the required capacity for releasing to the application
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.SendMessage(Lidgren.Network.NetOutgoingMessage,Lidgren.Network.NetConnection,Lidgren.Network.NetDeliveryMethod)">
<summary>
Send a message to a specific connection
</summary>
<param name="msg">The message to send</param>
<param name="recipient">The recipient connection</param>
<param name="method">How to deliver the message</param>
</member>
<member name="M:Lidgren.Network.NetPeer.SendMessage(Lidgren.Network.NetOutgoingMessage,Lidgren.Network.NetConnection,Lidgren.Network.NetDeliveryMethod,System.Int32)">
<summary>
Send a message to a specific connection
</summary>
<param name="msg">The message to send</param>
<param name="recipient">The recipient connection</param>
<param name="method">How to deliver the message</param>
<param name="sequenceChannel">Sequence channel within the delivery method</param>
</member>
<member name="M:Lidgren.Network.NetPeer.SendMessage(Lidgren.Network.NetOutgoingMessage,System.Collections.Generic.IList{Lidgren.Network.NetConnection},Lidgren.Network.NetDeliveryMethod,System.Int32)">
<summary>
Send a message to a list of connections
</summary>
<param name="msg">The message to send</param>
<param name="recipients">The list of recipients to send to</param>
<param name="method">How to deliver the message</param>
<param name="sequenceChannel">Sequence channel within the delivery method</param>
</member>
<member name="M:Lidgren.Network.NetPeer.SendUnconnectedMessage(Lidgren.Network.NetOutgoingMessage,System.String,System.Int32)">
<summary>
Send a message to an unconnected host
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.SendUnconnectedMessage(Lidgren.Network.NetOutgoingMessage,System.Net.IPEndPoint)">
<summary>
Send a message to an unconnected host
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.SendUnconnectedMessage(Lidgren.Network.NetOutgoingMessage,System.Collections.Generic.IList{System.Net.IPEndPoint})">
<summary>
Send a message to an unconnected host
</summary>
</member>
<member name="M:Lidgren.Network.NetPeer.SendUnconnectedToSelf(Lidgren.Network.NetOutgoingMessage)">
<summary>
Send a message to this exact same netpeer (loopback)
</summary>
</member>
<member name="T:Lidgren.Network.NetOutgoingMessage">
<summary>
Outgoing message used to send data to remote peer(s)
</summary>
</member>
<member name="M:Lidgren.Network.NetOutgoingMessage.Encrypt(Lidgren.Network.NetEncryption)">
<summary>
Encrypt this message using the provided algorithm; no more writing can be done before sending it or the message will be corrupt!
</summary>
</member>
<member name="M:Lidgren.Network.NetOutgoingMessage.ToString">
<summary>
Returns a string that represents this object
</summary>
</member>
<member name="T:Lidgren.Network.NetPeerConfiguration">
<summary>
Partly immutable after NetPeer has been initialized
</summary>
</member>
<member name="F:Lidgren.Network.NetPeerConfiguration.kDefaultMTU">
<summary>
Default MTU value in bytes
</summary>
</member>
<member name="M:Lidgren.Network.NetPeerConfiguration.#ctor(System.String)">
<summary>
NetPeerConfiguration constructor
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.AppIdentifier">
<summary>
Gets the identifier of this application; the library can only connect to matching app identifier peers
</summary>
</member>
<member name="M:Lidgren.Network.NetPeerConfiguration.EnableMessageType(Lidgren.Network.NetIncomingMessageType)">
<summary>
Enables receiving of the specified type of message
</summary>
</member>
<member name="M:Lidgren.Network.NetPeerConfiguration.DisableMessageType(Lidgren.Network.NetIncomingMessageType)">
<summary>
Disables receiving of the specified type of message
</summary>
</member>
<member name="M:Lidgren.Network.NetPeerConfiguration.SetMessageTypeEnabled(Lidgren.Network.NetIncomingMessageType,System.Boolean)">
<summary>
Enables or disables receiving of the specified type of message
</summary>
</member>
<member name="M:Lidgren.Network.NetPeerConfiguration.IsMessageTypeEnabled(Lidgren.Network.NetIncomingMessageType)">
<summary>
Gets if receiving of the specified type of message is enabled
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.UnreliableSizeBehaviour">
<summary>
Gets or sets the behaviour of unreliable sends above MTU
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.NetworkThreadName">
<summary>
Gets or sets the name of the library network thread. Cannot be changed once NetPeer is initialized.
