37 lines
1.3 KiB
CMake
Executable File
37 lines
1.3 KiB
CMake
Executable File
set_extra_dirs_lib(DISCORDSDK discord)
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find_library(DISCORDSDK_LIBRARY
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NAMES discord_game_sdk.dll.lib discord_game_sdk.dylib discord_game_sdk.so
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HINTS ${HINTS_DISCORDSDK_LIBDIR}
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PATHS ${PATHS_DISCORDSDK_LIBDIR}
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${CROSSCOMPILING_NO_CMAKE_SYSTEM_PATH}
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)
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set_extra_dirs_include(DISCORDSDK discord "${DISCORDSDK_LIBRARY}")
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find_path(DISCORDSDK_INCLUDEDIR discord_game_sdk.h
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HINTS ${HINTS_DISCORDSDK_INCLUDEDIR}
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PATHS ${PATHS_DISCORDSDK_INCLUDEDIR}
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${CROSSCOMPILING_NO_CMAKE_SYSTEM_PATH}
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)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(DiscordSdk DEFAULT_MSG DISCORDSDK_LIBRARY DISCORDSDK_INCLUDEDIR)
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mark_as_advanced(DISCORDSDK_LIBRARY DISCORDSDK_INCLUDEDIR)
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if(DISCORDSDK_FOUND)
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is_bundled(DISCORDSDK_BUNDLED "${DISCORDSDK_LIBRARY}")
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set(DISCORDSDK_LIBRARIES ${DISCORDSDK_LIBRARY})
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set(DISCORDSDK_INCLUDE_DIRS ${DISCORDSDK_INCLUDEDIR})
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if(DISCORDSDK_BUNDLED)
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if(TARGET_OS STREQUAL "windows")
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set(DISCORDSDK_COPY_FILES "${EXTRA_DISCORDSDK_LIBDIR}/discord_game_sdk.dll")
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elseif(TARGET_OS STREQUAL "linux")
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set(DISCORDSDK_COPY_FILES "${EXTRA_DISCORDSDK_LIBDIR}/discord_game_sdk.so")
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elseif(TARGET_OS STREQUAL "mac")
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set(DISCORDSDK_COPY_FILES "${EXTRA_DISCORDSDK_LIBDIR}/discord_game_sdk.dylib")
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endif()
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else()
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set(DISCORDSDK_COPY_FILES)
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endif()
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endif()
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