165 lines
6.8 KiB
Groovy
165 lines
6.8 KiB
Groovy
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plugins {
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id 'java-library'
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id 'eclipse'
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id 'idea'
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id 'maven-publish'
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id 'net.neoforged.gradle.userdev' version '7.0.142'
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}
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version = mod_version
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group = mod_group_id
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repositories {
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mavenLocal()
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}
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base {
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archivesName = mod_id
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}
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// Mojang ships Java 21 to end users starting in 1.20.5, so mods should target Java 21.
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java.toolchain.languageVersion = JavaLanguageVersion.of(21)
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//minecraft.accessTransformers.file rootProject.file('src/main/resources/META-INF/accesstransformer.cfg')
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//minecraft.accessTransformers.entry public net.minecraft.client.Minecraft textureManager # textureManager
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// Default run configurations.
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// These can be tweaked, removed, or duplicated as needed.
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runs {
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// applies to all the run configs below
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configureEach {
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// Recommended logging data for a userdev environment
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// The markers can be added/remove as needed separated by commas.
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// "SCAN": For mods scan.
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// "REGISTRIES": For firing of registry events.
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// "REGISTRYDUMP": For getting the contents of all registries.
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systemProperty 'forge.logging.markers', 'REGISTRIES'
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// Recommended logging level for the console
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// You can set various levels here.
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// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
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systemProperty 'forge.logging.console.level', 'debug'
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modSource project.sourceSets.main
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}
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client {
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// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
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systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
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}
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server {
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systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
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programArgument '--nogui'
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}
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// This run config launches GameTestServer and runs all registered gametests, then exits.
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// By default, the server will crash when no gametests are provided.
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// The gametest system is also enabled by default for other run configs under the /test command.
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gameTestServer {
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systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
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}
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data {
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// example of overriding the workingDirectory set in configureEach above, uncomment if you want to use it
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// workingDirectory project.file('run-data')
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// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
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programArguments.addAll '--mod', project.mod_id, '--all', '--output', file('src/generated/resources/').getAbsolutePath(), '--existing', file('src/main/resources/').getAbsolutePath()
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}
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}
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// Include resources generated by data generators.
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sourceSets.main.resources { srcDir 'src/generated/resources' }
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// Sets up a dependency configuration called 'localRuntime'.
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// This configuration should be used instead of 'runtimeOnly' to declare
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// a dependency that will be present for runtime testing but that is
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// "optional", meaning it will not be pulled by dependents of this mod.
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configurations {
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runtimeClasspath.extendsFrom localRuntime
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}
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dependencies {
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// Specify the version of Minecraft to use.
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// Depending on the plugin applied there are several options. We will assume you applied the userdev plugin as shown above.
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// The group for userdev is net.neoforged, the module name is neoforge, and the version is the same as the neoforge version.
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// You can however also use the vanilla plugin (net.neoforged.gradle.vanilla) to use a version of Minecraft without the neoforge loader.
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// And its provides the option to then use net.minecraft as the group, and one of; client, server or joined as the module name, plus the game version as version.
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// For all intends and purposes: You can treat this dependency as if it is a normal library you would use.
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implementation "net.neoforged:neoforge:${neo_version}"
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// Example optional mod dependency with JEI
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// The JEI API is declared for compile time use, while the full JEI artifact is used at runtime
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// compileOnly "mezz.jei:jei-${mc_version}-common-api:${jei_version}"
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// compileOnly "mezz.jei:jei-${mc_version}-neoforge-api:${jei_version}"
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// We add the full version to localRuntime, not runtimeOnly, so that we do not publish a dependency on it
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// localRuntime "mezz.jei:jei-${mc_version}-neoforge:${jei_version}"
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// Example mod dependency using a mod jar from ./libs with a flat dir repository
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// This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar
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// The group id is ignored when searching -- in this case, it is "blank"
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// implementation "blank:coolmod-${mc_version}:${coolmod_version}"
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// Example mod dependency using a file as dependency
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// implementation files("libs/coolmod-${mc_version}-${coolmod_version}.jar")
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// Example project dependency using a sister or child project:
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// implementation project(":myproject")
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// For more info:
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// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
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// http://www.gradle.org/docs/current/userguide/dependency_management.html
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}
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// This block of code expands all declared replace properties in the specified resource targets.
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// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
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// When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
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// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
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tasks.withType(ProcessResources).configureEach {
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var replaceProperties = [
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minecraft_version : minecraft_version,
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minecraft_version_range: minecraft_version_range,
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neo_version : neo_version,
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neo_version_range : neo_version_range,
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loader_version_range : loader_version_range,
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mod_id : mod_id,
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mod_name : mod_name,
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mod_license : mod_license,
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mod_version : mod_version,
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mod_authors : mod_authors,
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mod_description : mod_description
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]
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inputs.properties replaceProperties
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filesMatching(['META-INF/neoforge.mods.toml']) {
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expand replaceProperties
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}
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}
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// Example configuration to allow publishing using the maven-publish plugin
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publishing {
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publications {
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register('mavenJava', MavenPublication) {
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from components.java
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}
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}
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repositories {
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maven {
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url "file://${project.projectDir}/repo"
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}
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}
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}
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tasks.withType(JavaCompile).configureEach {
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options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
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}
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// IDEA no longer automatically downloads sources/javadoc jars for dependencies, so we need to explicitly enable the behavior.
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idea {
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module {
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downloadSources = true
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downloadJavadoc = true
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}
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}
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