sync
This commit is contained in:
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a4b92fe9be
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2
.vscode/settings.json
vendored
2
.vscode/settings.json
vendored
@ -13,7 +13,7 @@
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"src/modelinfo",
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"src/objects",
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"src/peds",
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"src/render",
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"src/renderer",
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"src/rw",
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"src/save",
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"src/skel",
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@ -187,7 +187,7 @@
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</SETTING>
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<SETTING>
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<SETTING><NAME>SearchPath</NAME>
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<SETTING><NAME>Path</NAME><VALUE>..\src\render</VALUE></SETTING>
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<SETTING><NAME>Path</NAME><VALUE>..\src\renderer</VALUE></SETTING>
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<SETTING><NAME>PathFormat</NAME><VALUE>Windows</VALUE></SETTING>
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<SETTING><NAME>PathRoot</NAME><VALUE>Project</VALUE></SETTING>
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</SETTING>
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@ -6424,7 +6424,7 @@
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</SETTING>
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<SETTING>
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<SETTING><NAME>SearchPath</NAME>
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<SETTING><NAME>Path</NAME><VALUE>..\src\render</VALUE></SETTING>
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<SETTING><NAME>Path</NAME><VALUE>..\src\renderer</VALUE></SETTING>
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<SETTING><NAME>PathFormat</NAME><VALUE>Windows</VALUE></SETTING>
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<SETTING><NAME>PathRoot</NAME><VALUE>Project</VALUE></SETTING>
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</SETTING>
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@ -14281,7 +14281,7 @@
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<PATHFORMAT>Windows</PATHFORMAT>
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</FILEREF>
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</GROUP>
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<GROUP><NAME>render</NAME>
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<GROUP><NAME>renderer</NAME>
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<FILEREF>
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<TARGETNAME>Debug</TARGETNAME>
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<PATHTYPE>Name</PATHTYPE>
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@ -264,7 +264,7 @@ project "re3"
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files { addSrcFiles("src/modelinfo") }
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files { addSrcFiles("src/objects") }
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files { addSrcFiles("src/peds") }
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files { addSrcFiles("src/render") }
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files { addSrcFiles("src/renderer") }
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files { addSrcFiles("src/rw") }
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files { addSrcFiles("src/save") }
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files { addSrcFiles("src/skel") }
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@ -293,7 +293,7 @@ project "re3"
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includedirs { "src/modelinfo" }
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includedirs { "src/objects" }
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includedirs { "src/peds" }
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includedirs { "src/render" }
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includedirs { "src/renderer" }
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includedirs { "src/rw" }
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includedirs { "src/save/" }
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includedirs { "src/skel/" }
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@ -259,8 +259,8 @@ static char StreamedNameTable[][25] = {
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"AUDIO\\door_2.OPUS", "AUDIO\\door_3.OPUS", "AUDIO\\door_4.OPUS", "AUDIO\\door_5.OPUS", "AUDIO\\door_6.OPUS", "AUDIO\\t3_a.OPUS",
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"AUDIO\\t3_b.OPUS", "AUDIO\\t3_c.OPUS", "AUDIO\\k1_b.OPUS", "AUDIO\\cat1.OPUS"};
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#else
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#if defined(PS2_AUDIO_PATHS)
