Add forgotten bit from X11 detection
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c52aebe8e7
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@ -373,7 +373,7 @@ project "re3"
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-- iterates all configs and runs on them
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-- iterates all configs and runs on them
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["dontWrite"] = function (cfg)
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["dontWrite"] = function (cfg)
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check_symbol_exists(cfg, "haveX11", "glfwGetX11Display", { "X11/Xlib.h", "X11/XKBlib.h", "GLFW/glfw3.h", "GLFW/glfw3native.h" }, "GLFW_EXPOSE_NATIVE_X11")
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check_symbol_exists(cfg, "haveX11", "glfwGetX11Display", { "X11/Xlib.h", "X11/XKBlib.h", "GLFW/glfw3.h", "GLFW/glfw3native.h" }, "GLFW_EXPOSE_NATIVE_X11")
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if cfg.autoconf["haveX11"] then
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if cfg.autoconf["haveX11"] ~= nil and cfg.autoconf["haveX11"] == 1 then
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table.insert(cfg.links, "X11")
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table.insert(cfg.links, "X11")
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table.insert(cfg.defines, "GET_KEYBOARD_INPUT_FROM_X11")
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table.insert(cfg.defines, "GET_KEYBOARD_INPUT_FROM_X11")
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end
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end
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