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.MaximumConnections">
<summary>
Gets or sets the maximum amount of connections this peer can hold. Cannot be changed once NetPeer is initialized.
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.MaximumTransmissionUnit">
<summary>
Gets or sets the maximum amount of bytes to send in a single packet, excluding ip, udp and lidgren headers. Cannot be changed once NetPeer is initialized.
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.DefaultOutgoingMessageCapacity">
<summary>
Gets or sets the default capacity in bytes when NetPeer.CreateMessage() is called without argument
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.PingInterval">
<summary>
Gets or sets the time between latency calculating pings
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.UseMessageRecycling">
<summary>
Gets or sets if the library should recycling messages to avoid excessive garbage collection. Cannot be changed once NetPeer is initialized.
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.RecycledCacheMaxCount">
<summary>
Gets or sets the maximum number of incoming/outgoing messages to keep in the recycle cache.
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.ConnectionTimeout">
<summary>
Gets or sets the number of seconds timeout will be postponed on a successful ping/pong
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.EnableUPnP">
<summary>
Enables UPnP support; enabling port forwarding and getting external ip
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.AutoFlushSendQueue">
<summary>
Enables or disables automatic flushing of the send queue. If disabled, you must manully call NetPeer.FlushSendQueue() to flush sent messages to network.
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.SuppressUnreliableUnorderedAcks">
<summary>
If true, will not send acks for unreliable unordered messages. This will save bandwidth, but disable flow control and duplicate detection for this type of messages.
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.LocalAddress">
<summary>
Gets or sets the local ip address to bind to. Defaults to IPAddress.Any. Cannot be changed once NetPeer is initialized.
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.DualStack">
<summary>
Gets or sets a value indicating whether the library should use IPv6 dual stack mode.
If you enable this you should make sure that the <see cref="P:Lidgren.Network.NetPeerConfiguration.LocalAddress"/> is an IPv6 address.
Cannot be changed once NetPeer is initialized.
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.BroadcastAddress">
<summary>
Gets or sets the local broadcast address to use when broadcasting
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.Port">
<summary>
Gets or sets the local port to bind to. Defaults to 0. Cannot be changed once NetPeer is initialized.
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.ReceiveBufferSize">
<summary>
Gets or sets the size in bytes of the receiving buffer. Defaults to 131071 bytes. Cannot be changed once NetPeer is initialized.
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.SendBufferSize">
<summary>
Gets or sets the size in bytes of the sending buffer. Defaults to 131071 bytes. Cannot be changed once NetPeer is initialized.
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.AcceptIncomingConnections">
<summary>
Gets or sets if the NetPeer should accept incoming connections. This is automatically set to true in NetServer and false in NetClient.
