169 lines
4.9 KiB
C#
169 lines
4.9 KiB
C#
using System;
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using System.IO;
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using System.Reflection;
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using System.Collections.Generic;
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using Microsoft.ClearScript;
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using Microsoft.ClearScript.V8;
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using GTA;
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namespace CoopClient
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{
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/// <summary>
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/// Don't use this!
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/// </summary>
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public class JavascriptHook : Script
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{
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private static List<V8ScriptEngine> ScriptEngines;
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/// <summary>
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/// Don't use this!
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/// </summary>
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public JavascriptHook()
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{
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Tick += Ontick;
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}
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private void Ontick(object sender, EventArgs e)
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{
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if (!Main.MainNetworking.IsOnServer())
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{
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return;
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}
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lock (ScriptEngines)
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{
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ScriptEngines.ForEach(engine => engine.Script.API.InvokeTick());
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}
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}
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internal static void LoadAll()
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{
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ScriptEngines = new List<V8ScriptEngine>();
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string serverAddress = Main.MainSettings.LastServerAddress.Replace(":", ".");
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if (!Directory.Exists("scripts\\resources\\" + serverAddress))
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{
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try
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{
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Directory.CreateDirectory("scripts\\resources\\" + serverAddress);
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}
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catch (Exception ex)
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{
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// TODO
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}
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}
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lock (ScriptEngines)
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{
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foreach (string script in Directory.GetFiles("scripts\\resources\\" + serverAddress, "*.js"))
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{
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V8ScriptEngine engine = new V8ScriptEngine();
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engine.AddHostObject("SHVDN", new HostTypeCollection(Assembly.LoadFrom("ScriptHookVDotNet3.dll")));
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engine.AddHostObject("LemonUI", new HostTypeCollection(Assembly.LoadFrom("scripts\\LemonUI.SHVDN3.dll")));
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engine.AddHostObject("API", HostItemFlags.PrivateAccess, new ScriptContext());
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try
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{
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engine.Execute(File.ReadAllText(script));
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}
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catch (Exception ex)
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{
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// TODO
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}
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finally
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{
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engine.Script.API.InvokeStart();
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ScriptEngines.Add(engine);
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}
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}
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}
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}
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internal static void StopAll()
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{
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lock (ScriptEngines)
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{
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ScriptEngines.ForEach(engine => engine.Script.API.InvokeStop());
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ScriptEngines.Clear();
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}
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}
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internal static void InvokePlayerConnect(string username, long nethandle)
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{
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lock (ScriptEngines)
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{
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ScriptEngines.ForEach(engine => engine.Script.API.InvokePlayerConnect(username, nethandle));
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}
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}
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internal static void InvokePlayerDisonnect(string username, long nethandle, string reason = null)
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{
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lock (ScriptEngines)
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{
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ScriptEngines.ForEach(engine => engine.Script.API.InvokePlayerDisonnect(username, nethandle, reason));
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}
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}
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internal static void InvokeChatMessage(string from, string message)
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{
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lock (ScriptEngines)
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{
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ScriptEngines.ForEach(engine => engine.Script.API.InvokeChatMessage(from, message));
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}
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}
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}
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internal class ScriptContext
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{
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#region DELEGATES
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public delegate void PlayerConnectEvent(string username, long nethandle, string reason);
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public delegate void ChatMessageEvent(string from, string message);
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#endregion
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#region EVENTS
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public event EventHandler OnStart, OnStop, OnTick;
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public event PlayerConnectEvent OnPlayerConnect, OnPlayerDisconnect;
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public event ChatMessageEvent OnChatMessage;
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internal void InvokeStart()
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{
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OnStart?.Invoke(this, EventArgs.Empty);
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}
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internal void InvokeStop()
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{
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OnStop?.Invoke(this, EventArgs.Empty);
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}
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internal void InvokeTick()
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{
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OnTick?.Invoke(this, EventArgs.Empty);
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}
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internal void InvokePlayerConnect(string username, long nethandle)
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{
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OnPlayerConnect?.Invoke(username, nethandle, null);
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}
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internal void InvokePlayerDisonnect(string username, long nethandle, string reason)
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{
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OnPlayerDisconnect?.Invoke(username, nethandle, reason);
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}
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internal void InvokeChatMessage(string from, string message)
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{
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OnChatMessage?.Invoke(from, message);
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}
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#endregion
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public void SendLocalMessage(string message)
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{
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Main.MainChat.AddMessage("JAVASCRIPT", message);
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}
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}
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}
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