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static char StreamedNameTable[][25]=
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#ifdef PS2_AUDIO_PATHS
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static char PS2StreamedNameTable[][25]=
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{
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"AUDIO\\MUSIC\\HEAD.VB",
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"AUDIO\\MUSIC\\CLASS.VB",
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@ -357,7 +357,110 @@ static char StreamedNameTable[][25]=
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"AUDIO\\PHONE\\MT_PH4.VB",
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"AUDIO\\MUSIC\\MISCOM.VB",
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"AUDIO\\MUSIC\\END.VB",
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#else
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"AUDIO\\lib_a1.WAV",
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"AUDIO\\lib_a2.WAV",
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"AUDIO\\lib_a.WAV",
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"AUDIO\\lib_b.WAV",
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"AUDIO\\lib_c.WAV",
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"AUDIO\\lib_d.WAV",
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"AUDIO\\l2_a.WAV",
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"AUDIO\\j4t_1.WAV",
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"AUDIO\\j4t_2.WAV",
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"AUDIO\\j4t_3.WAV",
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"AUDIO\\j4t_4.WAV",
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"AUDIO\\j4_a.WAV",
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"AUDIO\\j4_b.WAV",
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"AUDIO\\j4_c.WAV",
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"AUDIO\\j4_d.WAV",
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"AUDIO\\j4_e.WAV",
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"AUDIO\\j4_f.WAV",
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"AUDIO\\j6_1.WAV",
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"AUDIO\\j6_a.WAV",
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"AUDIO\\j6_b.WAV",
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"AUDIO\\j6_c.WAV",
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"AUDIO\\j6_d.WAV",
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"AUDIO\\t4_a.WAV",
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"AUDIO\\s1_a.WAV",
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"AUDIO\\s1_a1.WAV",
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"AUDIO\\s1_b.WAV",
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"AUDIO\\s1_c.WAV",
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"AUDIO\\s1_c1.WAV",
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"AUDIO\\s1_d.WAV",
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"AUDIO\\s1_e.WAV",
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"AUDIO\\s1_f.WAV",
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"AUDIO\\s1_g.WAV",
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"AUDIO\\s1_h.WAV",
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"AUDIO\\s1_i.WAV",
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"AUDIO\\s1_j.WAV",
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"AUDIO\\s1_k.WAV",
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"AUDIO\\s1_l.WAV",
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"AUDIO\\s3_a.WAV",
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"AUDIO\\s3_b.WAV",
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"AUDIO\\el3_a.WAV",
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"AUDIO\\mf1_a.WAV",
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"AUDIO\\mf2_a.WAV",
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"AUDIO\\mf3_a.WAV",
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"AUDIO\\mf3_b.WAV",
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"AUDIO\\mf3_b1.WAV",
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"AUDIO\\mf3_c.WAV",
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"AUDIO\\mf4_a.WAV",
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"AUDIO\\mf4_b.WAV",
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"AUDIO\\mf4_c.WAV",
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"AUDIO\\a1_a.WAV",
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"AUDIO\\a3_a.WAV",
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"AUDIO\\a5_a.WAV",
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"AUDIO\\a4_a.WAV",
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"AUDIO\\a4_b.WAV",
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"AUDIO\\a4_c.WAV",
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"AUDIO\\a4_d.WAV",
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"AUDIO\\k1_a.WAV",
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"AUDIO\\k3_a.WAV",
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"AUDIO\\r1_a.WAV",
