RAGECOOP-V/docs/api/RageCoop.Client.Settings.html

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<article class="content wrap" id="_content" data-uid="RageCoop.Client.Settings">
<h1 id="RageCoop_Client_Settings" data-uid="RageCoop.Client.Settings" class="text-break">Class Settings
</h1>
<div class="markdown level0 summary"><p>Don't use it!</p>
</div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><a class="xref" href="https://docs.microsoft.com/dotnet/api/system.object">Object</a></div>
<div class="level1"><span class="xref">Settings</span></div>
</div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<a class="xref" href="https://docs.microsoft.com/dotnet/api/system.object.tostring#system-object-tostring">Object.ToString()</a>
</div>
<div>
<a class="xref" href="https://docs.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)">Object.Equals(Object)</a>
</div>
<div>
<a class="xref" href="https://docs.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)">Object.Equals(Object, Object)</a>
</div>
<div>
<a class="xref" href="https://docs.microsoft.com/dotnet/api/system.object.referenceequals#system-object-referenceequals(system-object-system-object)">Object.ReferenceEquals(Object, Object)</a>
</div>
<div>
<a class="xref" href="https://docs.microsoft.com/dotnet/api/system.object.gethashcode#system-object-gethashcode">Object.GetHashCode()</a>
</div>
<div>
<a class="xref" href="https://docs.microsoft.com/dotnet/api/system.object.gettype#system-object-gettype">Object.GetType()</a>
</div>
<div>
<a class="xref" href="https://docs.microsoft.com/dotnet/api/system.object.memberwiseclone#system-object-memberwiseclone">Object.MemberwiseClone()</a>
</div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="RageCoop.Client.html">RageCoop.Client</a></h6>
<h6><strong>Assembly</strong>: RageCoop.Client.dll</h6>
<h5 id="RageCoop_Client_Settings_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public class Settings</code></pre>
</div>
<h3 id="fields">Fields
</h3>
<h4 id="RageCoop_Client_Settings_LogLevel" data-uid="RageCoop.Client.Settings.LogLevel">LogLevel</h4>
<div class="markdown level1 summary"><p>LogLevel for RageCoop.
0:Trace, 1:Debug, 2:Info, 3:Warning, 4:Error</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public int LogLevel</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="https://docs.microsoft.com/dotnet/api/system.int32">Int32</a></td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="properties">Properties
</h3>
2022-07-02 18:04:07 +08:00
<a id="RageCoop_Client_Settings_DataDirectory_" data-uid="RageCoop.Client.Settings.DataDirectory*"></a>
<h4 id="RageCoop_Client_Settings_DataDirectory" data-uid="RageCoop.Client.Settings.DataDirectory">DataDirectory</h4>
<div class="markdown level1 summary"><p>The directory where log and resources downloaded from server will be placed.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public string DataDirectory { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="https://docs.microsoft.com/dotnet/api/system.string">String</a></td>
<td></td>
</tr>
</tbody>
</table>
2022-07-01 17:00:42 +08:00
<a id="RageCoop_Client_Settings_DisableAlternatePause_" data-uid="RageCoop.Client.Settings.DisableAlternatePause*"></a>
<h4 id="RageCoop_Client_Settings_DisableAlternatePause" data-uid="RageCoop.Client.Settings.DisableAlternatePause">DisableAlternatePause</h4>
<div class="markdown level1 summary"><p>Bring up pause menu but don't freeze time when FrontEndPauseAlternate(Esc) is pressed.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool DisableAlternatePause { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="https://docs.microsoft.com/dotnet/api/system.boolean">Boolean</a></td>
<td></td>
</tr>
</tbody>
</table>
<a id="RageCoop_Client_Settings_DisableTraffic_" data-uid="RageCoop.Client.Settings.DisableTraffic*"></a>
<h4 id="RageCoop_Client_Settings_DisableTraffic" data-uid="RageCoop.Client.Settings.DisableTraffic">DisableTraffic</h4>
<div class="markdown level1 summary"><p>Disable world NPC traffic, mission entities won't be affected</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool DisableTraffic { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="https://docs.microsoft.com/dotnet/api/system.boolean">Boolean</a></td>
<td></td>
</tr>
</tbody>
</table>
<a id="RageCoop_Client_Settings_FlipMenu_" data-uid="RageCoop.Client.Settings.FlipMenu*"></a>
<h4 id="RageCoop_Client_Settings_FlipMenu" data-uid="RageCoop.Client.Settings.FlipMenu">FlipMenu</h4>