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.ResendHandshakeInterval">
<summary>
Gets or sets the number of seconds between handshake attempts
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.MaximumHandshakeAttempts">
<summary>
Gets or sets the maximum number of handshake attempts before failing to connect
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.AutoExpandMTU">
<summary>
Gets or sets if the NetPeer should send large messages to try to expand the maximum transmission unit size
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.ExpandMTUFrequency">
<summary>
Gets or sets how often to send large messages to expand MTU if AutoExpandMTU is enabled
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.ExpandMTUFailAttempts">
<summary>
Gets or sets the number of failed expand mtu attempts to perform before setting final MTU
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.SimulatedLoss">
<summary>
Gets or sets the simulated amount of sent packets lost from 0.0f to 1.0f
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.SimulatedMinimumLatency">
<summary>
Gets or sets the minimum simulated amount of one way latency for sent packets in seconds
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.SimulatedRandomLatency">
<summary>
Gets or sets the simulated added random amount of one way latency for sent packets in seconds
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.SimulatedAverageLatency">
<summary>
Gets the average simulated one way latency in seconds
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerConfiguration.SimulatedDuplicatesChance">
<summary>
Gets or sets the simulated amount of duplicated packets from 0.0f to 1.0f
</summary>
</member>
<member name="M:Lidgren.Network.NetPeerConfiguration.Clone">
<summary>
Creates a memberwise shallow clone of this configuration
</summary>
</member>
<member name="T:Lidgren.Network.NetUnreliableSizeBehaviour">
<summary>
Behaviour of unreliable sends above MTU
</summary>
</member>
<member name="F:Lidgren.Network.NetUnreliableSizeBehaviour.IgnoreMTU">
<summary>
Sending an unreliable message will ignore MTU and send everything in a single packet; this is the new default
</summary>
</member>
<member name="F:Lidgren.Network.NetUnreliableSizeBehaviour.NormalFragmentation">
<summary>
Old behaviour; use normal fragmentation for unreliable messages - if a fragment is dropped, memory for received fragments are never reclaimed!
</summary>
</member>
<member name="F:Lidgren.Network.NetUnreliableSizeBehaviour.DropAboveMTU">
<summary>
Alternate behaviour; just drops unreliable messages above MTU
</summary>
</member>
<member name="T:Lidgren.Network.NetPeerStatistics">
<summary>
Statistics for a NetPeer instance
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerStatistics.SentPackets">
<summary>
Gets the number of sent packets since the NetPeer was initialized
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerStatistics.ReceivedPackets">
<summary>
Gets the number of received packets since the NetPeer was initialized
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerStatistics.SentMessages">
<summary>
Gets the number of sent messages since the NetPeer was initialized
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerStatistics.ReceivedMessages">
<summary>
Gets the number of received messages since the NetPeer was initialized
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerStatistics.SentBytes">
<summary>
Gets the number of sent bytes since the NetPeer was initialized
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerStatistics.ReceivedBytes">
<summary>
Gets the number of received bytes since the NetPeer was initialized
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerStatistics.StorageBytesAllocated">
<summary>
Gets the number of bytes allocated (and possibly garbage collected) for message storage
</summary>
</member>
<member name="P:Lidgren.Network.NetPeerStatistics.BytesInRecyclePool">
