Fix gOneShotCol
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@ -219,7 +219,9 @@ static const int32 gOneShotCol[] = {SFX_COL_TARMAC_1,
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SFX_TYRE_BUMP,
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SFX_COL_CARDBOARD_1,
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SFX_COL_TARMAC_1,
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SFX_COL_GATE};
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SFX_COL_GATE,
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SFX_COL_SAND_1,
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SFX_COL_TARMAC_1 };
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void
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cAudioManager::SetUpOneShotCollisionSound(const cAudioCollision &col)
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