Mention CLEO Redux

This commit is contained in:
x87 2021-08-27 13:29:32 -04:00 committed by GitHub
parent 399fb28f77
commit 9c71524583
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -85,7 +85,9 @@ The following things would be nice to have/do:
Asset modifications (models, texture, handling, script, ...) should work the same way as with original GTA for the most part.
Mods that make changes to the code (dll/asi, CLEO, limit adjusters) will *not* work.
CLEO scripts work with [CLEO Redux](https://github.com/cleolibrary/CLEO-Redux).
Mods that make changes to the code (dll/asi, limit adjusters) will *not* work.
Some things these mods do are already implemented in re3 (much of SkyGFX, GInput, SilentPatch, Widescreen fix),
others can easily be achieved (increasing limis, see `config.h`),
others will simply have to be rewritten and integrated into the code directly.