279 Commits

Author SHA1 Message Date
EntenKoeniq
24eb221f57 Addded Climb and ClimbLadder sync. Small changes 2021-12-28 19:14:51 +01:00
EntenKoeniq
64dd2f5768 Small changes. ParachuteFreeFall is now working 2021-12-28 17:50:04 +01:00
EntenKoeniq
77daa51c6a FileStream changed to XmlWriter and XmlReader. Removed support for multiple resources
Thank to @oldnapalm #48
2021-12-28 13:51:36 +01:00
EntenKoeniq
73ac8694be Started with Parachute sync. Small bug fixes and new ServerScript Events 2021-12-27 17:26:16 +01:00
EntenKoeniq
dd80c2f323 First player animation added 2021-12-27 11:05:01 +01:00
EntenKoeniq
c3b054c75a NPC and Player split 2021-12-27 10:15:52 +01:00
EntenKoeniq
69cca124ff Revert changes 2021-12-27 01:26:36 +01:00
EntenKoeniq
ae0663cdd4 Small changes and bug fixes
Thank to @oldnapalm
2021-12-26 23:19:12 +01:00
EntenKoeniq
26db3d3530 Small fix for .NET 5 2021-12-26 03:30:05 +01:00
EntenKoeniq
f4e563f93b OnTick added. Bug fixes. Remove server created objects/vehicles/peds/checkpoints/blips on disconnect. More... 2021-12-26 03:25:00 +01:00
EntenKoeniq
a4ffc25823 Only take 35 NPCs to share. Don't wait any longer to send a package. Vehicle synchronization updated. Small changes 2021-12-24 15:33:27 +01:00
EntenKoeniq
5393378317 The VectorExtensions class has been moved to the Util.cs file. Fixed ragdoll bug and UpdateOnFootPosition() call for aim and shoot 2021-12-24 06:33:00 +01:00
EntenKoeniq
2a494a3595 Added missing XML comments 2021-12-24 05:25:31 +01:00
EntenKoeniq
56ab6ef284 AimCoords also added for LightSync. Small changes 2021-12-24 05:20:32 +01:00
EntenKoeniq
d6ef443b92 ToVector(), ToLVector(), ToQuaternion() and ToLQuaternion() added 2021-12-24 05:05:35 +01:00
EntenKoeniq
b9703dd612 Bug fixes and new player movement 2021-12-24 03:16:16 +01:00
EntenKoeniq
96d2a9ca4c Added missing health sync 2021-12-23 22:16:20 +01:00
EntenKoeniq
b9a1089fd0 Network traffic reduced. Changes!
Bugs:
- Character rotation?
2021-12-23 22:03:01 +01:00
Nick-I. A
013a71a1ed
Merge pull request #46 from EntenKoeniq/main
1.2.0
2021-12-19 01:04:54 +01:00
Nick-I. A
b493d9284a
Merge branch 'GTACOOP-R:main' into main 2021-12-19 00:53:18 +01:00
EntenKoeniq
5353532360 1.2.0 2021-12-19 00:53:03 +01:00
EntenKoeniq
a04d9eb9b3 Removed loading of multiplayer maps 2021-12-18 22:51:00 +01:00
Nick-I. A
6063a85b24
Update README.md 2021-12-18 20:54:07 +01:00
EntenKoeniq
f07607000b Fixed a bug where it was not possible to shoot other players 2021-12-18 20:31:10 +01:00
Nick-I. A
1bf5cf1c88
Merge branch 'GTACOOP-R:main' into main 2021-12-18 19:56:19 +01:00
Nick-I. A
69bf877b7d
Update README.md 2021-12-18 19:32:18 +01:00
EntenKoeniq
6f857daf69 Added vehicle roof sync 2021-12-18 09:46:42 +01:00
EntenKoeniq
ce5868e9ac EntitiesNpc class removed and changed to EntitiesPed 2021-12-18 08:04:17 +01:00
EntenKoeniq
d71083e770 LemonUI.SHVDN3.dll updated. MenuPool.RefreshAll() is no longer required. Small changes 2021-12-18 07:46:15 +01:00
EntenKoeniq
b2434c7215 Small changes 2021-12-18 00:21:23 +01:00
EntenKoeniq
cef43b80f7 SocialClubName removed. Allowlist removed from CoopSettings.xml 2021-12-17 23:58:32 +01:00
EntenKoeniq
5cfbaaddd7 Removed PlayerConnectPacket() from client to server and small bug fixed 2021-12-17 23:02:53 +01:00
EntenKoeniq
c77e2a0287 Small changes 2021-12-17 22:16:39 +01:00
EntenKoeniq
4510543c8e Added support for multiple resources 2021-12-17 21:32:57 +01:00
EntenKoeniq
6e72cf9d27 Lidgren-Network updated. Only TLS 1.3 and TLS 1.2 are supported. Small changes 2021-12-17 19:50:47 +01:00
EntenKoeniq
7df796340f Small changes 2021-12-17 01:27:42 +01:00
EntenKoeniq
bedd251385 Util.Compare() updated 2021-12-17 00:19:34 +01:00
EntenKoeniq
da96c32df6 ScriptHookVDotNet and LemonUI updated 2021-12-16 22:47:58 +01:00
EntenKoeniq
e2f5e602c8 Small changes 2021-12-16 22:35:37 +01:00
EntenKoeniq
6742fb9050 Bug fixes. Compare() added to compare two Dictionary<> 2021-12-16 22:26:45 +01:00
EntenKoeniq
6c09c10bd9 Renamed Props to Clothes. Reduced bytes for data 2021-12-16 22:05:40 +01:00
Nick-I. A
c4fe931ced
Merge pull request #43 from EntenKoeniq/main
Updated documentation. Small changes
2021-12-16 14:53:45 +01:00
EntenKoeniq
ed56534db7 Updated documentation. Small changes 2021-12-16 14:52:48 +01:00
Nick-I. A
d9bc983b42
Update README.md 2021-12-15 23:03:56 +01:00
Nick-I. A
d1b0082768
Merge pull request #42 from Makinolo/main
Allows sending messages only to a group of users
2021-12-15 21:28:28 +01:00
Makinolo
a9b45b830d Rename player ids to nethandles as per new nomenclature scheme 2021-12-15 13:24:24 -07:00
Makinolo
ee79fe5cc2 Allows sending messages only to a group of users
In some circumstances (like proximity, missions...) we may want
to target messages to only a sub set of all the users connected
to the server. Adding this optional parameter to SendModPacketToAll
and SendChatMessageToAll allows that while being backwards
compatible with the API
Fixes some problems introduced in the non interactive mode
Changes the SetLocalTraffic parameter to make it more readable
so now SetLocalTraffic(true) means to ENABLE local traffic while
SetLocalTraffic(false) means DISABLE local traffic
2021-12-15 11:09:56 -07:00
Nick-I. A
7394c40562
Merge pull request #41 from EntenKoeniq/main
1.1.0
2021-12-15 18:29:47 +01:00
EntenKoeniq
52f1f655ae Small fix and last update for version 1.1.0 2021-12-15 18:24:33 +01:00
EntenKoeniq
7b7295bdea Added NPCsVehicles.Clear() to CleanUp() 2021-12-15 04:31:24 +01:00