EntenKoeniq
d64281e582
ScriptHookVDotNet updated to v3.4.0
2022-03-18 06:30:13 +01:00
Nick-I. A
a9eddea85d
Merge pull request #53 from Makinolo/main
...
Allows chat and player list use in NON_INTERACTIVE mode
2022-03-16 03:34:05 +01:00
Makinolo
d9e68bf0b5
Allows chat and player list use in NON_INTERACTIVE mode
...
Adds player list alignment choice to make it visible if the
calling mod is showing a menu where the player list appears by
default
2022-02-24 21:32:45 -07:00
Nick-I. A
b47beffe06
Merge pull request #51 from Makinolo/main
...
Adds logging to disconnection to help debugging
2022-02-18 22:51:08 +01:00
Makinolo
a52be608a2
Accepts underscore and dash as valid characteres for user name
2022-02-17 14:42:54 -07:00
Makinolo
f283a3391c
Fixes exception when a resource sends a message to all
...
... not specifying a recipient group and there is no one left
connected to the server to send it to.
2022-02-12 21:17:41 -07:00
Makinolo
32ea3a0037
Adds logging to disconnection to help debugging
...
When the user is disconnected from a malformed or wrong message
it is now logged in the server for debugging purposes.
If the disconnection comes from the client itself, the reason
of disconnection will contain the offending message type.
2022-02-06 09:59:18 -07:00
EntenKoeniq
9373cb3c85
Jump, Parachute, Debug and BrakeLight bug fixed
2022-01-01 19:24:57 +01:00
EntenKoeniq
6f2da854a9
Better brake lights
2022-01-01 17:24:55 +01:00
EntenKoeniq
42903a1b53
MaxLatency added
2022-01-01 15:58:14 +01:00
EntenKoeniq
5ee477e857
ScriptHookVDotNet and LemonUI updated
2022-01-01 04:26:21 +01:00
EntenKoeniq
3f4eeb0a32
Parachute sync added. Small changes
2022-01-01 04:16:24 +01:00
EntenKoeniq
7cc91ebbbd
Split packets
2022-01-01 03:07:18 +01:00
EntenKoeniq
21a5ed2b31
try...catch added to every incoming packet
2022-01-01 02:27:30 +01:00
Nick-I. A
f08cb41a4e
Merge pull request #49 from Makinolo/main
...
Fixes copy paste error
2021-12-29 06:54:41 +01:00
Makinolo
a7a71a4651
Fixes copy paste error
...
NetIncomingMessageToPacket was overwriting the
NetHandle with the value of the Target and this was making
the from Handle in the messages processed by the resources
to be zero.
2021-12-28 16:54:42 -07:00
EntenKoeniq
24eb221f57
Addded Climb and ClimbLadder sync. Small changes
2021-12-28 19:14:51 +01:00
EntenKoeniq
64dd2f5768
Small changes. ParachuteFreeFall is now working
2021-12-28 17:50:04 +01:00
EntenKoeniq
77daa51c6a
FileStream changed to XmlWriter and XmlReader. Removed support for multiple resources
...
Thank to @oldnapalm #48
2021-12-28 13:51:36 +01:00
EntenKoeniq
73ac8694be
Started with Parachute sync. Small bug fixes and new ServerScript Events
2021-12-27 17:26:16 +01:00
EntenKoeniq
dd80c2f323
First player animation added
2021-12-27 11:05:01 +01:00
EntenKoeniq
c3b054c75a
NPC and Player split
2021-12-27 10:15:52 +01:00
EntenKoeniq
69cca124ff
Revert changes
2021-12-27 01:26:36 +01:00
EntenKoeniq
ae0663cdd4
Small changes and bug fixes
...
Thank to @oldnapalm
2021-12-26 23:19:12 +01:00
EntenKoeniq
26db3d3530
Small fix for .NET 5
2021-12-26 03:30:05 +01:00
EntenKoeniq
f4e563f93b
OnTick added. Bug fixes. Remove server created objects/vehicles/peds/checkpoints/blips on disconnect. More...
2021-12-26 03:25:00 +01:00
EntenKoeniq
a4ffc25823
Only take 35 NPCs to share. Don't wait any longer to send a package. Vehicle synchronization updated. Small changes
2021-12-24 15:33:27 +01:00
EntenKoeniq
5393378317
The VectorExtensions class has been moved to the Util.cs file. Fixed ragdoll bug and UpdateOnFootPosition() call for aim and shoot
2021-12-24 06:33:00 +01:00
EntenKoeniq
2a494a3595
Added missing XML comments
2021-12-24 05:25:31 +01:00
EntenKoeniq
56ab6ef284
AimCoords also added for LightSync. Small changes
2021-12-24 05:20:32 +01:00
EntenKoeniq
d6ef443b92
ToVector(), ToLVector(), ToQuaternion() and ToLQuaternion() added
2021-12-24 05:05:35 +01:00
EntenKoeniq
b9703dd612
Bug fixes and new player movement
2021-12-24 03:16:16 +01:00
EntenKoeniq
96d2a9ca4c
Added missing health sync
2021-12-23 22:16:20 +01:00
EntenKoeniq
b9a1089fd0
Network traffic reduced. Changes!
...
Bugs:
- Character rotation?
2021-12-23 22:03:01 +01:00
Nick-I. A
013a71a1ed
Merge pull request #46 from EntenKoeniq/main
...
1.2.0
2021-12-19 01:04:54 +01:00
Nick-I. A
b493d9284a
Merge branch 'GTACOOP-R:main' into main
2021-12-19 00:53:18 +01:00
EntenKoeniq
5353532360
1.2.0
2021-12-19 00:53:03 +01:00
EntenKoeniq
a04d9eb9b3
Removed loading of multiplayer maps
2021-12-18 22:51:00 +01:00
Nick-I. A
6063a85b24
Update README.md
2021-12-18 20:54:07 +01:00
EntenKoeniq
f07607000b
Fixed a bug where it was not possible to shoot other players
2021-12-18 20:31:10 +01:00
Nick-I. A
1bf5cf1c88
Merge branch 'GTACOOP-R:main' into main
2021-12-18 19:56:19 +01:00
Nick-I. A
69bf877b7d
Update README.md
2021-12-18 19:32:18 +01:00
EntenKoeniq
6f857daf69
Added vehicle roof sync
2021-12-18 09:46:42 +01:00
EntenKoeniq
ce5868e9ac
EntitiesNpc class removed and changed to EntitiesPed
2021-12-18 08:04:17 +01:00
EntenKoeniq
d71083e770
LemonUI.SHVDN3.dll updated. MenuPool.RefreshAll() is no longer required. Small changes
2021-12-18 07:46:15 +01:00
EntenKoeniq
b2434c7215
Small changes
2021-12-18 00:21:23 +01:00
EntenKoeniq
cef43b80f7
SocialClubName removed. Allowlist removed from CoopSettings.xml
2021-12-17 23:58:32 +01:00
EntenKoeniq
5cfbaaddd7
Removed PlayerConnectPacket() from client to server and small bug fixed
2021-12-17 23:02:53 +01:00
EntenKoeniq
c77e2a0287
Small changes
2021-12-17 22:16:39 +01:00
EntenKoeniq
4510543c8e
Added support for multiple resources
2021-12-17 21:32:57 +01:00