2022-06-19 13:36:23 +08:00

451 lines
14 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using Lidgren.Network;
using Newtonsoft.Json;
using GTA.Math;
namespace RageCoop.Core
{
public enum PacketTypes:byte
{
Handshake=0,
PlayerConnect=1,
PlayerDisconnect=2,
PlayerInfoUpdate=3,
ChatMessage=10,
NativeCall=11,
NativeResponse=12,
//Mod=13,
CleanUpWorld=14,
FileTransferChunk=15,
FileTransferRequest=16,
FileTransferComplete=17,
CustomEvent = 18,
#region Sync
#region INTERVAL
VehicleSync = 20,
VehicleStateSync = 21,
PedSync = 22,
PedStateSync = 23,
ProjectileSync=24,
#endregion
#region EVENT
PedKilled=30,
BulletShot=31,
EnteringVehicle=32,
LeaveVehicle = 33,
EnteredVehicle=34,
OwnerChanged=35,
VehicleBulletShot = 36,
NozzleTransform=37,
#endregion
#endregion
}
public static class PacketExtensions
{
public static bool IsSyncEvent(this PacketTypes p)
{
return (30<=(byte)p)&&((byte)p<=40);
}
}
public enum ConnectionChannel
{
Default = 0,
Chat = 5,
Native = 6,
Mod = 7,
File = 8,
Event = 9,
VehicleSync=20,
PedSync=21,
ProjectileSync = 22,
SyncEvents =30,
}
[Flags]
public enum PedDataFlags:ushort
{
None=0,
IsAiming = 1 << 0,
IsReloading = 1 << 2,
IsJumping = 1 << 3,
IsRagdoll = 1 << 4,
IsOnFire = 1 << 5,
IsInParachuteFreeFall = 1 << 6,
IsParachuteOpen = 1 << 7,
IsOnLadder = 1 << 8,
IsVaulting = 1 << 9,
IsInCover=1<< 10,
}
#region ===== VEHICLE DATA =====
public enum VehicleDataFlags:ushort
{
IsEngineRunning = 1 << 0,
AreLightsOn = 1 << 1,
AreBrakeLightsOn = 1 << 2,
AreHighBeamsOn = 1 << 3,
IsSirenActive = 1 << 4,
IsDead = 1 << 5,
IsHornActive = 1 << 6,
IsTransformed = 1 << 7,
RoofOpened = 1 << 8,
OnTurretSeat = 1 << 9,
IsAircraft = 1 << 10,
IsDeluxoHovering=1 << 11,
HasRoof=1 << 12,
}
public struct VehicleDamageModel
{
public byte BrokenDoors { get; set; }
public byte OpenedDoors { get; set; }
public byte BrokenWindows { get; set; }
public short BurstedTires { get; set; }
public byte LeftHeadLightBroken { get; set; }
public byte RightHeadLightBroken { get; set; }
}
#endregion
interface IPacket
{
void Pack(NetOutgoingMessage message);
void Unpack(byte[] array);
}
public abstract class Packet : IPacket
{
public abstract void Pack(NetOutgoingMessage message);
public abstract void Unpack(byte[] array);
}
public partial class Packets
{
public class ChatMessage : Packet
{
public string Username { get; set; }
public string Message { get; set; }
public override void Pack(NetOutgoingMessage message)
{
#region PacketToNetOutGoingMessage
message.Write((byte)PacketTypes.ChatMessage);
List<byte> byteArray = new List<byte>();
byte[] usernameBytes = Encoding.UTF8.GetBytes(Username);
byte[] messageBytes = Encoding.UTF8.GetBytes(Message);
// Write UsernameLength
byteArray.AddRange(BitConverter.GetBytes(usernameBytes.Length));
// Write Username
byteArray.AddRange(usernameBytes);
// Write MessageLength
byteArray.AddRange(BitConverter.GetBytes(messageBytes.Length));
// Write Message
byteArray.AddRange(messageBytes);
byte[] result = byteArray.ToArray();
message.Write(result.Length);
message.Write(result);
#endregion
}
public override void Unpack(byte[] array)
{
#region NetIncomingMessageToPacket
BitReader reader = new BitReader(array);
// Read username
int usernameLength = reader.ReadInt();
Username = reader.ReadString(usernameLength);
// Read message
int messageLength = reader.ReadInt();
Message = reader.ReadString(messageLength);
#endregion
}
}
#region ===== NATIVECALL =====
public class NativeCall : Packet
{
public ulong Hash { get; set; }
public List<object> Args { get; set; }
public override void Pack(NetOutgoingMessage message)
{
#region PacketToNetOutGoingMessage
message.Write((byte)PacketTypes.NativeCall);
List<byte> byteArray = new List<byte>();
// Write Hash
byteArray.AddRange(BitConverter.GetBytes(Hash));
// Write Args
byteArray.AddRange(BitConverter.GetBytes(Args.Count));
Args.ForEach(x =>
{
Type type = x.GetType();
if (type == typeof(int))
{
byteArray.Add(0x00);
byteArray.AddRange(BitConverter.GetBytes((int)x));
}
else if (type == typeof(bool))
{
byteArray.Add(0x01);
byteArray.AddRange(BitConverter.GetBytes((bool)x));
}
else if (type == typeof(float))
{
byteArray.Add(0x02);
byteArray.AddRange(BitConverter.GetBytes((float)x));
}