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"AUDIO\\r2_a.WAV",
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"AUDIO\\r2_b.WAV",
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"AUDIO\\r2_c.WAV",
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"AUDIO\\r2_d.WAV",
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"AUDIO\\r2_e.WAV",
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"AUDIO\\r2_f.WAV",
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"AUDIO\\r2_g.WAV",
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"AUDIO\\r2_h.WAV",
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"AUDIO\\r5_a.WAV",
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"AUDIO\\r6_a.WAV",
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"AUDIO\\r6_a1.WAV",
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"AUDIO\\r6_b.WAV",
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"AUDIO\\lo2_a.WAV",
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"AUDIO\\lo6_a.WAV",
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"AUDIO\\yd2_a.WAV",
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"AUDIO\\yd2_b.WAV",
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"AUDIO\\yd2_c.WAV",
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"AUDIO\\yd2_c1.WAV",
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"AUDIO\\yd2_d.WAV",
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"AUDIO\\yd2_e.WAV",
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"AUDIO\\yd2_f.WAV",
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"AUDIO\\yd2_g.WAV",
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"AUDIO\\yd2_h.WAV",
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"AUDIO\\yd2_ass.WAV",
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"AUDIO\\yd2_ok.WAV",
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"AUDIO\\h5_a.WAV",
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"AUDIO\\h5_b.WAV",
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"AUDIO\\h5_c.WAV",
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"AUDIO\\ammu_a.WAV",
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"AUDIO\\ammu_b.WAV",
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"AUDIO\\ammu_c.WAV",
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"AUDIO\\door_1.WAV",
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"AUDIO\\door_2.WAV",
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"AUDIO\\door_3.WAV",
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"AUDIO\\door_4.WAV",
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"AUDIO\\door_5.WAV",
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"AUDIO\\door_6.WAV",
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"AUDIO\\t3_a.WAV",
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"AUDIO\\t3_b.WAV",
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"AUDIO\\t3_c.WAV",
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"AUDIO\\k1_b.WAV",
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"AUDIO\\cat1.WAV"
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};
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#endif
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static char StreamedNameTable[][25] =
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{
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"AUDIO\\HEAD.WAV",
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@ -455,7 +558,6 @@ static char StreamedNameTable[][25] =
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"AUDIO\\MT_PH4.MP3",
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"AUDIO\\MISCOM.WAV",
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"AUDIO\\END.MP3",
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#endif
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"AUDIO\\lib_a1.WAV",
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"AUDIO\\lib_a2.WAV",
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"AUDIO\\lib_a.WAV",
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@ -992,11 +992,20 @@ cSampleManager::Initialise(void)
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if ( GetDriveType(m_szCDRomRootPath) == DRIVE_CDROM )
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{
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FILE *f;
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#ifdef PS2_AUDIO_PATHS
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strcpy(filepath, m_szCDRomRootPath);
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strcat(filepath, StreamedNameTable[0]);
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FILE *f = fopen(filepath, "rb");
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strcat(filepath, PS2StreamedNameTable[0]);
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f = fopen(filepath, "rb");
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if ( !f )
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#endif
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{
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strcpy(filepath, m_szCDRomRootPath);
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strcat(filepath, StreamedNameTable[0]);
