EntenKoeniq
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bec80e6082
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Vehicle turret synchronization (experimental and not finished yet)
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2021-12-06 00:56:08 +01:00 |
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EntenKoeniq
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12a2ddf625
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CleanUp() removed
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2021-11-28 22:57:39 +01:00 |
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EntenKoeniq
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ed46155138
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Use the new features of SHVDN (must be created from the source code itself)
9edc0871bd
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2021-11-25 10:17:58 +01:00 |
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EntenKoeniq
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8fc16725ff
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Use TickCount64 instead of TickCount
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2021-11-19 22:08:15 +01:00 |
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EntenKoeniq
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27b7b96bfd
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We don't need that flag
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2021-11-19 09:24:06 +01:00 |
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EntenKoeniq
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5c14d2300b
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New vehicle synchronization added. Some changes
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2021-11-19 08:40:40 +01:00 |
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EntenKoeniq
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be921ba310
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LAST UPDATE
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2021-08-26 17:01:32 +02:00 |
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EntenKoeniq
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3c05b11292
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stuff
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2021-08-18 11:47:59 +02:00 |
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EntenKoeniq
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45815ba6d9
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Now it should work
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2021-08-16 16:38:52 +02:00 |
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EntenKoeniq
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de085e53e2
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Passenger bug fixed (not tested!)
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2021-08-16 13:24:32 +02:00 |
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EntenKoeniq
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ffe808d1ba
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Vehicle dead and door synchronization added
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2021-08-14 11:14:34 +02:00 |
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EntenKoeniq
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bfb697d419
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Some changes
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2021-08-13 15:20:26 +02:00 |
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EntenKoeniq
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c102d6964e
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I'm not sure this will work because it's been too long
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2021-08-02 22:03:07 +02:00 |
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EntenKoeniq
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4b1fddd64a
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Weapon/radio slowdown
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2021-07-14 08:09:26 +02:00 |
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EntenKoeniq
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c371484932
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ok...
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2021-07-13 16:30:33 +02:00 |
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EntenKoeniq
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a0fead635f
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New vehicle synchronization
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2021-07-13 12:00:37 +02:00 |
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EntenKoeniq
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6b1a7ae09c
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Vehicle sync update
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2021-07-11 03:05:07 +02:00 |
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EntenKoeniq
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7e628ce71f
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More vehicle sync
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2021-07-10 23:41:28 +02:00 |
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EntenKoeniq
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2be5375a47
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Vehicle synchronization started (only NPC and Debug)
Not finished yet!
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2021-07-10 09:41:17 +02:00 |
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EntenKoeniq
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7edb21087c
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Many weapons now fire bullets correctly
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2021-07-09 03:28:58 +02:00 |
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EntenKoeniq
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8cc3ea1e3a
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🙄
Much better...
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2021-07-07 15:37:54 +02:00 |
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EntenKoeniq
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c332b89bf7
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Initial commit
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2021-07-07 13:36:25 +02:00 |
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