37 lines
1.1 KiB
C#
37 lines
1.1 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Lidgren.Network;
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using RageCoop.Core;
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using RageCoop.Core.Scripting;
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using RageCoop.Server.Scripting;
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namespace RageCoop.Server
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{
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public partial class Server
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{
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private void HolePunch(Client host, Client client)
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{
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// Send to host
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Send(new Packets.HolePunchInit
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{
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Connect=false,
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TargetID=client.Player.ID,
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TargetInternal=client.InternalEndPoint.ToString(),
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TargetExternal=client.EndPoint.ToString()
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}, host, ConnectionChannel.Default, NetDeliveryMethod.ReliableOrdered);
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// Send to client
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Send(new Packets.HolePunchInit
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{
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Connect=true,
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TargetID=host.Player.ID,
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TargetInternal=host.InternalEndPoint.ToString(),
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TargetExternal=host.EndPoint.ToString()
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}, client, ConnectionChannel.Default, NetDeliveryMethod.ReliableOrdered);
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}
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}
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}
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