1
0
DDNet_Server/scripts/tw_api.py
Your Name ff5da79d57 init
2023-04-14 23:38:34 +08:00

271 lines
6.3 KiB
Python

# coding: utf-8
# pylint: skip-file
from socket import socket, AF_INET, SOCK_DGRAM
import sys
import threading
import time
NUM_MASTERSERVERS = 4
MASTERSERVER_PORT = 8300
TIMEOUT = 2
SERVERTYPE_NORMAL = 0
SERVERTYPE_LEGACY = 1
PACKET_GETLIST = "\x20\x00\x00\x00\x00\x00\xff\xff\xff\xffreqt"
PACKET_GETLIST2 = "\x20\x00\x00\x00\x00\x00\xff\xff\xff\xffreq2"
PACKET_GETINFO = "\xff\xff\xff\xff\xff\xff\xff\xff\xff\xffgief"
PACKET_GETINFO2 = "\xff\xff\xff\xff\xff\xff\xff\xff\xff\xffgie2" + "\x00"
PACKET_GETINFO3 = "\xff\xff\xff\xff\xff\xff\xff\xff\xff\xffgie3" + "\x00"
class Server_Info(threading.Thread):
def __init__(self, address, typ):
self.address = address
self.type = typ
self.finished = False
threading.Thread.__init__(self, target = self.run)
def run(self):
self.info = None
if self.type == SERVERTYPE_NORMAL:
self.info = get_server_info3(self.address)
elif self.type == SERVERTYPE_LEGACY:
self.info = get_server_info(self.address)
if self.info:
self.info = get_server_info2(self.address)
self.finished = True
def get_server_info(address):
try:
sock = socket(AF_INET, SOCK_DGRAM)
sock.settimeout(TIMEOUT)
sock.sendto(PACKET_GETINFO, address)
data, _addr = sock.recvfrom(1024)
sock.close()
data = data[14:] # skip header
slots = data.split("\x00")
server_info = {}
server_info["version"] = slots[0]
server_info["name"] = slots[1]
server_info["map"] = slots[2]
server_info["gametype"] = slots[3]
server_info["flags"] = int(slots[4])
server_info["progression"] = int(slots[5])
server_info["num_players"] = int(slots[6])
server_info["max_players"] = int(slots[7])
server_info["players"] = []
for i in range(0, server_info["num_players"]):
player = {}
player["name"] = slots[8+i*2]
player["score"] = int(slots[8+i*2+1])
server_info["players"].append(player)
return server_info
except:
sock.close()
return None
def get_server_info2(address):
try:
sock = socket(AF_INET, SOCK_DGRAM)
sock.settimeout(TIMEOUT)
sock.sendto(PACKET_GETINFO2, address)
data, _addr = sock.recvfrom(1024)
sock.close()
data = data[14:] # skip header
slots = data.split("\x00")
server_info = {}
server_info["token"] = slots[0]
server_info["version"] = slots[1]
server_info["name"] = slots[2]
server_info["map"] = slots[3]
server_info["gametype"] = slots[4]
server_info["flags"] = int(slots[5])
server_info["progression"] = int(slots[6])
server_info["num_players"] = int(slots[7])
server_info["max_players"] = int(slots[8])
server_info["players"] = []
for i in range(0, server_info["num_players"]):
player = {}
player["name"] = slots[9+i*2]
player["score"] = int(slots[9+i*2+1])
server_info["players"].append(player)
return server_info
except:
sock.close()
return None
def get_server_info3(address):
try:
sock = socket(AF_INET, SOCK_DGRAM)
sock.settimeout(TIMEOUT)
sock.sendto(PACKET_GETINFO3, address)
data, addr = sock.recvfrom(1400)
sock.close()
data = data[14:] # skip header
slots = data.split("\x00")
server_info = {}
server_info["token"] = slots[0]
server_info["version"] = slots[1]
server_info["name"] = slots[2]
server_info["map"] = slots[3]
server_info["gametype"] = slots[4]
server_info["flags"] = int(slots[5])
server_info["num_players"] = int(slots[6])
server_info["max_players"] = int(slots[7])
server_info["num_clients"] = int(slots[8])
server_info["max_clients"] = int(slots[9])
server_info["players"] = []
for i in range(0, server_info["num_clients"]):
player = {}
player["name"] = slots[10+i*5]
player["clan"] = slots[10+i*5+1]
player["country"] = int(slots[10+i*5+2])
player["score"] = int(slots[10+i*5+3])
if int(slots[10+i*5+4]):
player["player"] = True
else:
player["player"] = False
server_info["players"].append(player)
return server_info
except:
sock.close()
return None
class Master_Server_Info(threading.Thread):
def __init__(self, address):
self.address = address
self.finished = False
threading.Thread.__init__(self, target = self.run)
def run(self):
self.servers = get_list(self.address) + get_list2(self.address)
self.finished = True
def get_list(address):
servers = []
try:
sock = socket(AF_INET, SOCK_DGRAM)
sock.settimeout(TIMEOUT)
sock.sendto(PACKET_GETLIST, address)
while 1:
data, _addr = sock.recvfrom(1024)
data = data[14:]
num_servers = len(data) / 6
for n in range(0, num_servers):
ip = ".".join(map(str, map(ord, data[n*6:n*6+4])))
port = ord(data[n*6+5]) * 256 + ord(data[n*6+4])
servers += [[(ip, port), SERVERTYPE_LEGACY]]
except:
sock.close()
return servers
def get_list2(address):
servers = []
try:
sock = socket(AF_INET, SOCK_DGRAM)
sock.settimeout(TIMEOUT)
sock.sendto(PACKET_GETLIST2, address)
while 1:
data, _addr = sock.recvfrom(1400)
data = data[14:]
num_servers = len(data) / 18
for n in range(0, num_servers):
if data[n*18:n*18+12] == "\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xff\xff":
ip = ".".join(map(str, map(ord, data[n*18+12:n*18+16])))
else:
ip = ":".join(map(str, map(ord, data[n*18:n*18+16])))
port = (ord(data[n*18+16])<<8) + ord(data[n*18+17])
servers += [[(ip, port), SERVERTYPE_NORMAL]]
except:
sock.close()
return servers
master_servers = []
for i in range(1, NUM_MASTERSERVERS+1):
m = Master_Server_Info((f"master{int(i)}.teeworlds.com", MASTERSERVER_PORT))
master_servers.append(m)
m.start()
time.sleep(0.001) # avoid issues
servers = []
while len(master_servers) != 0:
if master_servers[0].finished:
if master_servers[0].servers:
servers += master_servers[0].servers
del master_servers[0]
time.sleep(0.001) # be nice
servers_info = []
print(str(len(servers)) + " servers")
for server in servers:
s = Server_Info(server[0], server[1])
servers_info.append(s)
s.start()
time.sleep(0.001) # avoid issues
num_players = 0
num_clients = 0
while len(servers_info) != 0:
if servers_info[0].finished:
if servers_info[0].info:
num_players += servers_info[0].info["num_players"]
if servers_info[0].type == SERVERTYPE_NORMAL:
num_clients += servers_info[0].info["num_clients"]
else:
num_clients += servers_info[0].info["num_players"]
del servers_info[0]
time.sleep(0.001) # be nice
print(str(num_players) + " players and " + str(num_clients-num_players) + " spectators")