V0.4.0
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@ -19,7 +19,7 @@ namespace CoopClient
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private bool GameLoaded = false;
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public static readonly string CurrentModVersion = "V0_3_0";
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public static readonly string CurrentModVersion = "V0_4_0";
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public static bool ShareNpcsWithPlayers = false;
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public static bool NpcsAllowed = false;
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@ -325,6 +325,12 @@ namespace CoopClient
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DebugSyncPed.IsRagdoll = (flags.Value & (byte)PedDataFlags.IsRagdoll) > 0;
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DebugSyncPed.IsOnFire = (flags.Value & (byte)PedDataFlags.IsOnFire) > 0;
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DebugSyncPed.IsInVehicle = (flags.Value & (byte)PedDataFlags.IsInVehicle) > 0;
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if (DebugSyncPed.Character != null && DebugSyncPed.Character.Exists())
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{
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Function.Call(Hash.SET_ENTITY_NO_COLLISION_ENTITY, DebugSyncPed.Character.Handle, player.Handle, false);
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Function.Call(Hash.SET_ENTITY_NO_COLLISION_ENTITY, player.Handle, DebugSyncPed.Character.Handle, false);
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}
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}
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else
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{
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@ -347,18 +353,12 @@ namespace CoopClient
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DebugSyncPed.VehAreHighBeamsOn = (flags.Value & (byte)VehicleDataFlags.AreHighBeamsOn) > 0;
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DebugSyncPed.VehIsInBurnout = (flags.Value & (byte)VehicleDataFlags.IsInBurnout) > 0;
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DebugSyncPed.VehIsSireneActive = (flags.Value & (byte)VehicleDataFlags.IsSirenActive) > 0;
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}
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if (DebugSyncPed.Character != null && DebugSyncPed.Character.Exists())
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{
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Function.Call(Hash.SET_ENTITY_NO_COLLISION_ENTITY, DebugSyncPed.Character.Handle, player.Handle, false);
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Function.Call(Hash.SET_ENTITY_NO_COLLISION_ENTITY, player.Handle, DebugSyncPed.Character.Handle, false);
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}
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if (DebugSyncPed.MainVehicle != null && DebugSyncPed.MainVehicle.Exists() && player.IsInVehicle())
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{
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Function.Call(Hash.SET_ENTITY_NO_COLLISION_ENTITY, DebugSyncPed.MainVehicle.Handle, player.CurrentVehicle.Handle, false);
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Function.Call(Hash.SET_ENTITY_NO_COLLISION_ENTITY, player.CurrentVehicle.Handle, DebugSyncPed.MainVehicle.Handle, false);
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if (DebugSyncPed.MainVehicle != null && DebugSyncPed.MainVehicle.Exists() && player.IsInVehicle())
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{
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Function.Call(Hash.SET_ENTITY_NO_COLLISION_ENTITY, DebugSyncPed.MainVehicle.Handle, player.CurrentVehicle.Handle, false);
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Function.Call(Hash.SET_ENTITY_NO_COLLISION_ENTITY, player.CurrentVehicle.Handle, DebugSyncPed.MainVehicle.Handle, false);
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}
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}
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FullDebugSync = !FullDebugSync;
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@ -19,7 +19,7 @@ namespace CoopServer
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class Server
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{
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public static readonly string CurrentModVersion = "V0_3_0";
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public static readonly string CurrentModVersion = "V0_4_0";
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public static readonly Settings MainSettings = Util.Read<Settings>("CoopSettings.xml");
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private readonly Blocklist MainBlocklist = Util.Read<Blocklist>("Blocklist.xml");
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