49 Commits

Author SHA1 Message Date
EntenKoeniq
75fb2c29d3 Code conventions. Small changes and bug fixes 2022-04-10 14:34:55 +02:00
EntenKoeniq
6f2da854a9 Better brake lights 2022-01-01 17:24:55 +01:00
EntenKoeniq
3f4eeb0a32 Parachute sync added. Small changes 2022-01-01 04:16:24 +01:00
EntenKoeniq
24eb221f57 Addded Climb and ClimbLadder sync. Small changes 2021-12-28 19:14:51 +01:00
EntenKoeniq
73ac8694be Started with Parachute sync. Small bug fixes and new ServerScript Events 2021-12-27 17:26:16 +01:00
EntenKoeniq
a4ffc25823 Only take 35 NPCs to share. Don't wait any longer to send a package. Vehicle synchronization updated. Small changes 2021-12-24 15:33:27 +01:00
EntenKoeniq
5393378317 The VectorExtensions class has been moved to the Util.cs file. Fixed ragdoll bug and UpdateOnFootPosition() call for aim and shoot 2021-12-24 06:33:00 +01:00
EntenKoeniq
56ab6ef284 AimCoords also added for LightSync. Small changes 2021-12-24 05:20:32 +01:00
EntenKoeniq
d6ef443b92 ToVector(), ToLVector(), ToQuaternion() and ToLQuaternion() added 2021-12-24 05:05:35 +01:00
EntenKoeniq
b9703dd612 Bug fixes and new player movement 2021-12-24 03:16:16 +01:00
EntenKoeniq
b9a1089fd0 Network traffic reduced. Changes!
Bugs:
- Character rotation?
2021-12-23 22:03:01 +01:00
EntenKoeniq
5353532360 1.2.0 2021-12-19 00:53:03 +01:00
EntenKoeniq
6f857daf69 Added vehicle roof sync 2021-12-18 09:46:42 +01:00
EntenKoeniq
7df796340f Small changes 2021-12-17 01:27:42 +01:00
EntenKoeniq
bedd251385 Util.Compare() updated 2021-12-17 00:19:34 +01:00
EntenKoeniq
e2f5e602c8 Small changes 2021-12-16 22:35:37 +01:00
EntenKoeniq
6742fb9050 Bug fixes. Compare() added to compare two Dictionary<> 2021-12-16 22:26:45 +01:00
EntenKoeniq
6c09c10bd9 Renamed Props to Clothes. Reduced bytes for data 2021-12-16 22:05:40 +01:00
EntenKoeniq
3bb803f3c9 Fixed bug with weapon components. Partial EntitiesPed.cs 2021-12-15 03:31:57 +01:00
EntenKoeniq
26e4cb97ae Added synchronization of weapon components for players 2021-12-15 01:25:16 +01:00
EntenKoeniq
4bd50a557b Transformation synchronization for submarine cars added 2021-12-13 23:43:02 +01:00
EntenKoeniq
af2267f346 Added horn sync and LastSyncWasFull flag removed 2021-12-13 23:18:15 +01:00
EntenKoeniq
9f020c6094 Added MarkAsNoLongerNeeded() 2021-12-12 22:52:57 +01:00
EntenKoeniq
de81e1ad43 new way to load the model 2021-12-12 22:00:06 +01:00
EntenKoeniq
ad776f6f16 Fixed freezing on model request 2021-12-12 19:31:06 +01:00
EntenKoeniq
ccf850325a Added more turret vehicles and small changes 2021-12-10 17:04:33 +01:00
EntenKoeniq
c01788c2d4 Added CPU and RAM usage for debug build 2021-12-10 11:31:36 +01:00
EntenKoeniq
bec80e6082 Vehicle turret synchronization (experimental and not finished yet) 2021-12-06 00:56:08 +01:00
EntenKoeniq
12a2ddf625 CleanUp() removed 2021-11-28 22:57:39 +01:00
EntenKoeniq
ed46155138 Use the new features of SHVDN (must be created from the source code itself)
9edc0871bd
2021-11-25 10:17:58 +01:00
EntenKoeniq
8fc16725ff Use TickCount64 instead of TickCount 2021-11-19 22:08:15 +01:00
EntenKoeniq
27b7b96bfd We don't need that flag 2021-11-19 09:24:06 +01:00
EntenKoeniq
5c14d2300b New vehicle synchronization added. Some changes 2021-11-19 08:40:40 +01:00
EntenKoeniq
be921ba310 LAST UPDATE 2021-08-26 17:01:32 +02:00
EntenKoeniq
3c05b11292 stuff 2021-08-18 11:47:59 +02:00
EntenKoeniq
45815ba6d9 Now it should work 2021-08-16 16:38:52 +02:00
EntenKoeniq
de085e53e2 Passenger bug fixed (not tested!) 2021-08-16 13:24:32 +02:00
EntenKoeniq
ffe808d1ba Vehicle dead and door synchronization added 2021-08-14 11:14:34 +02:00
EntenKoeniq
bfb697d419 Some changes 2021-08-13 15:20:26 +02:00
EntenKoeniq
c102d6964e I'm not sure this will work because it's been too long 2021-08-02 22:03:07 +02:00
EntenKoeniq
4b1fddd64a Weapon/radio slowdown 2021-07-14 08:09:26 +02:00
EntenKoeniq
c371484932 ok... 2021-07-13 16:30:33 +02:00
EntenKoeniq
a0fead635f New vehicle synchronization 2021-07-13 12:00:37 +02:00
EntenKoeniq
6b1a7ae09c Vehicle sync update 2021-07-11 03:05:07 +02:00
EntenKoeniq
7e628ce71f More vehicle sync 2021-07-10 23:41:28 +02:00
EntenKoeniq
2be5375a47 Vehicle synchronization started (only NPC and Debug)
Not finished yet!
2021-07-10 09:41:17 +02:00
EntenKoeniq
7edb21087c Many weapons now fire bullets correctly 2021-07-09 03:28:58 +02:00
EntenKoeniq
8cc3ea1e3a 🙄
Much better...
2021-07-07 15:37:54 +02:00
EntenKoeniq
c332b89bf7 Initial commit 2021-07-07 13:36:25 +02:00