sausage
f4e9767184
Big update! Projectile sync, latency and weapon fix
2022-05-25 10:09:59 +08:00
sausage
7854a47569
Some stuff
2022-05-23 19:19:56 +08:00
sausage
118725e949
Made Networking and PlayerList static, changes to class hierarchy
2022-05-23 16:59:49 +08:00
sausage
e6332ff9d2
More code cleanup
2022-05-23 15:48:02 +08:00
sausage
7523be02b5
Code cleanup, prepare fo ProjectileSync
2022-05-23 15:27:51 +08:00
sausage
d1ffab6058
Removed ServerList, fix Settings
2022-05-23 15:01:55 +08:00
sausage
1d5b83bf56
Added TaskType
2022-05-23 13:02:28 +08:00
sausage
6bacaad1ce
Customizable key binding and passenger fix.
2022-05-23 11:10:11 +08:00
sausage
5a66a72da0
Small change to Logger and Settings
2022-05-23 09:15:50 +08:00
sausage
1218a95757
Update assembly versions
2022-05-22 16:56:35 +08:00
sausage
a716db1ac6
Add files
2022-05-22 15:55:26 +08:00
EntenKoeniq
6463d1e535
Moved GetReloadingAnimation() to Utils.cs
2022-04-22 14:31:34 +02:00
EntenKoeniq
418c74c972
Fixed the name of the weapon reload animation
2022-04-22 14:22:07 +02:00
EntenKoeniq
ad84a0ab2b
Weapon reload animation updated
2022-04-22 13:57:39 +02:00
EntenKoeniq
75defc87c3
Ladder animation update
2022-04-22 10:03:59 +02:00
EntenKoeniq
079122e8b5
Better ladder animation
2022-04-22 09:13:09 +02:00
EntenKoeniq
f5c9d8fc0b
Last small changes
2022-04-19 07:41:39 +02:00
EntenKoeniq
fca85e34e3
Pause menu hotkey changed from "FrontendPauseAlternate" to "FrontendPause".
2022-04-19 05:42:30 +02:00
EntenKoeniq
406248a05f
Updated DecodeNativeCall() and DecodeNativeResponse()
2022-04-19 00:40:47 +02:00
EntenKoeniq
6f79842121
Small server changes. Removed unused client function
2022-04-19 00:16:14 +02:00
EntenKoeniq
7d411474cd
Changed vehicle synchronization back to the old one. Fixed custom pause menu and changed it to GTA controls. Small changes
2022-04-18 21:54:34 +02:00
EntenKoeniq
a6e416ec06
Small bug fixes and changes (need to be tested)
2022-04-16 14:13:21 +02:00
EntenKoeniq
146cc709eb
Other small changes
2022-04-14 12:18:07 +02:00
EntenKoeniq
d2bb91edcc
Small bug fix
2022-04-14 07:40:35 +02:00
EntenKoeniq
e978c13f41
Some changes and bug fixes
2022-04-14 05:27:47 +02:00
EntenKoeniq
81733a2c19
Some changes and bug fixes
2022-04-14 02:08:13 +02:00
EntenKoeniq
f6ceb7308b
Small changes and bug fixes
2022-04-12 08:15:25 +02:00
EntenKoeniq
ea2af8070b
Removed unused Packets.DataFileType
2022-04-12 07:51:35 +02:00
EntenKoeniq
b4f4c47466
Added new functions for javascript and small changes
2022-04-12 07:40:56 +02:00
EntenKoeniq
06efd709c5
Now we can trigger events!