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f = fopen(filepath, "rb");
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}
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if ( f )
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{
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fclose(f);
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@ -1005,11 +1014,20 @@ cSampleManager::Initialise(void)
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for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ )
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{
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#ifdef PS2_AUDIO_PATHS
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strcpy(filepath, m_szCDRomRootPath);
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strcat(filepath, StreamedNameTable[i]);
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strcat(filepath, PS2StreamedNameTable[i]);
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mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
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if ( !mp3Stream[0] )
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#endif
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{
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strcpy(filepath, m_szCDRomRootPath);
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strcat(filepath, StreamedNameTable[i]);
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mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
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}
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if ( mp3Stream[0] )
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{
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AIL_stream_ms_position(mp3Stream[0], &tatalms, NULL);
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@ -1078,7 +1096,14 @@ cSampleManager::Initialise(void)
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strcpy(_aHDDPath, m_szCDRomRootPath);
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rootpath[0] = '\0';
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FILE *f = fopen(StreamedNameTable[0], "rb");
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FILE *f;
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#ifdef PS2_AUDIO_PATHS
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f = fopen(PS2StreamedNameTable[0], "rb");
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if (!f)
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#endif
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f = fopen(StreamedNameTable[0], "rb");
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if ( f )
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{
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@ -1086,11 +1111,20 @@ cSampleManager::Initialise(void)
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for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ )
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{
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#ifdef PS2_AUDIO_PATHS
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strcpy(filepath, rootpath);
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strcat(filepath, StreamedNameTable[i]);
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strcat(filepath, PS2StreamedNameTable[i]);
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mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
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if ( !mp3Stream[0] )
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#endif
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{
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strcpy(filepath, rootpath);
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strcat(filepath, StreamedNameTable[i]);
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mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
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}
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if ( mp3Stream[0] )
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{
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AIL_stream_ms_position(mp3Stream[0], &tatalms, NULL);
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@ -1299,9 +1333,11 @@ cSampleManager::CheckForAnAudioFileOnCD(void)
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{
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#if GTA_VERSION < GTA3_PC_STEAM && !defined(NO_CDCHECK)
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char filepath[MAX_PATH];
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FILE *f;
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#ifdef PS2_AUDIO_PATHS
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#if GTA_VERSION >= GTA3_PC_11
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if (_bUseHDDAudio)
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if(_bUseHDDAudio)
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strcpy(filepath, _aHDDPath);
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else
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strcpy(filepath, m_szCDRomRootPath);
