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using System;
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using System.Net;
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using System.Drawing;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using LemonUI.Menus;
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using System.Threading;
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namespace RageCoop.Client.Menus
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{
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internal class ServerListClass
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{
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[JsonProperty("ip")]
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public string IP { get; set; }
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[JsonProperty("name")]
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public string Name { get; set; }
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[JsonProperty("version")]
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public string Version { get; set; }
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[JsonProperty("players")]
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public int Players { get; set; }
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[JsonProperty("maxPlayers")]
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public int MaxPlayers { get; set; }
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}
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/// <summary>
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/// Don't use it!
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/// </summary>
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internal static class ServersMenu
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{
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private static Thread GetServersThread;
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internal static NativeMenu Menu = new NativeMenu("RAGECOOP", "Servers", "Go to the server list")
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{
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UseMouse = false,
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Alignment = Main.Settings.FlipMenu ? GTA.UI.Alignment.Right : GTA.UI.Alignment.Left
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};
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internal static NativeItem ResultItem = null;
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/// <summary>
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/// Don't use it!
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/// </summary>
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static ServersMenu()
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{
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Menu.Banner.Color = Color.FromArgb(225, 0, 0, 0);
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Menu.Title.Color = Color.FromArgb(255, 165, 0);
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Menu.Opening += (object sender, System.ComponentModel.CancelEventArgs e) =>
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{
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CleanUpList();
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Menu.Add(ResultItem = new NativeItem("Loading..."));
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// Prevent freezing
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if (GetServersThread!=null && GetServersThread.IsAlive) { GetServersThread?.Abort(); }
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GetServersThread=new Thread(()=> GetAllServers());
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GetServersThread.Start();
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};
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Menu.Closing += (object sender, System.ComponentModel.CancelEventArgs e) =>
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{
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CleanUpList();
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};
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}
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private static void CleanUpList()
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{
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Menu.Clear();
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ResultItem = null;
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}
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private static void GetAllServers()
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{
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List<ServerListClass> serverList = null;
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try
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{
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// TLS only
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ServicePointManager.Expect100Continue = true;
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ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls13 | SecurityProtocolType.Tls12;
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ServicePointManager.ServerCertificateValidationCallback = delegate { return true; };
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WebClient client = new WebClient();
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string data = client.DownloadString(Main.Settings.MasterServer);
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serverList = JsonConvert.DeserializeObject<List<ServerListClass>>(data);
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}
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catch (Exception ex)
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{
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ResultItem.Title = "Download failed!";
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ResultItem.Description = ex.Message;
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return;
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}
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if (serverList == null)
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{
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ResultItem.Title = "Something went wrong!";
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return;
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}
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if (serverList.Count == 0)
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{
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ResultItem.Title = "No server was found!";
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return;
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}
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// Need to be processed in main thread
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Main.QueueAction(() =>
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{
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CleanUpList();
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foreach (ServerListClass server in serverList)
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{
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string address = server.IP;
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NativeItem tmpItem = new NativeItem($"{server.Name}", $"~b~{address}~s~~n~~g~Version {server.Version}.x~s~") { AltTitle = $"[{server.Players}/{server.MaxPlayers}]" };
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tmpItem.Activated += (object sender, EventArgs e) =>
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{
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try
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{
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Menu.Visible = false;
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Networking.ToggleConnection(address);
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#if !NON_INTERACTIVE
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CoopMenu.ServerIpItem.AltTitle = address;
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CoopMenu.Menu.Visible = true;
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#endif
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Main.Settings.LastServerAddress = address;
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Util.SaveSettings();
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}
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catch (Exception ex)
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{
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GTA.UI.Notification.Show($"~r~{ex.Message}");
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}
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};
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Menu.Add(tmpItem);
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}
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});
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}
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}
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}
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