else if (type == typeof(string))
{
byteArray.Add(0x03);
byte[] stringBytes = Encoding.UTF8.GetBytes((string)x);
byteArray.AddRange(BitConverter.GetBytes(stringBytes.Length));
byteArray.AddRange(stringBytes);
}
else if (type == typeof(Vector3))
{
byteArray.Add(0x04);
Vector3 vector = (Vector3)x;
byteArray.AddRange(BitConverter.GetBytes(vector.X));
byteArray.AddRange(BitConverter.GetBytes(vector.Y));
byteArray.AddRange(BitConverter.GetBytes(vector.Z));
}
});
byte[] result = byteArray.ToArray();
message.Write(result.Length);
message.Write(result);
#endregion
}
public override void Unpack(byte[] array)
{
#region NetIncomingMessageToPacket
BitReader reader = new BitReader(array);
// Read Hash
Hash = reader.ReadULong();
// Read Args
Args = new List<object>();
int argsLength = reader.ReadInt();
for (int i = 0; i < argsLength; i++)
{
byte argType = reader.ReadByte();
switch (argType)
{
case 0x00:
Args.Add(reader.ReadInt());
break;
case 0x01:
Args.Add(reader.ReadBool());
break;
case 0x02:
Args.Add(reader.ReadFloat());
break;
case 0x03:
int stringLength = reader.ReadInt();
Args.Add(reader.ReadString(stringLength));
break;
case 0x04:
Args.Add(new Vector3()
{
X = reader.ReadFloat(),
Y = reader.ReadFloat(),
Z = reader.ReadFloat()
});
break;
}
}
#endregion
}
}
public class NativeResponse : Packet
{
public ulong Hash { get; set; }
public List<object> Args { get; set; }
public byte? ResultType { get; set; }
public long ID { get; set; }
public override void Pack(NetOutgoingMessage message)
{
#region PacketToNetOutGoingMessage
message.Write((byte)PacketTypes.NativeResponse);
List<byte> byteArray = new List<byte>();
// Write Hash
byteArray.AddRange(BitConverter.GetBytes(Hash));
Type type;
// Write Args
byteArray.AddRange(BitConverter.GetBytes(Args.Count));
Args.ForEach(x =>
{
type = x.GetType();
if (type == typeof(int))
{
byteArray.Add(0x00);
byteArray.AddRange(BitConverter.GetBytes((int)x));
}
else if (type == typeof(bool))
{
byteArray.Add(0x01);
byteArray.AddRange(BitConverter.GetBytes((bool)x));
}
else if (type == typeof(float))
{
byteArray.Add(0x02);
byteArray.AddRange(BitConverter.GetBytes((float)x));
}
else if (type == typeof(string))
{
byteArray.Add(0x03);
byte[] stringBytes = Encoding.UTF8.GetBytes((string)x);
byteArray.AddRange(BitConverter.GetBytes(stringBytes.Length));
byteArray.AddRange(stringBytes);
}
else if (type == typeof(Vector3))
{
byteArray.Add(0x04);
Vector3 vector = (Vector3)x;
byteArray.AddRange(BitConverter.GetBytes(vector.X));
byteArray.AddRange(BitConverter.GetBytes(vector.Y));
byteArray.AddRange(BitConverter.GetBytes(vector.Z));
}
});
byteArray.AddRange(BitConverter.GetBytes(ID));
// Write type of result
if (ResultType.HasValue)
{
byteArray.Add(ResultType.Value);
}
byte[] result = byteArray.ToArray();
message.Write(result.Length);
message.Write(result);
#endregion
}
public override void Unpack(byte[] array)
{
#region NetIncomingMessageToPacket
BitReader reader = new BitReader(array);
// Read Hash
Hash = reader.ReadULong();
// Read Args
Args = new List<object>();
int argsLength = reader.ReadInt();
for (int i = 0; i < argsLength; i++)
{
byte argType = reader.ReadByte();
switch (argType)
{
case 0x00:
Args.Add(reader.ReadInt());
break;
case 0x01:
Args.Add(reader.ReadBool());
break;
case 0x02:
Args.Add(reader.ReadFloat());
break;
case 0x03:
int stringLength = reader.ReadInt();
Args.Add(reader.ReadString(stringLength));
break;
case 0x04:
Args.Add(new Vector3()
{
X = reader.ReadFloat(),
Y = reader.ReadFloat(),
Z = reader.ReadFloat()
});
break;
}
}
ID = reader.ReadLong();
// Read type of result
if (reader.CanRead(1))
{
ResultType = reader.ReadByte();
}
#endregion
}
}
#endregion // ===== NATIVECALL =====
}
public static class CoopSerializer
{
/// <summary>
/// ?
/// </summary>
public static byte[] Serialize(this object obj)
{
if (obj == null)
{
return null;
}
string jsonString = JsonConvert.SerializeObject(obj);
return System.Text.Encoding.UTF8.GetBytes(jsonString);
}
/// <summary>
/// ?
/// </summary>
public static T Deserialize<T>(this byte[] bytes) where T : class
{
if (bytes == null)
{
return null;
}
var jsonString = System.Text.Encoding.UTF8.GetString(bytes);
return JsonConvert.DeserializeObject<T>(jsonString);
}
}
}