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@ -1309,10 +1345,25 @@ cSampleManager::CheckForAnAudioFileOnCD(void)
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strcpy(filepath, m_szCDRomRootPath);
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#endif // #if GTA_VERSION >= GTA3_PC_11
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strcat(filepath, StreamedNameTable[AudioManager.GetRandomNumber(1) % TOTAL_STREAMED_SOUNDS]);
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FILE *f = fopen(filepath, "rb");
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strcat(filepath, PS2StreamedNameTable[AudioManager.GetRandomNumber(1) % TOTAL_STREAMED_SOUNDS]);
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f = fopen(filepath, "rb");
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if ( !f )
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#endif // PS2_AUDIO_PATHS
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{
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#if GTA_VERSION >= GTA3_PC_11
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if (_bUseHDDAudio)
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strcpy(filepath, _aHDDPath);
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else
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strcpy(filepath, m_szCDRomRootPath);
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#else
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strcpy(filepath, m_szCDRomRootPath);
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#endif // #if GTA_VERSION >= GTA3_PC_11
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strcat(filepath, StreamedNameTable[AudioManager.GetRandomNumber(1) % TOTAL_STREAMED_SOUNDS]);
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f = fopen(filepath, "rb");
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}
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if ( f )
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{
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fclose(f);
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@ -2007,11 +2058,19 @@ cSampleManager::PreloadStreamedFile(uint8 nFile, uint8 nStream)
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}
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char filepath[MAX_PATH];
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#ifdef PS2_AUDIO_PATHS
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strcpy(filepath, m_szCDRomRootPath);
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strcat(filepath, StreamedNameTable[nFile]);
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strcat(filepath, PS2StreamedNameTable[nFile]);
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mp3Stream[nStream] = AIL_open_stream(DIG, filepath, 0);
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if ( !mp3Stream[nStream] )
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#endif
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{
|
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strcpy(filepath, m_szCDRomRootPath);
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strcat(filepath, StreamedNameTable[nFile]);
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mp3Stream[nStream] = AIL_open_stream(DIG, filepath, 0);
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}
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if ( mp3Stream[nStream] )
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{
|
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@ -2073,10 +2132,19 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
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// Try to continue from previous song, if already started
|
||||
if(!_GetMP3PosFromStreamPos(&position, &e) && !e) {
|
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nFile = 0;
|
||||
#ifdef PS2_AUDIO_PATHS
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||||
strcpy(filename, m_szCDRomRootPath);
|
||||
strcat(filename, StreamedNameTable[nFile]);
|
||||
|
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strcat(filename, PS2StreamedNameTable[nFile]);
|
||||
|
||||
mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0);
|
||||
if ( !mp3Stream[nStream] )
|
||||
#endif
|
||||
{
|
||||
strcpy(filename, m_szCDRomRootPath);
|
||||
strcat(filename, StreamedNameTable[nFile]);
|
||||
|
||||
mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0);
|
||||
}
|
||||
if ( mp3Stream[nStream] )
|
||||
{
|
||||
AIL_set_stream_loop_count(mp3Stream[nStream], 1);
|
||||
@ -2120,10 +2188,19 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
|
||||
{
|
||||
nFile = 0;
|
||||
_bIsMp3Active = 0;
|
||||
#ifdef PS2_AUDIO_PATHS
|
||||
strcpy(filename, m_szCDRomRootPath);
|
||||
strcat(filename, StreamedNameTable[nFile]);
|
||||
|
||||
strcat(filename, PS2StreamedNameTable[nFile]);
|
||||
|
||||
mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0);
|
||||
if ( !mp3Stream[nStream] )
|
||||
#endif
|
||||
{
|
||||
strcpy(filename, m_szCDRomRootPath);
|
||||
strcat(filename, StreamedNameTable[nFile]);
|
||||
|
||||
mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0);
|
||||
}
