2022-07-14 16:44:35 +08:00

87 lines
3.1 KiB
C#

using System;
using RageCoop.Core.Scripting;
namespace RageCoop.Server.Scripting
{
/// <summary>
/// Inherit from this class, constructor will be called automatically, but other scripts might have yet been loaded and <see cref="API"/> will be null, you should use <see cref="OnStart"/>. to initiate your script.
/// </summary>
public abstract class ServerScript
{
/// <summary>
/// This method would be called from listener thread after all scripts have been loaded.
/// </summary>
public abstract void OnStart();
/// <summary>
/// This method would be called from listener thread when the server is shutting down, you MUST terminate all background jobs/threads in this method.
/// </summary>
public abstract void OnStop();
/// <summary>
/// Get the <see cref="Scripting.API"/> instance that can be used to control the server.
/// </summary>
public API API { get; set; }
/// <summary>
/// Get the <see cref="ServerResource"/> this script belongs to, this property won't be initiated before <see cref="OnStart"/>.
/// </summary>
public ServerResource CurrentResource { get; internal set; }
/// <summary>
/// Get the <see cref="ResourceFile"/> that the script belongs to.
/// </summary>
public ResourceFile CurrentFile { get; internal set; }
/// <summary>
/// Eqivalent of <see cref="ServerResource.Logger"/> in <see cref="CurrentResource"/>
/// </summary>
public Core.Logger Logger { get { return CurrentResource.Logger; } }
}
/// <summary>
/// Decorate your method with this attribute and use <see cref="API.RegisterCommands{T}"/> or <see cref="API.RegisterCommands(object)"/> to register commands.
/// </summary>
[AttributeUsage(AttributeTargets.Method, Inherited = false)]
public class Command : Attribute
{
/// <summary>
/// Sets name of the command
/// </summary>
public string Name { get; set; }
/// <summary>
/// Set the Usage (Example: "Please use "/help"". ArgsLength required!)
/// </summary>
public string Usage { get; set; }
/// <summary>
/// Set the length of arguments (Example: 2 for "/message USERNAME MESSAGE". Usage required!)
/// </summary>
public short ArgsLength { get; set; }
/// <summary>
///
/// </summary>
/// <param name="name">Name of the command</param>
public Command(string name)
{
Name = name;
}
}
/// <summary>
/// The context containg command information.
/// </summary>
public class CommandContext
{
/// <summary>
/// Gets the client which executed the command
/// </summary>
public Client Client { get; internal set; }
/// <summary>
/// Gets the arguments (Example: "/message USERNAME MESSAGE", Args[0] for USERNAME)
/// </summary>
public string[] Args { get; internal set; }
}
}