Fix virtual SetModelIndex call in CBoat ctor
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@ -60,7 +60,7 @@ CBoat::CBoat(int mi, uint8 owner) : CVehicle(owner)
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m_fMovingSpeed = 0.0f;
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m_fMovingSpeed = 0.0f;
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m_skimmerThingTimer = 0.0f;
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m_skimmerThingTimer = 0.0f;
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m_nPoliceShoutTimer = CTimer::GetTimeInMilliseconds();
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m_nPoliceShoutTimer = CTimer::GetTimeInMilliseconds();
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SetModelIndex(mi);
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CBoat::SetModelIndex(mi);
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pHandling = mod_HandlingManager.GetHandlingData((eHandlingId)minfo->m_handlingId);
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pHandling = mod_HandlingManager.GetHandlingData((eHandlingId)minfo->m_handlingId);
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pFlyingHandling = mod_HandlingManager.GetFlyingPointer((eHandlingId)minfo->m_handlingId);
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pFlyingHandling = mod_HandlingManager.GetFlyingPointer((eHandlingId)minfo->m_handlingId);
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