<summary>
Gets the number of bytes in the recycled pool
</summary>
</member>
<member name="M:Lidgren.Network.NetPeerStatistics.ToString">
<summary>
Returns a string that represents this object
</summary>
</member>
<member name="T:Lidgren.Network.NetPeerStatus">
<summary>
Status for a NetPeer instance
</summary>
</member>
<member name="F:Lidgren.Network.NetPeerStatus.NotRunning">
<summary>
NetPeer is not running; socket is not bound
</summary>
</member>
<member name="F:Lidgren.Network.NetPeerStatus.Starting">
<summary>
NetPeer is in the process of starting up
</summary>
</member>
<member name="F:Lidgren.Network.NetPeerStatus.Running">
<summary>
NetPeer is bound to socket and listening for packets
</summary>
</member>
<member name="F:Lidgren.Network.NetPeerStatus.ShutdownRequested">
<summary>
Shutdown has been requested and will be executed shortly
</summary>
</member>
<member name="T:Lidgren.Network.NetQueue`1">
<summary>
Thread safe (blocking) expanding queue with TryDequeue() and EnqueueFirst()
</summary>
</member>
<member name="P:Lidgren.Network.NetQueue`1.Count">
<summary>
Gets the number of items in the queue
</summary>
</member>
<member name="P:Lidgren.Network.NetQueue`1.Capacity">
<summary>
Gets the current capacity for the queue
</summary>
</member>
<member name="M:Lidgren.Network.NetQueue`1.#ctor(System.Int32)">
<summary>
NetQueue constructor
</summary>
</member>
<member name="M:Lidgren.Network.NetQueue`1.Enqueue(`0)">
<summary>
Adds an item last/tail of the queue
</summary>
</member>
<member name="M:Lidgren.Network.NetQueue`1.Enqueue(System.Collections.Generic.IEnumerable{`0})">
<summary>
Adds an item last/tail of the queue
</summary>
</member>
<member name="M:Lidgren.Network.NetQueue`1.EnqueueFirst(`0)">
<summary>
Places an item first, at the head of the queue
</summary>
</member>
<member name="M:Lidgren.Network.NetQueue`1.TryDequeue(`0@)">
<summary>
Gets an item from the head of the queue, or returns default(T) if empty
</summary>
</member>
<member name="M:Lidgren.Network.NetQueue`1.TryDrain(System.Collections.Generic.IList{`0})">
<summary>
Gets all items from the head of the queue, or returns number of items popped
</summary>
</member>
<member name="M:Lidgren.Network.NetQueue`1.TryPeek(System.Int32)">
<summary>
Returns default(T) if queue is empty
</summary>
</member>
<member name="M:Lidgren.Network.NetQueue`1.Contains(`0)">
<summary>
Determines whether an item is in the queue
</summary>
</member>
<member name="M:Lidgren.Network.NetQueue`1.ToArray">
<summary>
Copies the queue items to a new array
</summary>
</member>
<member name="M:Lidgren.Network.NetQueue`1.Clear">
<summary>
Removes all objects from the queue
</summary>
</member>
<member name="T:Lidgren.Network.NetRandom">
<summary>
NetRandom base class
</summary>
</member>
<member name="F:Lidgren.Network.NetRandom.Instance">
<summary>
Get global instance of NetRandom (uses MWCRandom)
</summary>
</member>
<member name="M:Lidgren.Network.NetRandom.#ctor">
<summary>
Constructor with randomized seed
</summary>
</member>
<member name="M:Lidgren.Network.NetRandom.#ctor(System.Int32)">
<summary>
Constructor with provided 32 bit seed
</summary>
</member>
<member name="M:Lidgren.Network.NetRandom.Initialize(System.UInt32)">
<summary>
(Re)initialize this instance with provided 32 bit seed
</summary>
</member>
<member name="M:Lidgren.Network.NetRandom.NextUInt32">
<summary>
Generates a random value from UInt32.MinValue to UInt32.MaxValue, inclusively
</summary>
</member>
<member name="M:Lidgren.Network.NetRandom.Next">
<summary>
Generates a random value that is greater or equal than 0 and less than Int32.MaxValue
</summary>
</member>
<member name="M:Lidgren.Network.NetRandom.NextInt32">
<summary>
Generates a random value greater or equal than 0 and less or equal than Int32.MaxValue (inclusively)
</summary>
</member>
<member name="M:Lidgren.Network.NetRandom.NextDouble">
<summary>
