RAGECOOP-V/Server/Entities.cs

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2022-05-22 15:55:26 +08:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RageCoop.Core;
namespace RageCoop.Server
{
internal static class EntitiesBlah
{
public static Dictionary<long,SyncedCharacter> Peds=new Dictionary<long,SyncedCharacter>();
public static Dictionary<long, SyncedVehicle> Vehicles = new Dictionary<long, SyncedVehicle>();
}
internal class SyncedVehicle
{
public long Owner { get; set; }
// <index, (enum)VehicleSeat>
// public Dictionary<int, int> Seats=new Dictionary<int, int>();
}
internal class SyncedCharacter
{
public long Owner { get; set; }
}
}