using System; using System.Collections.Generic; using System.Text; using Lidgren.Network; using Newtonsoft.Json; using GTA.Math; namespace RageCoop.Core { public enum PacketTypes:byte { Handshake=0, PlayerConnect=1, PlayerDisconnect=2, PlayerInfoUpdate=3, ChatMessage=10, // NativeCall=11, // NativeResponse=12, //Mod=13, CleanUpWorld=14, FileTransferChunk=15, FileTransferRequest=16, FileTransferComplete=17, CustomEvent = 18, #region Sync #region INTERVAL VehicleSync = 20, VehicleStateSync = 21, PedSync = 22, PedStateSync = 23, ProjectileSync=24, #endregion #region EVENT PedKilled=30, BulletShot=31, EnteringVehicle=32, LeaveVehicle = 33, EnteredVehicle=34, OwnerChanged=35, VehicleBulletShot = 36, NozzleTransform=37, #endregion #endregion } public static class PacketExtensions { public static bool IsSyncEvent(this PacketTypes p) { return (30<=(byte)p)&&((byte)p<=40); } } public enum ConnectionChannel { Default = 0, Chat = 5, Native = 6, Mod = 7, File = 8, Event = 9, VehicleSync=20, PedSync=21, ProjectileSync = 22, SyncEvents =30, } [Flags] public enum PedDataFlags:ushort { None=0, IsAiming = 1 << 0, IsInStealthMode = 1 << 1, IsReloading = 1 << 2, IsJumping = 1 << 3, IsRagdoll = 1 << 4, IsOnFire = 1 << 5, IsInParachuteFreeFall = 1 << 6, IsParachuteOpen = 1 << 7, IsOnLadder = 1 << 8, IsVaulting = 1 << 9, IsInCover = 1<< 10, } #region ===== VEHICLE DATA ===== public enum VehicleDataFlags:ushort { None=0, IsEngineRunning = 1 << 0, AreLightsOn = 1 << 1, AreBrakeLightsOn = 1 << 2, AreHighBeamsOn = 1 << 3, IsSirenActive = 1 << 4, IsDead = 1 << 5, IsHornActive = 1 << 6, IsTransformed = 1 << 7, RoofOpened = 1 << 8, OnTurretSeat = 1 << 9, IsAircraft = 1 << 10, IsDeluxoHovering=1 << 11, HasRoof=1 << 12, } public enum PlayerConfigFlags : byte { None = 0, ShowBlip= 1 << 0, ShowNameTag= 1 << 1 } public struct VehicleDamageModel { public byte BrokenDoors { get; set; } public byte OpenedDoors { get; set; } public byte BrokenWindows { get; set; } public short BurstedTires { get; set; } public byte LeftHeadLightBroken { get; set; } public byte RightHeadLightBroken { get; set; } } #endregion interface IPacket { void Pack(NetOutgoingMessage message); void Unpack(byte[] array); } public abstract class Packet : IPacket { public abstract void Pack(NetOutgoingMessage message); public abstract void Unpack(byte[] array); } public partial class Packets { public class ChatMessage : Packet { public string Username { get; set; } public string Message { get; set; } public override void Pack(NetOutgoingMessage message) { #region PacketToNetOutGoingMessage message.Write((byte)PacketTypes.ChatMessage); List byteArray = new List(); byte[] usernameBytes = Encoding.UTF8.GetBytes(Username); byte[] messageBytes = Encoding.UTF8.GetBytes(Message); // Write UsernameLength byteArray.AddRange(BitConverter.GetBytes(usernameBytes.Length)); // Write Username byteArray.AddRange(usernameBytes); // Write MessageLength byteArray.AddRange(BitConverter.GetBytes(messageBytes.Length)); // Write Message byteArray.AddRange(messageBytes); byte[] result = byteArray.ToArray(); message.Write(result.Length); message.Write(result); #endregion } public override void Unpack(byte[] array) { #region NetIncomingMessageToPacket BitReader reader = new BitReader(array); // Read username int usernameLength = reader.ReadInt(); Username = reader.ReadString(usernameLength); // Read message int messageLength = reader.ReadInt(); Message = reader.ReadString(messageLength); #endregion } } /* #region ===== NATIVECALL ===== public class NativeCall : Packet { public ulong Hash { get; set; } public List Args { get; set; } public override void Pack(NetOutgoingMessage message) { #region PacketToNetOutGoingMessage message.Write((byte)PacketTypes.NativeCall); List byteArray = new List(); // Write Hash byteArray.AddRange(BitConverter.GetBytes(Hash)); // Write Args byteArray.AddRange(BitConverter.GetBytes(Args.Count)); Args.ForEach(x => { Type type = x.GetType(); if (type == typeof(int)) { byteArray.Add(0x00); byteArray.AddRange(BitConverter.GetBytes((int)x)); } else if (type == typeof(bool)) { byteArray.Add(0x01); byteArray.AddRange(BitConverter.GetBytes((bool)x)); } else if (type == typeof(float)) { byteArray.Add(0x02); byteArray.AddRange(BitConverter.GetBytes((float)x)); } else if (type == typeof(string)) { byteArray.Add(0x03); byte[] stringBytes = Encoding.UTF8.GetBytes((string)x); byteArray.AddRange(BitConverter.GetBytes(stringBytes.Length)); byteArray.AddRange(stringBytes); } else if (type == typeof(Vector3)) { byteArray.Add(0x04); Vector3 vector = (Vector3)x; byteArray.AddRange(BitConverter.GetBytes(vector.X)); byteArray.AddRange(BitConverter.GetBytes(vector.Y)); byteArray.AddRange(BitConverter.GetBytes(vector.Z)); } }); byte[] result = byteArray.ToArray(); message.Write(result.Length); message.Write(result); #endregion } public override void Unpack(byte[] array) { #region NetIncomingMessageToPacket BitReader reader = new BitReader(array); // Read Hash Hash = reader.ReadULong(); // Read Args Args = new List(); int argsLength = reader.ReadInt(); for (int i = 0; i < argsLength; i++) { byte argType = reader.ReadByte(); switch (argType) { case 0x00: Args.Add(reader.ReadInt()); break; case 0x01: Args.Add(reader.ReadBool()); break; case 0x02: Args.Add(reader.ReadFloat()); break; case 0x03: int stringLength = reader.ReadInt(); Args.Add(reader.ReadString(stringLength)); break; case 0x04: Args.Add(new Vector3() { X = reader.ReadFloat(), Y = reader.ReadFloat(), Z = reader.ReadFloat() }); break; } } #endregion } } public class NativeResponse : Packet { public ulong Hash { get; set; } public List Args { get; set; } public byte? ResultType { get; set; } public long ID { get; set; } public override void Pack(NetOutgoingMessage message) { #region PacketToNetOutGoingMessage message.Write((byte)PacketTypes.NativeResponse); List byteArray = new List(); // Write Hash byteArray.AddRange(BitConverter.GetBytes(Hash)); Type type; // Write Args byteArray.AddRange(BitConverter.GetBytes(Args.Count)); Args.ForEach(x => { type = x.GetType(); if (type == typeof(int)) { byteArray.Add(0x00); byteArray.AddRange(BitConverter.GetBytes((int)x)); } else if (type == typeof(bool)) { byteArray.Add(0x01); byteArray.AddRange(BitConverter.GetBytes((bool)x)); } else if (type == typeof(float)) { byteArray.Add(0x02); byteArray.AddRange(BitConverter.GetBytes((float)x)); } else if (type == typeof(string)) { byteArray.Add(0x03); byte[] stringBytes = Encoding.UTF8.GetBytes((string)x); byteArray.AddRange(BitConverter.GetBytes(stringBytes.Length)); byteArray.AddRange(stringBytes); } else if (type == typeof(Vector3)) { byteArray.Add(0x04); Vector3 vector = (Vector3)x; byteArray.AddRange(BitConverter.GetBytes(vector.X)); byteArray.AddRange(BitConverter.GetBytes(vector.Y)); byteArray.AddRange(BitConverter.GetBytes(vector.Z)); } }); byteArray.AddRange(BitConverter.GetBytes(ID)); // Write type of result if (ResultType.HasValue) { byteArray.Add(ResultType.Value); } byte[] result = byteArray.ToArray(); message.Write(result.Length); message.Write(result); #endregion } public override void Unpack(byte[] array) { #region NetIncomingMessageToPacket BitReader reader = new BitReader(array); // Read Hash Hash = reader.ReadULong(); // Read Args Args = new List(); int argsLength = reader.ReadInt(); for (int i = 0; i < argsLength; i++) { byte argType = reader.ReadByte(); switch (argType) { case 0x00: Args.Add(reader.ReadInt()); break; case 0x01: Args.Add(reader.ReadBool()); break; case 0x02: Args.Add(reader.ReadFloat()); break; case 0x03: int stringLength = reader.ReadInt(); Args.Add(reader.ReadString(stringLength)); break; case 0x04: Args.Add(new Vector3() { X = reader.ReadFloat(), Y = reader.ReadFloat(), Z = reader.ReadFloat() }); break; } } ID = reader.ReadLong(); // Read type of result if (reader.CanRead(1)) { ResultType = reader.ReadByte(); } #endregion } } #endregion // ===== NATIVECALL ===== */ } public static class CoopSerializer { /// /// ? /// public static byte[] Serialize(this object obj) { if (obj == null) { return null; } string jsonString = JsonConvert.SerializeObject(obj); return System.Text.Encoding.UTF8.GetBytes(jsonString); } /// /// ? /// public static T Deserialize(this byte[] bytes) where T : class { if (bytes == null) { return null; } var jsonString = System.Text.Encoding.UTF8.GetString(bytes); return JsonConvert.DeserializeObject(jsonString); } } }