Returns random value larger or equal to 0.0 and less than 1.0
</summary>
</member>
<member name="M:Lidgren.Network.NetRandom.Sample">
<summary>
Returns random value is greater or equal than 0.0 and less than 1.0
</summary>
</member>
<member name="M:Lidgren.Network.NetRandom.NextSingle">
<summary>
Returns random value is greater or equal than 0.0f and less than 1.0f
</summary>
</member>
<member name="M:Lidgren.Network.NetRandom.Next(System.Int32)">
<summary>
Returns a random value is greater or equal than 0 and less than maxValue
</summary>
</member>
<member name="M:Lidgren.Network.NetRandom.Next(System.Int32,System.Int32)">
<summary>
Returns a random value is greater or equal than minValue and less than maxValue
</summary>
</member>
<member name="M:Lidgren.Network.NetRandom.NextUInt64">
<summary>
Generates a random value between UInt64.MinValue to UInt64.MaxValue
</summary>
</member>
<member name="M:Lidgren.Network.NetRandom.NextBool">
<summary>
Returns true or false, randomly
</summary>
</member>
<member name="M:Lidgren.Network.NetRandom.NextBytes(System.Byte[],System.Int32,System.Int32)">
<summary>
Fills all bytes from offset to offset + length in buffer with random values
</summary>
</member>
<member name="M:Lidgren.Network.NetRandom.NextBytes(System.Byte[])">
<summary>
Fill the specified buffer with random values
</summary>
</member>
<member name="T:Lidgren.Network.MWCRandom">
<summary>
Multiply With Carry random
</summary>
</member>
<member name="F:Lidgren.Network.MWCRandom.Instance">
<summary>
Get global instance of MWCRandom
</summary>
</member>
<member name="M:Lidgren.Network.MWCRandom.#ctor">
<summary>
Constructor with randomized seed
</summary>
</member>
<member name="M:Lidgren.Network.MWCRandom.Initialize(System.UInt32)">
<summary>
(Re)initialize this instance with provided 32 bit seed
</summary>
</member>
<member name="M:Lidgren.Network.MWCRandom.Initialize(System.UInt64)">
<summary>
(Re)initialize this instance with provided 64 bit seed
</summary>
</member>
<member name="M:Lidgren.Network.MWCRandom.NextUInt32">
<summary>
Generates a random value from UInt32.MinValue to UInt32.MaxValue, inclusively
</summary>
</member>
<member name="T:Lidgren.Network.XorShiftRandom">
<summary>
Xor Shift based random
</summary>
</member>
<member name="F:Lidgren.Network.XorShiftRandom.Instance">
<summary>
Get global instance of XorShiftRandom
</summary>
</member>
<member name="M:Lidgren.Network.XorShiftRandom.#ctor">
<summary>
Constructor with randomized seed
</summary>
</member>
<member name="M:Lidgren.Network.XorShiftRandom.#ctor(System.UInt64)">
<summary>
Constructor with provided 64 bit seed
</summary>
</member>
<member name="M:Lidgren.Network.XorShiftRandom.Initialize(System.UInt32)">
<summary>
(Re)initialize this instance with provided 32 bit seed
</summary>
</member>
<member name="M:Lidgren.Network.XorShiftRandom.Initialize(System.UInt64)">
<summary>
(Re)initialize this instance with provided 64 bit seed
</summary>
</member>
<member name="M:Lidgren.Network.XorShiftRandom.NextUInt32">
<summary>
Generates a random value from UInt32.MinValue to UInt32.MaxValue, inclusively
</summary>
</member>
<member name="T:Lidgren.Network.MersenneTwisterRandom">
<summary>
Mersenne Twister based random
</summary>
</member>
<member name="F:Lidgren.Network.MersenneTwisterRandom.Instance">
<summary>
Get global instance of MersenneTwisterRandom
</summary>
</member>
<member name="M:Lidgren.Network.MersenneTwisterRandom.#ctor">
<summary>
Constructor with randomized seed
</summary>
</member>
<member name="M:Lidgren.Network.MersenneTwisterRandom.#ctor(System.UInt32)">
<summary>
Constructor with provided 32 bit seed
</summary>
</member>
<member name="M:Lidgren.Network.MersenneTwisterRandom.Initialize(System.UInt32)">
<summary>
(Re)initialize this instance with provided 32 bit seed
</summary>
</member>
<member name="M:Lidgren.Network.MersenneTwisterRandom.NextUInt32">
<summary>
Generates a random value from UInt32.MinValue to UInt32.MaxValue, inclusively