2022-04-12 06:04:02 +02:00
EntenKoeniq
e27d42dad6
Added ServerClientEvent (not ready yet)
2022-04-12 05:05:27 +02:00
EntenKoeniq
71b57dec80
Added broken headlight synchronization. Small changes
2022-04-12 03:07:41 +02:00
EntenKoeniq
e229893bbc
Added custom IP address for the server. Updated vehicle sync. Small bug fixes
2022-04-12 01:55:33 +02:00
EntenKoeniq
53c2666943
DownloadManager bug fixed
2022-04-11 16:52:06 +02:00
EntenKoeniq
c3614abe5f
Started with ServerEvent for clientside
2022-04-11 16:38:16 +02:00
EntenKoeniq
80b0a2311b
Added try...catch for "MapLoader.cs" and small changes
2022-04-11 15:27:05 +02:00
EntenKoeniq
74d149244c
Added progress for download
2022-04-11 15:10:27 +02:00
EntenKoeniq
0bcca6b3af
"MapLoader.cs" Last changes for now
2022-04-11 14:05:35 +02:00
EntenKoeniq
e6ba29c102
Small changes
2022-04-11 13:37:38 +02:00
EntenKoeniq
cbc02b48be
Added download for maps. Added "MapLoader.cs". Small changes. Added new functions for Javascript
2022-04-11 13:07:46 +02:00
EntenKoeniq
67c4d9a694
Don't check if the tire is punctured if it has burst
2022-04-10 15:01:16 +02:00
EntenKoeniq
75fb2c29d3
Code conventions. Small changes and bug fixes
2022-04-10 14:34:55 +02:00
EntenKoeniq
244b4148cf
Small changes
2022-04-08 22:30:34 +02:00
EntenKoeniq
30f7776117
Added new Javascript functions
2022-04-06 12:13:39 +02:00
EntenKoeniq
5991aba8fc
Fixed bug where files over 5kb were written incorrectly
2022-04-06 10:43:32 +02:00
EntenKoeniq
ce00f07e89
Small changes for later
2022-04-06 08:44:17 +02:00
EntenKoeniq
8383c1fd0e
More bug fixes
2022-04-06 06:52:02 +02:00
EntenKoeniq
1e1b22462d
More bug fixes and changes for DownloadManager
2022-04-06 05:54:03 +02:00
EntenKoeniq
a6d2acac79
Bug fixes and revised DownloadManager for client
2022-04-06 05:10:29 +02:00
EntenKoeniq
7b2708f185
removed unused stuff
2022-04-06 02:21:56 +02:00
EntenKoeniq
fedc036e76
Changes for the upcoming update
2022-04-06 02:18:24 +02:00
EntenKoeniq
fffe619f1e
Packet renamed
2022-04-03 19:28:25 +02:00
EntenKoeniq
989dcaeb0b
DownloadManager works!
2022-04-03 02:27:30 +02:00
EntenKoeniq
095c920f38
Added DownloadManager for the server (NOT DONE YET!)
2022-04-02 19:12:15 +02:00
EntenKoeniq
cc3e0829c0
Updated DownloadManager
2022-04-02 18:11:30 +02:00
EntenKoeniq
7e1764d526
Started with the download manager
2022-04-02 16:40:24 +02:00
EntenKoeniq
9023b85382
New functions and removed SHVDN and LemonUI for Javascript
2022-04-02 16:14:42 +02:00
EntenKoeniq
ec1b56d152
Added CleanUpWorld and CreateObject for Javascript
2022-03-31 18:03:19 +02:00
EntenKoeniq
06db5542cf
Fixed delegates for javascript
2022-03-31 17:31:39 +02:00
EntenKoeniq
0051504684
Small changes
2022-03-30 16:14:25 +02:00
EntenKoeniq
7d2e3705ea
Let's use the new logger
2022-03-29 00:28:57 +02:00
EntenKoeniq
90d7ae7059
Added first simple logger for CoopClient
2022-03-28 23:59:19 +02:00
EntenKoeniq
98a593daae
No more paused settings
2022-03-28 22:34:59 +02:00
EntenKoeniq
2a514357d1
Make ScriptEngines readonly. Added GetLocalUsername() for Javascript
2022-03-28 16:43:52 +02:00
EntenKoeniq
d99613445f
More small changes
2022-03-28 15:08:30 +02:00
EntenKoeniq
a6167528dd
Small changes
2022-03-28 14:49:26 +02:00
EntenKoeniq
214aed68ad
ScriptContext is now internal
2022-03-27 19:49:23 +02:00
EntenKoeniq
da45b26e77
Added more events for clientside
2022-03-26 17:50:34 +01:00
EntenKoeniq
b1325bcef8
Added LoadAll and StopAll function. Some Javascript changes
2022-03-25 21:51:29 +01:00
EntenKoeniq
26d7a4d4a5
Added TestResources and only loaded the files from ip
2022-03-25 21:07:07 +01:00
EntenKoeniq
20f0833795
Added SHV and LemonUI to Javascript
2022-03-25 20:41:59 +01:00
EntenKoeniq
50bcfabf18
Added CallNative function and OnRender event for Javascript
2022-03-25 20:30:03 +01:00
EntenKoeniq
9d356a1b57
Load all *.js files from "scripts/resources"
2022-03-25 20:09:45 +01:00
EntenKoeniq
cfca7ad412
Added ClearScript for upcoming clientside
...
