109 Commits

Author SHA1 Message Date
EntenKoeniq
6c09c10bd9 Renamed Props to Clothes. Reduced bytes for data 2021-12-16 22:05:40 +01:00
EntenKoeniq
ed56534db7 Updated documentation. Small changes 2021-12-16 14:52:48 +01:00
Makinolo
a9b45b830d Rename player ids to nethandles as per new nomenclature scheme 2021-12-15 13:24:24 -07:00
Makinolo
ee79fe5cc2 Allows sending messages only to a group of users
In some circumstances (like proximity, missions...) we may want
to target messages to only a sub set of all the users connected
to the server. Adding this optional parameter to SendModPacketToAll
and SendChatMessageToAll allows that while being backwards
compatible with the API
Fixes some problems introduced in the non interactive mode
Changes the SetLocalTraffic parameter to make it more readable
so now SetLocalTraffic(true) means to ENABLE local traffic while
SetLocalTraffic(false) means DISABLE local traffic
2021-12-15 11:09:56 -07:00
EntenKoeniq
7b7295bdea Added NPCsVehicles.Clear() to CleanUp() 2021-12-15 04:31:24 +01:00
EntenKoeniq
3bb803f3c9 Fixed bug with weapon components. Partial EntitiesPed.cs 2021-12-15 03:31:57 +01:00
EntenKoeniq
26e4cb97ae Added synchronization of weapon components for players 2021-12-15 01:25:16 +01:00
EntenKoeniq
98295fee3a Changed ID to NetHandle. Configure() removed from COOPAPI and replaced by its own functions 2021-12-14 22:39:15 +01:00
EntenKoeniq
721da34e36 New MasterServer address 2021-12-14 21:18:12 +01:00
EntenKoeniq
ba562789b2 No more vehicle duplication with "Share NPCs" enabled. Small changes 2021-12-14 19:33:52 +01:00
EntenKoeniq
517d5e93d6 Added landing gear sync 2021-12-14 14:46:10 +01:00
EntenKoeniq
4bd50a557b Transformation synchronization for submarine cars added 2021-12-13 23:43:02 +01:00
EntenKoeniq
af2267f346 Added horn sync and LastSyncWasFull flag removed 2021-12-13 23:18:15 +01:00
EntenKoeniq
b5d0aecc59 Added ConnectionChannel 2021-12-13 22:41:07 +01:00
EntenKoeniq
68948990b5 Started with version 1.1.0 2021-12-13 20:35:07 +01:00
EntenKoeniq
902a08066c Removed slider for NPCs. Small bug fixes and changes 2021-12-13 17:48:00 +01:00
EntenKoeniq
1f963cb39e Small server changes 2021-12-13 14:03:24 +01:00
EntenKoeniq
2d441f7fb3 Not yet tested 2021-12-13 11:51:03 +01:00
EntenKoeniq
dfedd8ebb8 Remove Address from server settings. The last update for version 1.0.0 2021-12-11 15:23:29 +01:00
EntenKoeniq
02cc3f2fb5 Undo "Changed IP in Address". This will be version 1.0.0 2021-12-11 14:40:34 +01:00
EntenKoeniq
e65568cd62 "Address" added to the server settings. Address can only be a valid IPv4 2021-12-11 14:32:06 +01:00
EntenKoeniq
3e0ade58c5 Small bug fixed if the argument length is 0 2021-12-11 14:12:38 +01:00
EntenKoeniq
385a200bea Added kick(string) 2021-12-11 14:00:22 +01:00
EntenKoeniq
2a6a9bf004 Bug fixes and small changes 2021-12-11 12:35:17 +01:00
EntenKoeniq
be11e4984c ... 2021-12-10 20:23:58 +01:00
EntenKoeniq
3bcda302fe Small changes and bug fixes 2021-12-10 16:25:59 +01:00
EntenKoeniq
d244cd393a bug fixes 2021-12-10 15:55:45 +01:00
EntenKoeniq
218e60157e Added SendNativeResponse() 2021-12-10 13:38:03 +01:00
EntenKoeniq
c01788c2d4 Added CPU and RAM usage for debug build 2021-12-10 11:31:36 +01:00
EntenKoeniq
51c7d3aa6c "Please make sure that port forwarding is active, otherwise nobody can join!" 2021-12-08 14:57:32 +01:00
EntenKoeniq
4170001edf Disconnect every client on shutdown. Changed default value for AnnounceSelf 2021-12-08 14:46:07 +01:00
EntenKoeniq
20d66d1f02 moved "MainResource != null" from while to an if 2021-12-08 13:54:30 +01:00
EntenKoeniq
652733c715 Added API.OnStop(). Added ConsoleCancelEvent 2021-12-08 13:45:00 +01:00
EntenKoeniq
250ea7d3f3 Oops! I forgot to change this 😐 2021-12-08 13:01:38 +01:00
EntenKoeniq
dc4263ab9f Removed "PlayerDisconnectPacket()" from client to server. Small bug fixes and changes 2021-12-08 09:57:19 +01:00
EntenKoeniq
ed46eb5a8b masterserver finished 2021-12-08 03:59:14 +01:00
EntenKoeniq
14698f93dd MasterServer URL added 2021-12-07 11:10:59 +01:00
EntenKoeniq
31fa603b1c Serverlist is working now 2021-12-07 08:18:29 +01:00
EntenKoeniq
530d6b885d Maybe we should use UTF8 instead of ASCII? 2021-12-06 06:35:02 +01:00
EntenKoeniq
bec80e6082 Vehicle turret synchronization (experimental and not finished yet) 2021-12-06 00:56:08 +01:00
EntenKoeniq
2e2e007814 Server internal 2021-12-03 20:41:44 +01:00
EntenKoeniq
52f5ab5b3d ScriptHookVDotNet updated. NuGet packages removed 2021-12-03 20:12:15 +01:00
EntenKoeniq
f00bfa2526 CommandAttribute changed to Command. Usage and ArgsLength added to Command 2021-12-02 23:05:22 +01:00
EntenKoeniq
2836953d89 Newtonsoft.Json added. CoopSerializer updated. Bugfix for ModPackets. Interface renamed to COOPAPI. SendDataToServer() and GetLocalUsername() added 2021-11-27 22:44:00 +01:00
EntenKoeniq
5c7e7f45a0 Error handling, bug fixes, new API functions and more added! 2021-11-25 16:32:04 +01:00
EntenKoeniq
c3b3680957 Update CoopServer.csproj 2021-11-24 00:16:06 +01:00
EntenKoeniq
9ad684adc3 Revert "Update CoopServer.csproj"
This reverts commit 15dacadce9d0f775abad65ab9fd6819baa13cf3f.
2021-11-24 00:14:21 +01:00
EntenKoeniq
15dacadce9 Update CoopServer.csproj 2021-11-24 00:13:34 +01:00
EntenKoeniq
902acdd798 Bicycle color synchronization. Fixed server crash 2021-11-24 00:12:25 +01:00
EntenKoeniq
f6a49fe87f SendModPacket (Server) added 2021-11-23 23:17:47 +01:00