RAGECOOP-V/Client/Entities/EntitiesThread.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using GTA;
namespace CoopClient.Entities
{
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/// <summary>
/// Don't use it!
/// </summary>
public class EntitiesThread : Script
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{
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/// <summary>
/// Don't use it!
/// </summary>
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public EntitiesThread()
{
// Required for some synchronization!
if (Game.Version < GameVersion.v1_0_1290_1_Steam)
{
return;
}
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Tick += OnTick;
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Interval = Util.GetGameMs<int>();
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}
private void OnTick(object sender, EventArgs e)
{
if (Game.IsLoading || !Main.MainNetworking.IsOnServer() || !Main.NpcsAllowed)
{
return;
}
Dictionary<long, EntitiesNpc> localNPCs = null;
lock (Main.NPCs)
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{
localNPCs = new Dictionary<long, EntitiesNpc>(Main.NPCs);
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ulong tickCount = Util.GetTickCount64();
foreach (KeyValuePair<long, EntitiesNpc> npc in new Dictionary<long, EntitiesNpc>(localNPCs))
{
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if ((tickCount - npc.Value.LastUpdateReceived) > 3000)
{
if (npc.Value.Character != null && npc.Value.Character.Exists() && !npc.Value.Character.IsDead)
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{
npc.Value.Character.Kill();
npc.Value.Character.MarkAsNoLongerNeeded();
npc.Value.Character.Delete();
}
if (npc.Value.MainVehicle != null && npc.Value.MainVehicle.Exists() && !npc.Value.MainVehicle.IsDead && npc.Value.MainVehicle.IsSeatFree(VehicleSeat.Driver) && npc.Value.MainVehicle.PassengerCount == 0)
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{
npc.Value.MainVehicle.MarkAsNoLongerNeeded();
npc.Value.MainVehicle.Delete();
}
localNPCs.Remove(npc.Key);
Main.NPCs.Remove(npc.Key);
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}
}
}
foreach (EntitiesNpc npc in localNPCs.Values)
{
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npc.DisplayLocally(null);
}
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// Only if that player wants to share his NPCs with others
if (Main.ShareNpcsWithPlayers)
{
// Send all npcs from the current player
foreach (Ped ped in World.GetNearbyPeds(Game.Player.Character.Position, 150f)
.Where(p => p.Handle != Game.Player.Character.Handle && p.RelationshipGroup != Main.RelationshipGroup)
.OrderBy(p => (p.Position - Game.Player.Character.Position).Length()))
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{
Main.MainNetworking.SendNpcData(ped);
}
}
}
}
}