using System;
using System.Collections.Generic;
using System.IO;
namespace RageCoop.Core.Scripting
{
///
///
///
public class ResourceFile
{
///
/// Full name with relative path of this file
///
public string Name { get; internal set; }
///
/// Whether this is a directory
///
public bool IsDirectory { get; internal set; }
///
/// Get a stream that can be used to read file content.
///
public Func GetStream { get; internal set; }
}
}