</summary>
</member>
<member name="T:Lidgren.Network.CryptoRandom">
<summary>
RNGCryptoServiceProvider based random; very slow but cryptographically safe
</summary>
</member>
<member name="F:Lidgren.Network.CryptoRandom.Instance">
<summary>
Global instance of CryptoRandom
</summary>
</member>
<member name="M:Lidgren.Network.CryptoRandom.Initialize(System.UInt32)">
<summary>
Seed in CryptoRandom does not create deterministic sequences
</summary>
</member>
<member name="M:Lidgren.Network.CryptoRandom.NextUInt32">
<summary>
Generates a random value from UInt32.MinValue to UInt32.MaxValue, inclusively
</summary>
</member>
<member name="M:Lidgren.Network.CryptoRandom.NextBytes(System.Byte[])">
<summary>
Fill the specified buffer with random values
</summary>
</member>
<member name="M:Lidgren.Network.CryptoRandom.NextBytes(System.Byte[],System.Int32,System.Int32)">
<summary>
Fills all bytes from offset to offset + length in buffer with random values
</summary>
</member>
<member name="T:Lidgren.Network.NetRandomSeed">
<summary>
Class for generating random seeds
</summary>
</member>
<member name="M:Lidgren.Network.NetRandomSeed.GetUInt32">
<summary>
Generates a 32 bit random seed
</summary>
</member>
<member name="M:Lidgren.Network.NetRandomSeed.GetUInt64">
<summary>
Generates a 64 bit random seed
</summary>
</member>
<member name="T:Lidgren.Network.NetReliableSenderChannel">
<summary>
Sender part of Selective repeat ARQ for a particular NetChannel
</summary>
</member>
<member name="T:Lidgren.Network.NetSendResult">
<summary>
Result of a SendMessage call
</summary>
</member>
<member name="F:Lidgren.Network.NetSendResult.FailedNotConnected">
<summary>
Message failed to enqueue because there is no connection
</summary>
</member>
<member name="F:Lidgren.Network.NetSendResult.Sent">
<summary>
Message was immediately sent
</summary>
</member>
<member name="F:Lidgren.Network.NetSendResult.Queued">
<summary>
Message was queued for delivery
</summary>
</member>
<member name="F:Lidgren.Network.NetSendResult.Dropped">
<summary>
Message was dropped immediately since too many message were queued
</summary>
</member>
<member name="T:Lidgren.Network.NetServer">
<summary>
Specialized version of NetPeer used for "server" peers
</summary>
</member>
<member name="M:Lidgren.Network.NetServer.#ctor(Lidgren.Network.NetPeerConfiguration)">
<summary>
NetServer constructor
</summary>
</member>
<member name="M:Lidgren.Network.NetServer.SendToAll(Lidgren.Network.NetOutgoingMessage,Lidgren.Network.NetDeliveryMethod)">
<summary>
Send a message to all connections
</summary>
<param name="msg">The message to send</param>
<param name="method">How to deliver the message</param>
</member>
<member name="M:Lidgren.Network.NetServer.SendToAll(Lidgren.Network.NetOutgoingMessage,Lidgren.Network.NetDeliveryMethod,System.Int32)">
<summary>
Send a message to all connections
</summary>
<param name="msg">The message to send</param>
<param name="method">How to deliver the message</param>
<param name="sequenceChannel">Which sequence channel to use for the message</param>
</member>
<member name="M:Lidgren.Network.NetServer.SendToAll(Lidgren.Network.NetOutgoingMessage,Lidgren.Network.NetConnection,Lidgren.Network.NetDeliveryMethod,System.Int32)">
<summary>
Send a message to all connections except one
</summary>
<param name="msg">The message to send</param>
<param name="method">How to deliver the message</param>
<param name="except">Don't send to this particular connection</param>
<param name="sequenceChannel">Which sequence channel to use for the message</param>
</member>
<member name="M:Lidgren.Network.NetServer.ToString">
<summary>
Returns a string that represents this object
</summary>
</member>
<member name="T:Lidgren.Network.NetSRP">
<summary>
Helper methods for implementing SRP authentication
</summary>
</member>
<member name="M:Lidgren.Network.NetSRP.ComputeMultiplier">
<summary>
Compute multiplier (k)
