34 lines
840 B
C#
34 lines
840 B
C#
using System.Linq;
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using System.Runtime.CompilerServices;
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using GTA.Math;
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[assembly: InternalsVisibleTo("RageCoop.Server")]
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[assembly: InternalsVisibleTo("RageCoop.Client")]
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namespace RageCoop.Core
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{
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public class PlayerData
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{
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public string Username { get; internal set; }
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/// <summary>
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/// Universal character ID.
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/// </summary>
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public int PedID
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{
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get; internal set;
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}
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/// <summary>
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/// The ID of player's last vehicle.
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/// </summary>
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public int VehicleID { get; internal set; }
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public Vector3 Position { get;internal set; }
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/// <summary>
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/// Player Latency in second.
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/// </summary>
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public float Latency { get; internal set; }
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public int Health { get; internal set; }
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}
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}
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