<div class="markdown level1 summary"><p>Don't use it!</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool FlipMenu { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="https://docs.microsoft.com/dotnet/api/system.boolean">Boolean</a></td>
<td></td>
</tr>
</tbody>
</table>
<a id="RageCoop_Client_Settings_LastServerAddress_" data-uid="RageCoop.Client.Settings.LastServerAddress*"></a>
<h4 id="RageCoop_Client_Settings_LastServerAddress" data-uid="RageCoop.Client.Settings.LastServerAddress">LastServerAddress</h4>
<div class="markdown level1 summary"><p>Don't use it!</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public string LastServerAddress { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="https://docs.microsoft.com/dotnet/api/system.string">String</a></td>
<td></td>
</tr>
</tbody>
</table>
<a id="RageCoop_Client_Settings_MasterServer_" data-uid="RageCoop.Client.Settings.MasterServer*"></a>
<h4 id="RageCoop_Client_Settings_MasterServer" data-uid="RageCoop.Client.Settings.MasterServer">MasterServer</h4>
<div class="markdown level1 summary"><p>Don't use it!</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public string MasterServer { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="https://docs.microsoft.com/dotnet/api/system.string">String</a></td>
<td></td>
</tr>
</tbody>
</table>
<a id="RageCoop_Client_Settings_MenuKey_" data-uid="RageCoop.Client.Settings.MenuKey*"></a>
<h4 id="RageCoop_Client_Settings_MenuKey" data-uid="RageCoop.Client.Settings.MenuKey">MenuKey</h4>
<div class="markdown level1 summary"><p>The key to open menu</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Keys MenuKey { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="https://docs.microsoft.com/dotnet/api/system.windows.forms.keys">Keys</a></td>
<td></td>
</tr>
</tbody>
</table>
<a id="RageCoop_Client_Settings_PassengerKey_" data-uid="RageCoop.Client.Settings.PassengerKey*"></a>
<h4 id="RageCoop_Client_Settings_PassengerKey" data-uid="RageCoop.Client.Settings.PassengerKey">PassengerKey</h4>
<div class="markdown level1 summary"><p>The key to enter a vehicle as passenger.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Keys PassengerKey { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="https://docs.microsoft.com/dotnet/api/system.windows.forms.keys">Keys</a></td>
<td></td>
</tr>
</tbody>
</table>
<a id="RageCoop_Client_Settings_Password_" data-uid="RageCoop.Client.Settings.Password*"></a>
<h4 id="RageCoop_Client_Settings_Password" data-uid="RageCoop.Client.Settings.Password">Password</h4>
<div class="markdown level1 summary"><p>The password used to authenticate when connecting to a server.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public string Password { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="https://docs.microsoft.com/dotnet/api/system.string">String</a></td>
<td></td>
</tr>
</tbody>
</table>
<a id="RageCoop_Client_Settings_Username_" data-uid="RageCoop.Client.Settings.Username*"></a>
<h4 id="RageCoop_Client_Settings_Username" data-uid="RageCoop.Client.Settings.Username">Username</h4>
<div class="markdown level1 summary"><p>Don't use it!</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public string Username { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="https://docs.microsoft.com/dotnet/api/system.string">String</a></td>
<td></td>
</tr>
</tbody>
</table>
<a id="RageCoop_Client_Settings_WorldPedSoftLimit_" data-uid="RageCoop.Client.Settings.WorldPedSoftLimit*"></a>
<h4 id="RageCoop_Client_Settings_WorldPedSoftLimit" data-uid="RageCoop.Client.Settings.WorldPedSoftLimit">WorldPedSoftLimit</h4>
<div class="markdown level1 summary"><p>The game won't spawn more NPC traffic if the limit is exceeded. -1 for unlimited (not recommended).</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public int WorldPedSoftLimit { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="https://docs.microsoft.com/dotnet/api/system.int32">Int32</a></td>
<td></td>
</tr>
</tbody>
</table>
<a id="RageCoop_Client_Settings_WorldVehicleSoftLimit_" data-uid="RageCoop.Client.Settings.WorldVehicleSoftLimit*"></a>
<h4 id="RageCoop_Client_Settings_WorldVehicleSoftLimit" data-uid="RageCoop.Client.Settings.WorldVehicleSoftLimit">WorldVehicleSoftLimit</h4>
<div class="markdown level1 summary"><p>The game won't spawn more NPC traffic if the limit is exceeded. -1 for unlimited (not recommended).</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public int WorldVehicleSoftLimit { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="https://docs.microsoft.com/dotnet/api/system.int32">Int32</a></td>
<td></td>
</tr>
</tbody>
</table>
</article>
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