</summary>
</member>
<member name="M:Lidgren.Network.NetSRP.CreateRandomSalt">
<summary>
Create 16 bytes of random salt
</summary>
</member>
<member name="M:Lidgren.Network.NetSRP.CreateRandomEphemeral">
<summary>
Create 32 bytes of random ephemeral value
</summary>
</member>
<member name="M:Lidgren.Network.NetSRP.ComputePrivateKey(System.String,System.String,System.Byte[])">
<summary>
Computer private key (x)
</summary>
</member>
<member name="M:Lidgren.Network.NetSRP.ComputeServerVerifier(System.Byte[])">
<summary>
Creates a verifier that the server can later use to authenticate users later on (v)
</summary>
</member>
<member name="M:Lidgren.Network.NetSRP.ComputeClientEphemeral(System.Byte[])">
<summary>
Compute client public ephemeral value (A)
</summary>
</member>
<member name="M:Lidgren.Network.NetSRP.ComputeServerEphemeral(System.Byte[],System.Byte[])">
<summary>
Compute server ephemeral value (B)
</summary>
</member>
<member name="M:Lidgren.Network.NetSRP.ComputeU(System.Byte[],System.Byte[])">
<summary>
Compute intermediate value (u)
</summary>
</member>
<member name="M:Lidgren.Network.NetSRP.ComputeServerSessionValue(System.Byte[],System.Byte[],System.Byte[],System.Byte[])">
<summary>
Computes the server session value
</summary>
</member>
<member name="M:Lidgren.Network.NetSRP.ComputeClientSessionValue(System.Byte[],System.Byte[],System.Byte[],System.Byte[])">
<summary>
Computes the client session value
</summary>
</member>
<member name="M:Lidgren.Network.NetSRP.CreateEncryption(Lidgren.Network.NetPeer,System.Byte[])">
<summary>
Create XTEA symmetrical encryption object from sessionValue
</summary>
</member>
<member name="T:Lidgren.Network.NetTime">
<summary>
Time service
</summary>
</member>
<member name="M:Lidgren.Network.NetTime.ToReadable(System.Double)">
<summary>
Given seconds it will output a human friendly readable string (milliseconds if less than 60 seconds)
</summary>
</member>
<member name="P:Lidgren.Network.NetTime.Now">
<summary>
Get number of seconds since the application started
</summary>
</member>
<member name="T:Lidgren.Network.NetUnreliableSenderChannel">
<summary>
Sender part of Selective repeat ARQ for a particular NetChannel
</summary>
</member>
<member name="T:Lidgren.Network.UPnPStatus">
<summary>
Status of the UPnP capabilities
</summary>
</member>
<member name="F:Lidgren.Network.UPnPStatus.Discovering">
<summary>
Still discovering UPnP capabilities
</summary>
</member>
<member name="F:Lidgren.Network.UPnPStatus.NotAvailable">
<summary>
UPnP is not available
</summary>
</member>
<member name="F:Lidgren.Network.UPnPStatus.Available">
<summary>
UPnP is available and ready to use
</summary>
</member>
<member name="T:Lidgren.Network.NetUPnP">
<summary>
UPnP support class
</summary>
</member>
<member name="P:Lidgren.Network.NetUPnP.Status">
<summary>
Status of the UPnP capabilities of this NetPeer
</summary>
</member>
<member name="M:Lidgren.Network.NetUPnP.#ctor(Lidgren.Network.NetPeer)">
<summary>
NetUPnP constructor
</summary>
</member>
<member name="M:Lidgren.Network.NetUPnP.ForwardPort(System.Int32,System.String,System.Int32)">
<summary>
Add a forwarding rule to the router using UPnP
</summary>
<param name="externalPort">The external, WAN facing, port</param>
<param name="description">A description for the port forwarding rule</param>
<param name="internalPort">The port on the client machine to send traffic to</param>
</member>
<member name="M:Lidgren.Network.NetUPnP.DeleteForwardingRule(System.Int32)">
<summary>
Delete a forwarding rule from the router using UPnP
</summary>
<param name="externalPort">The external, 'internet facing', port</param>
</member>
<member name="M:Lidgren.Network.NetUPnP.GetExternalIP">
<summary>
Retrieve the extern ip using UPnP
</summary>
</member>
<member name="T:Lidgren.Network.NetUtility">
<summary>
Utility methods
</summary>
</member>
<member name="T:Lidgren.Network.NetUtility.ResolveEndPointCallback">
<summary>