Example code for "test.js": ```script.SendMessage('test message');```
2022-03-25 19:53:48 +01:00
EntenKoeniq
9c3aab008c
Added and changed documentation for some functions. Hopefully fixed #54
2022-03-25 15:45:22 +01:00
EntenKoeniq
44c04147cc
Changed MasterServer address
2022-03-20 18:49:39 +01:00
EntenKoeniq
61f9701aeb
Small changes and fixed #50
2022-03-20 14:54:48 +01:00
EntenKoeniq
474cba33fa
Unused variables removed. MasterServer connection updated
2022-03-20 09:21:41 +01:00
Makinolo
d9e68bf0b5
Allows chat and player list use in NON_INTERACTIVE mode
...
Adds player list alignment choice to make it visible if the
calling mod is showing a menu where the player list appears by
default
2022-02-24 21:32:45 -07:00
Makinolo
32ea3a0037
Adds logging to disconnection to help debugging
...
When the user is disconnected from a malformed or wrong message
it is now logged in the server for debugging purposes.
If the disconnection comes from the client itself, the reason
of disconnection will contain the offending message type.
2022-02-06 09:59:18 -07:00
EntenKoeniq
9373cb3c85
Jump, Parachute, Debug and BrakeLight bug fixed
2022-01-01 19:24:57 +01:00
EntenKoeniq
6f2da854a9
Better brake lights
2022-01-01 17:24:55 +01:00
EntenKoeniq
3f4eeb0a32
Parachute sync added. Small changes
2022-01-01 04:16:24 +01:00
EntenKoeniq
7cc91ebbbd
Split packets
2022-01-01 03:07:18 +01:00
EntenKoeniq
21a5ed2b31
try...catch added to every incoming packet
2022-01-01 02:27:30 +01:00
Makinolo
a7a71a4651
Fixes copy paste error
...
NetIncomingMessageToPacket was overwriting the
NetHandle with the value of the Target and this was making
the from Handle in the messages processed by the resources
to be zero.
2021-12-28 16:54:42 -07:00
EntenKoeniq
24eb221f57
Addded Climb and ClimbLadder sync. Small changes
2021-12-28 19:14:51 +01:00
EntenKoeniq
64dd2f5768
Small changes. ParachuteFreeFall is now working
2021-12-28 17:50:04 +01:00
EntenKoeniq
73ac8694be
Started with Parachute sync. Small bug fixes and new ServerScript Events
2021-12-27 17:26:16 +01:00
EntenKoeniq
dd80c2f323
First player animation added
2021-12-27 11:05:01 +01:00
EntenKoeniq
c3b054c75a
NPC and Player split
2021-12-27 10:15:52 +01:00
EntenKoeniq
69cca124ff
Revert changes
2021-12-27 01:26:36 +01:00
EntenKoeniq
ae0663cdd4
Small changes and bug fixes
...
Thank to @oldnapalm
2021-12-26 23:19:12 +01:00
EntenKoeniq
f4e563f93b
OnTick added. Bug fixes. Remove server created objects/vehicles/peds/checkpoints/blips on disconnect. More...
2021-12-26 03:25:00 +01:00
EntenKoeniq
a4ffc25823
Only take 35 NPCs to share. Don't wait any longer to send a package. Vehicle synchronization updated. Small changes
2021-12-24 15:33:27 +01:00
EntenKoeniq
5393378317
The VectorExtensions class has been moved to the Util.cs file. Fixed ragdoll bug and UpdateOnFootPosition() call for aim and shoot
2021-12-24 06:33:00 +01:00
EntenKoeniq
2a494a3595
Added missing XML comments
2021-12-24 05:25:31 +01:00
EntenKoeniq
56ab6ef284
AimCoords also added for LightSync. Small changes
2021-12-24 05:20:32 +01:00
EntenKoeniq
d6ef443b92
ToVector(), ToLVector(), ToQuaternion() and ToLQuaternion() added
2021-12-24 05:05:35 +01:00
EntenKoeniq
b9703dd612
Bug fixes and new player movement
2021-12-24 03:16:16 +01:00