EntenKoeniq
f4e563f93b
OnTick added. Bug fixes. Remove server created objects/vehicles/peds/checkpoints/blips on disconnect. More...
2021-12-26 03:25:00 +01:00
EntenKoeniq
a4ffc25823
Only take 35 NPCs to share. Don't wait any longer to send a package. Vehicle synchronization updated. Small changes
2021-12-24 15:33:27 +01:00
EntenKoeniq
56ab6ef284
AimCoords also added for LightSync. Small changes
2021-12-24 05:20:32 +01:00
EntenKoeniq
b9703dd612
Bug fixes and new player movement
2021-12-24 03:16:16 +01:00
EntenKoeniq
96d2a9ca4c
Added missing health sync
2021-12-23 22:16:20 +01:00
EntenKoeniq
b9a1089fd0
Network traffic reduced. Changes!
...
Bugs:
- Character rotation?
2021-12-23 22:03:01 +01:00
EntenKoeniq
6f857daf69
Added vehicle roof sync
2021-12-18 09:46:42 +01:00
EntenKoeniq
b2434c7215
Small changes
2021-12-18 00:21:23 +01:00
EntenKoeniq
cef43b80f7
SocialClubName removed. Allowlist removed from CoopSettings.xml
2021-12-17 23:58:32 +01:00
EntenKoeniq
5cfbaaddd7
Removed PlayerConnectPacket() from client to server and small bug fixed
2021-12-17 23:02:53 +01:00
EntenKoeniq
c77e2a0287
Small changes
2021-12-17 22:16:39 +01:00
EntenKoeniq
4510543c8e
Added support for multiple resources
2021-12-17 21:32:57 +01:00
EntenKoeniq
6e72cf9d27
Lidgren-Network updated. Only TLS 1.3 and TLS 1.2 are supported. Small changes
2021-12-17 19:50:47 +01:00
EntenKoeniq
e2f5e602c8
Small changes
2021-12-16 22:35:37 +01:00
EntenKoeniq
6c09c10bd9
Renamed Props to Clothes. Reduced bytes for data
2021-12-16 22:05:40 +01:00
EntenKoeniq
ed56534db7
Updated documentation. Small changes
2021-12-16 14:52:48 +01:00
Makinolo
a9b45b830d
Rename player ids to nethandles as per new nomenclature scheme
2021-12-15 13:24:24 -07:00
Makinolo
ee79fe5cc2
Allows sending messages only to a group of users
...
In some circumstances (like proximity, missions...) we may want
to target messages to only a sub set of all the users connected
to the server. Adding this optional parameter to SendModPacketToAll
and SendChatMessageToAll allows that while being backwards
compatible with the API
Fixes some problems introduced in the non interactive mode
Changes the SetLocalTraffic parameter to make it more readable
so now SetLocalTraffic(true) means to ENABLE local traffic while
SetLocalTraffic(false) means DISABLE local traffic
2021-12-15 11:09:56 -07:00
EntenKoeniq
7b7295bdea
Added NPCsVehicles.Clear() to CleanUp()
2021-12-15 04:31:24 +01:00
EntenKoeniq
3bb803f3c9
Fixed bug with weapon components. Partial EntitiesPed.cs
2021-12-15 03:31:57 +01:00
EntenKoeniq
26e4cb97ae
Added synchronization of weapon components for players
2021-12-15 01:25:16 +01:00
EntenKoeniq
98295fee3a
Changed ID to NetHandle. Configure() removed from COOPAPI and replaced by its own functions
2021-12-14 22:39:15 +01:00
EntenKoeniq
721da34e36
New MasterServer address
2021-12-14 21:18:12 +01:00
EntenKoeniq
ba562789b2
No more vehicle duplication with "Share NPCs" enabled. Small changes
2021-12-14 19:33:52 +01:00
EntenKoeniq
517d5e93d6
Added landing gear sync
2021-12-14 14:46:10 +01:00
EntenKoeniq
4bd50a557b
Transformation synchronization for submarine cars added
2021-12-13 23:43:02 +01:00
EntenKoeniq
af2267f346
Added horn sync and LastSyncWasFull flag removed
2021-12-13 23:18:15 +01:00
EntenKoeniq
b5d0aecc59
Added ConnectionChannel
2021-12-13 22:41:07 +01:00
EntenKoeniq
68948990b5
Started with version 1.1.0
2021-12-13 20:35:07 +01:00
EntenKoeniq
902a08066c
Removed slider for NPCs. Small bug fixes and changes
2021-12-13 17:48:00 +01:00
EntenKoeniq
1f963cb39e
Small server changes
2021-12-13 14:03:24 +01:00
EntenKoeniq
2d441f7fb3
Not yet tested
2021-12-13 11:51:03 +01:00
EntenKoeniq
dfedd8ebb8
Remove Address from server settings. The last update for version 1.0.0
2021-12-11 15:23:29 +01:00
EntenKoeniq
02cc3f2fb5
Undo "Changed IP in Address". This will be version 1.0.0
2021-12-11 14:40:34 +01:00
EntenKoeniq
e65568cd62
"Address" added to the server settings. Address can only be a valid IPv4
2021-12-11 14:32:06 +01:00
EntenKoeniq
3e0ade58c5
Small bug fixed if the argument length is 0
2021-12-11 14:12:38 +01:00
EntenKoeniq
385a200bea
Added kick(string)
2021-12-11 14:00:22 +01:00
EntenKoeniq
2a6a9bf004
Bug fixes and small changes
2021-12-11 12:35:17 +01:00
EntenKoeniq
be11e4984c
...
2021-12-10 20:23:58 +01:00
EntenKoeniq
3bcda302fe
Small changes and bug fixes
2021-12-10 16:25:59 +01:00
EntenKoeniq
d244cd393a
bug fixes
2021-12-10 15:55:45 +01:00
EntenKoeniq
218e60157e
Added SendNativeResponse()
2021-12-10 13:38:03 +01:00
EntenKoeniq
c01788c2d4
Added CPU and RAM usage for debug build
2021-12-10 11:31:36 +01:00
EntenKoeniq
51c7d3aa6c
"Please make sure that port forwarding is active, otherwise nobody can join!"
2021-12-08 14:57:32 +01:00
EntenKoeniq
4170001edf
Disconnect every client on shutdown. Changed default value for AnnounceSelf
2021-12-08 14:46:07 +01:00
EntenKoeniq
20d66d1f02
moved "MainResource != null" from while to an if
2021-12-08 13:54:30 +01:00
EntenKoeniq
652733c715
Added API.OnStop(). Added ConsoleCancelEvent
2021-12-08 13:45:00 +01:00
EntenKoeniq
250ea7d3f3
Oops! I forgot to change this 😐
2021-12-08 13:01:38 +01:00
EntenKoeniq
dc4263ab9f
Removed "PlayerDisconnectPacket()" from client to server. Small bug fixes and changes
2021-12-08 09:57:19 +01:00
EntenKoeniq
ed46eb5a8b
masterserver finished
2021-12-08 03:59:14 +01:00