Resolve endpoint callback
</summary>
</member>
<member name="T:Lidgren.Network.NetUtility.ResolveAddressCallback">
<summary>
Resolve address callback
</summary>
</member>
<member name="M:Lidgren.Network.NetUtility.ResolveAsync(System.String,System.Int32,Lidgren.Network.NetUtility.ResolveEndPointCallback)">
<summary>
Get IPv4 endpoint from notation (xxx.xxx.xxx.xxx) or hostname and port number (asynchronous version)
</summary>
</member>
<member name="M:Lidgren.Network.NetUtility.Resolve(System.String,System.Int32)">
<summary>
Get IPv4 endpoint from notation (xxx.xxx.xxx.xxx) or hostname and port number
</summary>
</member>
<member name="M:Lidgren.Network.NetUtility.ResolveAsync(System.String,Lidgren.Network.NetUtility.ResolveAddressCallback)">
<summary>
Get IPv4 address from notation (xxx.xxx.xxx.xxx) or hostname (asynchronous version)
</summary>
</member>
<member name="M:Lidgren.Network.NetUtility.Resolve(System.String)">
<summary>
Get IPv4 address from notation (xxx.xxx.xxx.xxx) or hostname
</summary>
</member>
<member name="M:Lidgren.Network.NetUtility.ToHexString(System.Int64)">
<summary>
Create a hex string from an Int64 value
</summary>
</member>
<member name="M:Lidgren.Network.NetUtility.ToHexString(System.Byte[])">
<summary>
Create a hex string from an array of bytes
</summary>
</member>
<member name="M:Lidgren.Network.NetUtility.ToHexString(System.Byte[],System.Int32,System.Int32)">
<summary>
Create a hex string from an array of bytes
</summary>
</member>
<member name="M:Lidgren.Network.NetUtility.IsLocal(System.Net.IPEndPoint)">
<summary>
Returns true if the endpoint supplied is on the same subnet as this host
</summary>
</member>
<member name="M:Lidgren.Network.NetUtility.IsLocal(System.Net.IPAddress)">
<summary>
Returns true if the IPAddress supplied is on the same subnet as this host
</summary>
</member>
<member name="M:Lidgren.Network.NetUtility.BitsToHoldUInt(System.UInt32)">
<summary>
Returns how many bits are necessary to hold a certain number
</summary>
</member>
<member name="M:Lidgren.Network.NetUtility.BitsToHoldUInt64(System.UInt64)">
<summary>
Returns how many bits are necessary to hold a certain number
</summary>
</member>
<member name="M:Lidgren.Network.NetUtility.BytesToHoldBits(System.Int32)">
<summary>
Returns how many bytes are required to hold a certain number of bits
</summary>
</member>
<member name="M:Lidgren.Network.NetUtility.ToByteArray(System.String)">
<summary>
Convert a hexadecimal string to a byte array
</summary>
</member>
<member name="M:Lidgren.Network.NetUtility.ToHumanReadable(System.Int64)">
<summary>
Converts a number of bytes to a shorter, more readable string representation
</summary>
</member>
<member name="M:Lidgren.Network.NetUtility.GetWindowSize(Lidgren.Network.NetDeliveryMethod)">
<summary>
Gets the window size used internally in the library for a certain delivery method
</summary>
</member>
<member name="M:Lidgren.Network.NetUtility.MakeCommaDelimitedList``1(System.Collections.Generic.IList{``0})">
<summary>
Creates a comma delimited string from a lite of items
</summary>
</member>
<member name="M:Lidgren.Network.NetUtility.CopyEndpoint(System.Net.IPEndPoint,System.Net.IPEndPoint)">
<summary>
Copies from <paramref name="src"/> to <paramref name="dst"/>. Maps to an IPv6 address
</summary>
<param name="src">Source.</param>
<param name="dst">Destination.</param>
</member>
<member name="M:Lidgren.Network.NetUtility.MapToIPv6(System.Net.IPEndPoint)">
<summary>
Maps the IPEndPoint object to an IPv6 address. Has allocation
</summary>
</member>
<member name="M:Lidgren.Network.NetUtility.GetMacAddressBytes">
<summary>
If available, returns the bytes of the physical (MAC) address for the first usable network interface
</summary>
</member>
<member name="M:Lidgren.Network.NetUtility.GetMyAddress(System.Net.IPAddress@)">
<summary>
Gets my local IPv4 address (not necessarily external) and subnet mask
</summary>
</member>
</members>
</doc>