using System; using System.Collections.Generic; using System.IO; namespace RageCoop.Core.Scripting { /// /// /// public class ResourceFile { /// /// Full name with relative path of this file /// public string Name { get; internal set; } /// /// Whether this is a directory /// public bool IsDirectory { get; internal set; } /// /// Get a stream that can be used to read file content. /// public Func GetStream { get; internal set; } } }