Remove mscoree reference

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Sardelka9515 2022-08-04 19:07:08 +08:00 committed by GitHub
parent eda903abde
commit 7c52cad569
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2 changed files with 0 additions and 42 deletions

View File

@ -243,17 +243,6 @@
<ItemGroup> <ItemGroup>
<Content Include="FodyWeavers.xml" /> <Content Include="FodyWeavers.xml" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<COMReference Include="mscoree">
<Guid>{5477469E-83B1-11D2-8B49-00A0C9B7C9C4}</Guid>
<VersionMajor>2</VersionMajor>
<VersionMinor>4</VersionMinor>
<Lcid>0</Lcid>
<WrapperTool>tlbimp</WrapperTool>
<Isolated>False</Isolated>
<EmbedInteropTypes>True</EmbedInteropTypes>
</COMReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="..\packages\Fody.6.6.3\build\Fody.targets" Condition="Exists('..\packages\Fody.6.6.3\build\Fody.targets')" /> <Import Project="..\packages\Fody.6.6.3\build\Fody.targets" Condition="Exists('..\packages\Fody.6.6.3\build\Fody.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild"> <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">

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@ -12,7 +12,6 @@ using System.Text;
using System.Windows.Forms; using System.Windows.Forms;
using System.Xml.Serialization; using System.Xml.Serialization;
using System.Collections.Generic; using System.Collections.Generic;
using mscoree;
namespace RageCoop.Client namespace RageCoop.Client
{ {
@ -222,36 +221,6 @@ namespace RageCoop.Client
Function.Call(Hash.SET_RADIO_TO_STATION_INDEX, index); Function.Call(Hash.SET_RADIO_TO_STATION_INDEX, index);
} }
public static IList<AppDomain> GetAppDomains()
{
IList<AppDomain> _IList = new List<AppDomain>();
IntPtr enumHandle = IntPtr.Zero;
var host = new CorRuntimeHost();
try
{
host.EnumDomains(out enumHandle);
object domain = null;
while (true)
{
host.NextDomain(enumHandle, out domain);
if (domain == null) break;
AppDomain appDomain = (AppDomain)domain;
_IList.Add(appDomain);
}
return _IList;
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
return null;
}
finally
{
host.CloseEnum(enumHandle);
Marshal.ReleaseComObject(host);
}
}
#region WIN32 #region WIN32
const UInt32 WM_KEYDOWN = 0x0100; const UInt32 WM_KEYDOWN = 0x0100;