|
||||
if ( mp3Stream[nStream] )
|
||||
{
|
||||
AIL_set_stream_loop_count(mp3Stream[nStream], 1);
|
||||
@ -2161,10 +2238,19 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
|
||||
position = 0;
|
||||
nFile = 0;
|
||||
}
|
||||
#ifdef PS2_AUDIO_PATHS
|
||||
strcpy(filename, m_szCDRomRootPath);
|
||||
strcat(filename, StreamedNameTable[nFile]);
|
||||
|
||||
strcat(filename, PS2StreamedNameTable[nFile]);
|
||||
|
||||
mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0);
|
||||
if ( !mp3Stream[nStream] )
|
||||
#endif
|
||||
{
|
||||
strcpy(filename, m_szCDRomRootPath);
|
||||
strcat(filename, StreamedNameTable[nFile]);
|
||||
|
||||
mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0);
|
||||
}
|
||||
if ( mp3Stream[nStream] )
|
||||
{
|
||||
AIL_set_stream_loop_count(mp3Stream[nStream], 1);
|
||||
|
@ -894,7 +894,11 @@ cSampleManager::Initialise(void)
|
||||
|
||||
for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ )
|
||||
{
|
||||
if ( aStream[0] && aStream[0]->Open(StreamedNameTable[i], IsThisTrackAt16KHz(i) ? 16000 : 32000) )
|
||||
if(aStream[0] && (
|
||||
#ifdef PS2_AUDIO_PATHS
|
||||
aStream[0]->Open(PS2StreamedNameTable[i], IsThisTrackAt16KHz(i) ? 16000 : 32000) ||
|
||||
#endif
|
||||
aStream[0]->Open(StreamedNameTable[i], IsThisTrackAt16KHz(i) ? 16000 : 32000)))
|
||||
{
|
||||
uint32 tatalms = aStream[0]->GetLengthMS();
|
||||
aStream[0]->Close();
|
||||
@ -1601,8 +1605,6 @@ cSampleManager::StopChannel(uint32 nChannel)
|
||||
void
|
||||
cSampleManager::PreloadStreamedFile(uint8 nFile, uint8 nStream)
|
||||
{
|
||||
char filename[MAX_PATH];
|
||||
|
||||
ASSERT( nStream < MAX_STREAMS );
|
||||
|
||||
if ( nFile < TOTAL_STREAMED_SOUNDS )
|
||||
@ -1611,9 +1613,10 @@ cSampleManager::PreloadStreamedFile(uint8 nFile, uint8 nStream)
|
||||
|
||||
stream->Close();
|
||||
|
||||
strcpy(filename, StreamedNameTable[nFile]);
|
||||
|
||||
stream->Open(filename, IsThisTrackAt16KHz(nFile) ? 16000 : 32000);
|
||||
#ifdef PS2_AUDIO_PATHS
|
||||
if(!stream->Open(PS2StreamedNameTable[nFile], IsThisTrackAt16KHz(nFile) ? 16000 : 32000))
|
||||
#endif
|
||||
stream->Open(StreamedNameTable[nFile], IsThisTrackAt16KHz(nFile) ? 16000 : 32000);
|
||||
if ( !stream->Setup() )
|
||||
{
|
||||
stream->Close();
|
||||
@ -1673,10 +1676,11 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
|
||||
// Try to continue from previous song, if already started
|
||||
if(!_GetMP3PosFromStreamPos(&position, &e) && !e) {
|
||||
nFile = 0;
|
||||
strcpy(filename, StreamedNameTable[nFile]);
|
||||
|
||||
CStream *stream = aStream[nStream];
|
||||
stream->Open(filename, IsThisTrackAt16KHz(nFile) ? 16000 : 32000);
|
||||
#ifdef PS2_AUDIO_PATHS
|
||||
if(!stream->Open(PS2StreamedNameTable[nFile], IsThisTrackAt16KHz(nFile) ? 16000 : 32000))
|
||||
#endif
|
||||
stream->Open(StreamedNameTable[nFile], IsThisTrackAt16KHz(nFile) ? 16000 : 32000);
|
||||
if ( stream->Setup() ) {
|
||||
if (position != 0)
|
||||
stream->SetPosMS(position);
|
||||
@ -1725,10 +1729,11 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
|
||||
{
|
||||
nFile = 0;
|
||||
_bIsMp3Active = 0;
|
||||
strcpy(filename, StreamedNameTable[nFile]);
|
||||
|
||||
CStream* stream = aStream[nStream];
|
||||
stream->Open(filename, IsThisTrackAt16KHz(nFile) ? 16000 : 32000);
|
||||
CStream *stream = aStream[nStream];
|
||||
#ifdef PS2_AUDIO_PATHS
|
||||
if(!stream->Open(PS2StreamedNameTable[nFile], IsThisTrackAt16KHz(nFile) ? 16000 : 32000))
|
||||
#endif
|
||||
stream->Open(StreamedNameTable[nFile], IsThisTrackAt16KHz(nFile) ? 16000 : 32000);
|
||||
|
||||
if (stream->Setup()) {
|
||||
if (position != 0)
|
||||
@ -1768,11 +1773,11 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
|
||||
position = 0;
|
||||
nFile = 0;
|
||||
}
|
||||
strcpy(filename, StreamedNameTable[nFile]);
|
||||
|
||||
CStream *stream = aStream[nStream];
|
||||
|
||||
aStream[nStream]->Open(filename, IsThisTrackAt16KHz(nFile) ? 16000 : 32000);
|
||||
#ifdef PS2_AUDIO_PATHS
|
||||
if(!stream->Open(PS2StreamedNameTable[nFile], IsThisTrackAt16KHz(nFile) ? 16000 : 32000))
|
||||
#endif
|
||||
stream->Open(StreamedNameTable[nFile], IsThisTrackAt16KHz(nFile) ? 16000 : 32000);
|
||||
|
||||
if ( stream->Setup() ) {
|
||||
if (position != 0)
|
||||
|
@ -2305,6 +2305,9 @@ void CGarages::Save(uint8 * buf, uint32 * size)
|
||||
*size = (6 * sizeof(uint32) + TOTAL_COLLECTCARS_GARAGES * sizeof(*CarTypesCollected) + sizeof(uint32) + 3 * NUM_GARAGE_STORED_CARS * sizeof(CStoredCar) + NUM_GARAGES * sizeof(CGarage));
|
||||
#else
|
||||
* size = 5484;
|
||||
#endif
|
||||
#if !defined THIS_IS_STUPID && !defined FIX_GARAGE_SIZE && defined COMPATIBLE_SAVES
|
||||
memset(buf + 5240, 0, *size - 5240); // garbage data is written otherwise
|
||||
#endif
|
||||
CloseHideOutGaragesBeforeSave();
|
||||
WriteSaveBuf(buf, NumGarages);
|
||||
|
@ -1771,20 +1771,12 @@ int scriptToLoad = 0;
|
||||
|
||||
int open_script()
|
||||
{
|
||||
// glfwGetKey doesn't work because of CGame::Initialise is blocking
|
||||
CPad::UpdatePads();
|
||||
if (CPad::GetPad(0)->GetChar('G'))
|
||||
scriptToLoad = 0;
|
||||
if (CPad::GetPad(0)->GetChar('R'))
|
||||
scriptToLoad = 1;
|
||||
if (CPad::GetPad(0)->GetChar('D'))
