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C#
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using GTA;
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using System.Drawing;
using LemonUI;
using LemonUI.Menus;
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using LemonUI.Scaleform;
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namespace RageCoop.Client.Menus
{
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/// <summary>
/// Don't use it!
/// </summary>
internal static class CoopMenu
{
public static ObjectPool MenuPool = new ObjectPool();
public static NativeMenu Menu = new NativeMenu("RAGECOOP", "MAIN")
{
UseMouse = false,
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Alignment = Main.Settings.FlipMenu ? GTA.UI.Alignment.Right : GTA.UI.Alignment.Left
};
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public static PopUp PopUp=new PopUp()
{
Title="",
Prompt="",
Subtitle = "",
Error="",
ShowBackground = true,
Visible=false,
};
public static NativeMenu LastMenu { get; set; } = Menu;
#region ITEMS
private static readonly NativeItem _usernameItem = new NativeItem("Username") { AltTitle = Main.Settings.Username };
private static readonly NativeItem _passwordItem = new NativeItem("Password") { AltTitle = new string('*',Main.Settings.Password.Length) };
public static readonly NativeItem ServerIpItem = new NativeItem("Server IP") { AltTitle = Main.Settings.LastServerAddress };
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internal static readonly NativeItem _serverConnectItem = new NativeItem("Connect");
private static readonly NativeItem _aboutItem = new NativeItem("About", "~y~SOURCE~s~~n~" +
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"https://github.com/RAGECOOP~n~" +
"~y~VERSION~s~~n~" +
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Main.CurrentVersion.Replace("_", ".")) { LeftBadge = new LemonUI.Elements.ScaledTexture("commonmenu", "shop_new_star") };
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#endregion
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/// <summary>
/// Don't use it!
/// </summary>
static CoopMenu()
{
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Menu.Banner.Color = Color.FromArgb(225, 0, 0, 0);
Menu.Title.Color = Color.FromArgb(255, 165, 0);
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_usernameItem.Activated += UsernameActivated;
_passwordItem.Activated+=_passwordActivated;
ServerIpItem.Activated += ServerIpActivated;
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_serverConnectItem.Activated += (sender, item) => { Networking.ToggleConnection(Main.Settings.LastServerAddress); };
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Menu.AddSubMenu(ServersMenu.Menu);
Menu.Add(_usernameItem);
Menu.Add(_passwordItem);
Menu.Add(ServerIpItem);
Menu.Add(_serverConnectItem);
Menu.AddSubMenu(SettingsMenu.Menu);
Menu.AddSubMenu(DevToolMenu.Menu);
Menu.AddSubMenu(DebugMenu.Menu);
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Menu.AddSubMenu(UpdateMenu.Menu);
MenuPool.Add(Menu);
MenuPool.Add(SettingsMenu.Menu);
MenuPool.Add(DevToolMenu.Menu);
MenuPool.Add(DebugMenu.Menu);
MenuPool.Add(DebugMenu.DiagnosticMenu);
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MenuPool.Add(ServersMenu.Menu);
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MenuPool.Add(UpdateMenu.Menu);
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MenuPool.Add(PopUp);
Menu.Add(_aboutItem);
}
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public static bool ShowPopUp(string prompt, string title,string subtitle,string error,bool showbackground)
{
PopUp.Prompt=prompt;
PopUp.Title=title;
PopUp.Subtitle=subtitle;
PopUp.Error=error;
PopUp.ShowBackground=showbackground;
PopUp.Visible=true;
while (true)
{
Game.DisableAllControlsThisFrame();
MenuPool.Process();
if (Game.IsControlJustPressed(Control.FrontendAccept))
{
PopUp.Visible=false;
return true;
}
else if (Game.IsControlJustPressed(Control.FrontendCancel))
{
PopUp.Visible = false;
return false;
}
Script.Yield();
}
}
public static void UsernameActivated(object a, System.EventArgs b)
{
string newUsername = Game.GetUserInput(WindowTitle.EnterMessage20, _usernameItem.AltTitle, 20);
if (!string.IsNullOrWhiteSpace(newUsername))
{
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Main.Settings.Username = newUsername;
Util.SaveSettings();
_usernameItem.AltTitle = newUsername;
}
}
private static void _passwordActivated(object sender, System.EventArgs e)
{
string newPass = Game.GetUserInput(WindowTitle.EnterMessage20, "", 20);
if (!string.IsNullOrWhiteSpace(newPass))
{
Main.Settings.Password = newPass;
Util.SaveSettings();
_passwordItem.AltTitle = new string('*', newPass.Length);
}
}
public static void ServerIpActivated(object a, System.EventArgs b)
{
string newServerIp = Game.GetUserInput(WindowTitle.EnterMessage60, ServerIpItem.AltTitle, 60);
if (!string.IsNullOrWhiteSpace(newServerIp) && newServerIp.Contains(":"))
{
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Main.Settings.LastServerAddress = newServerIp;
Util.SaveSettings();
ServerIpItem.AltTitle = newServerIp;
}
}
public static void InitiateConnectionMenuSetting()
{
_usernameItem.Enabled = false;
ServerIpItem.Enabled = false;
_serverConnectItem.Enabled = false;
}
public static void ConnectedMenuSetting()
{
_serverConnectItem.Enabled = true;
_serverConnectItem.Title = "Disconnect";
Menu.Visible = false;
}
public static void DisconnectedMenuSetting()
{
_usernameItem.Enabled = true;
ServerIpItem.Enabled = true;
_serverConnectItem.Enabled = true;
_serverConnectItem.Title = "Connect";
}
}
}