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C#
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using System;
using System.Collections.Generic;
using System.Text;
using Lidgren.Network;
namespace RageCoop.Core
{
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internal partial class Packets
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{
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internal class EnteringVehicle : Packet
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{
public int PedID { get; set; }
public int VehicleID { get; set; }
public short VehicleSeat { get; set; }
public override void Pack(NetOutgoingMessage message)
{
#region PacketToNetOutGoingMessage
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message.Write((byte)PacketType.EnteringVehicle);
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List<byte> byteArray = new List<byte>();
byteArray.AddInt(PedID);
byteArray.AddInt(VehicleID);
byteArray.AddInt(VehicleSeat);
byte[] result = byteArray.ToArray();
message.Write(result.Length);
message.Write(result);
#endregion
}
public override void Unpack(byte[] array)
{
#region NetIncomingMessageToPacket
BitReader reader = new BitReader(array);
PedID=reader.ReadInt();
VehicleID=reader.ReadInt();
VehicleSeat=reader.ReadShort();
#endregion
}
}
}
}