RAGECOOP-V/RageCoop.Client/RageCoop.Client.csproj

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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
<TargetFramework>net48</TargetFramework>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<OutputPath>D:\Games\Grand Theft Auto V\Scripts\RageCoop</OutputPath>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
<ProduceReferenceAssembly>False</ProduceReferenceAssembly>
<GenerateDocumentationFile>False</GenerateDocumentationFile>
<DocumentationFile></DocumentationFile>
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<DebugType>portable</DebugType>
<AssemblyVersion>0.5.0</AssemblyVersion>
<FileVersion>0.5.0</FileVersion>
<Version>0.5.0</Version>
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</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<Optimize>True</Optimize>
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</PropertyGroup>
<ItemGroup>
<PackageReference Include="DotNetZip" Version="1.16.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\RageCoop.Core\RageCoop.Core.csproj" />
</ItemGroup>
<ItemGroup>
<Reference Include="LemonUI.SHVDN3">
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<HintPath>..\libs\LemonUI.SHVDN3.dll</HintPath>
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</Reference>
<Reference Include="Newtonsoft.Json">
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<HintPath>..\libs\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="ScriptHookVDotNet3">
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<HintPath>..\libs\ScriptHookVDotNet3.dll</HintPath>
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</Reference>
<Reference Include="System.Windows.Forms" />
</ItemGroup>
</Project>