using System.Collections.Generic; namespace CoopServer { public class Settings { public int Port { get; set; } = 4499; public int MaxPlayers { get; set; } = 16; public string Name { get; set; } = "GTACoop:R server"; public string WelcomeMessage { get; set; } = "Welcome on this server :)"; public List Resources { get; set; } = new List(); public bool NpcsAllowed { get; set; } = true; public bool ModsAllowed { get; set; } = false; public bool UPnP { get; set; } = true; public bool AnnounceSelf { get; set; } = false; public string MasterServer { get; set; } = "https://coop.entenkoeniq.de/servers"; public bool DebugMode { get; set; } = false; } }