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C#
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using System;
using System.Collections.Generic;
using System.Text;
using Lidgren.Network;
namespace RageCoop.Core
{
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internal partial class Packets
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{
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internal class EnteredVehicle : Packet
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{
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public override PacketType Type { get { return PacketType.EnteredVehicle; } }
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public int PedID { get; set; }
public int VehicleID { get; set; }
public short VehicleSeat { get; set; }
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public override byte[] Serialize()
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{
List<byte> byteArray = new List<byte>();
byteArray.AddInt(PedID);
byteArray.AddInt(VehicleID);
byteArray.AddInt(VehicleSeat);
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return byteArray.ToArray();
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}
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public override void Deserialize(byte[] array)
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{
#region NetIncomingMessageToPacket
BitReader reader = new BitReader(array);
PedID=reader.ReadInt();
VehicleID=reader.ReadInt();
VehicleSeat=reader.ReadShort();
#endregion
}
}
}
}