|
||||
scriptToLoad = 2;
|
||||
switch (scriptToLoad) {
|
||||
case 0: return CFileMgr::OpenFile("main.scm", "rb");
|
||||
case 1: return CFileMgr::OpenFile("main_freeroam.scm", "rb");
|
||||
case 2: return CFileMgr::OpenFile("main_d.scm", "rb");
|
||||
case 0: return CFileMgr::OpenFile("data\\main.scm", "rb");
|
||||
case 1: return CFileMgr::OpenFile("data\\main_freeroam.scm", "rb");
|
||||
case 2: return CFileMgr::OpenFile("data\\main_d.scm", "rb");
|
||||
}
|
||||
return CFileMgr::OpenFile("main.scm", "rb");
|
||||
return CFileMgr::OpenFile("data\\main.scm", "rb");
|
||||
}
|
||||
#endif
|
||||
|
||||
@ -1800,10 +1792,16 @@ void CTheScripts::Init()
|
||||
MissionCleanUp.Init();
|
||||
UpsideDownCars.Init();
|
||||
StuckCars.Init();
|
||||
CFileMgr::SetDir("data");
|
||||
#ifdef USE_DEBUG_SCRIPT_LOADER
|
||||
// glfwGetKey doesn't work because of CGame::Initialise is blocking
|
||||
CPad::UpdatePads();
|
||||
if(CPad::GetPad(0)->GetChar('G')) scriptToLoad = 0;
|
||||
if(CPad::GetPad(0)->GetChar('R')) scriptToLoad = 1;
|
||||
if(CPad::GetPad(0)->GetChar('D')) scriptToLoad = 2;
|
||||
|
||||
int mainf = open_script();
|
||||
#else
|
||||
CFileMgr::SetDir("data");
|
||||
int mainf = CFileMgr::OpenFile("main.scm", "rb");
|
||||
#endif
|
||||
CFileMgr::Read(mainf, (char*)ScriptSpace, SIZE_MAIN_SCRIPT);
|
||||
@ -4392,7 +4390,11 @@ CTheScripts::SwitchToMission(int32 mission)
|
||||
CTimer::Suspend();
|
||||
int offset = CTheScripts::MultiScriptArray[mission];
|
||||
CFileMgr::ChangeDir("\\");
|
||||
#ifdef USE_DEBUG_SCRIPT_LOADER
|
||||
int handle = open_script();
|
||||
#else
|
||||
int handle = CFileMgr::OpenFile("data\\main.scm", "rb");
|
||||
#endif
|
||||
CFileMgr::Seek(handle, offset, 0);
|
||||
CFileMgr::Read(handle, (const char*)&CTheScripts::ScriptSpace[SIZE_MAIN_SCRIPT], SIZE_MISSION_SCRIPT);
|
||||
CFileMgr::CloseFile(handle);
|
||||
|
@ -591,5 +591,6 @@ void RetryMission(int, int);
|
||||
#endif
|
||||
|
||||
#ifdef USE_DEBUG_SCRIPT_LOADER
|
||||
int open_script();
|
||||
extern int scriptToLoad;
|
||||
#endif
|
@ -305,7 +305,11 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
|
||||
CTimer::Suspend();
|
||||
int offset = CTheScripts::MultiScriptArray[ScriptParams[0]];
|
||||
CFileMgr::ChangeDir("\\");
|
||||
#ifdef USE_DEBUG_SCRIPT_LOADER
|
||||
int handle = open_script();
|
||||
#else
|
||||
int handle = CFileMgr::OpenFile("data\\main.scm", "rb");
|
||||
#endif
|
||||
CFileMgr::Seek(handle, offset, 0);
|
||||
CFileMgr::Read(handle, (const char*)&CTheScripts::ScriptSpace[SIZE_MAIN_SCRIPT], SIZE_MISSION_SCRIPT);
|
||||
CFileMgr::CloseFile(handle);
|
||||
|
@ -396,7 +396,7 @@ CFireManager::StartScriptFire(const CVector &pos, CEntity *target, float strengt
|
||||
if (target) {
|
||||
if (target->IsPed()) {
|
||||
ped->m_pFire = fire;
|
||||
if (target != (CVehicle *)FindPlayerPed()) {
|
||||
if (target != FindPlayerPed()) {
|
||||
CVector2D pos = target->GetPosition();
|
||||
ped->SetFlee(pos, 10000);
|
||||
ped->SetMoveAnim();
|
||||
|
@ -259,7 +259,7 @@ enum Config {
|
||||
|
||||
#define FIX_BUGS // fixes bugs that we've came across during reversing. You can undefine this only on release builds.
|
||||
#define MORE_LANGUAGES // Add more translations to the game
|
||||
#define COMPATIBLE_SAVES // this allows changing structs while keeping saves compatible, and keeps saves compatible between platforms
|
||||
#define COMPATIBLE_SAVES // this allows changing structs while keeping saves compatible, and keeps saves compatible between platforms, needs to be enabled on 64bit builds!
|
||||
#define FIX_INCOMPATIBLE_SAVES // try to fix incompatible saves, requires COMPATIBLE_SAVES
|
||||
#define LOAD_INI_SETTINGS // as the name suggests. fundamental for CUSTOM_FRONTEND_OPTIONS
|
||||
|
||||
@ -420,7 +420,7 @@ enum Config {
|
||||
#define RADIO_SCROLL_TO_PREV_STATION
|
||||
#define AUDIO_CACHE
|
||||
#define PS2_AUDIO_CHANNELS // increases the maximum number of audio channels to PS2 value of 44 (PC has 28 originally)
|
||||
//#define PS2_AUDIO_PATHS // changes audio paths for cutscenes and radio to PS2 paths (needs vbdec on MSS builds)
|
||||
#define PS2_AUDIO_PATHS // changes audio paths for cutscenes and radio to PS2 paths (needs vbdec on MSS builds)
|
||||
//#define AUDIO_OAL_USE_SNDFILE // use libsndfile to decode WAVs instead of our internal decoder
|
||||
#define AUDIO_OAL_USE_MPG123 // use mpg123 to support mp3 files
|
||||
#define PAUSE_RADIO_IN_FRONTEND // pause radio when game is paused
|
||||
|
@ -320,6 +320,14 @@ CPed::SetAttack(CEntity *victim)
|
||||
((CPlayerPed*)this)->m_fFPSMoveHeading = TheCamera.Find3rdPersonQuickAimPitch();
|
||||
}
|
||||
}
|
||||
#ifdef FIX_BUGS
|
||||
// fix aiming for flamethrower while using PC controls
|
||||
else if (GetWeapon()->m_eWeaponType == WEAPONTYPE_FLAMETHROWER && TheCamera.Cams[0].Using3rdPersonMouseCam() && this == FindPlayerPed())
|
||||
{
|
||||
SetAimFlag(m_fRotationCur);
|
||||
((CPlayerPed*)this)->m_fFPSMoveHeading = TheCamera.Find3rdPersonQuickAimPitch();
|
||||
}
|
||||
#endif
|
||||
if (m_nPedState == PED_ATTACK) {
|
||||
bIsAttacking = true;
|
||||
return;
|
||||
|
Loading…
Reference in New Issue
Block a user