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using System.Collections.Generic;
using System.ComponentModel;
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using System.Timers;
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using CoopServer;
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namespace FirstGameMode
{
public class Main : ServerScript
{
private static readonly Timer RunningSinceTimer = new() { Interval = 1000 };
private static int RunningSince = 0;
private static readonly List<string> SecretLocation = new();
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public Main()
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{
RunningSinceTimer.Start();
RunningSinceTimer.Elapsed += new ElapsedEventHandler((sender, e) => RunningSince += 1);
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API.OnPlayerConnected += OnPlayerConnected;
API.OnPlayerDisconnected += OnPlayerDisconnected;
API.OnChatMessage += OnChatMessage;
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API.OnPlayerPositionUpdate += OnPlayerPositionUpdate;
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API.RegisterCommand("running", RunningCommand);
API.RegisterCommands<Commands>();
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}
public static void RunningCommand(CommandContext ctx)
{
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ctx.Client.SendChatMessage("Server has been running for: " + RunningSince + " seconds!");
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}
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public static void OnPlayerConnected(Client client)
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{
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API.SendChatMessageToAll("Player " + client.Player.Username + " connected!");
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}
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public static void OnPlayerDisconnected(Client client)
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{
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API.SendChatMessageToAll("Player " + client.Player.Username + " disconnected!");
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}
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public static void OnChatMessage(string username, string message, CancelEventArgs e)
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{
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e.Cancel = true;
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if (message.StartsWith("EASTEREGG"))
{
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Client client;
if ((client = API.GetClientByUsername(username)) != null)
{
client.SendChatMessage("You found the EASTEREGG! *-*");
}
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return;
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}
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API.SendChatMessageToAll(message, username);
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}
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public static void OnPlayerPositionUpdate(Client client)
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{
if (client.HasData("ShowPlayerPosition") && client.GetData<bool>("ShowPlayerPosition"))
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{
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if (!SecretLocation.Contains(client.Player.Username) && client.Player.IsInRangeOf(new LVector3(0, 0, 75), 7f))
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{
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client.SendChatMessage("Hey! you find this secret location!");
SecretLocation.Add(client.Player.Username);
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return;
}
}
}
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}
}